diff --git a/src/game/Unit.h b/src/game/Unit.h index f467c9ee3..e6c20a95d 100644 --- a/src/game/Unit.h +++ b/src/game/Unit.h @@ -578,7 +578,7 @@ enum UnitFlags enum UnitFlags2 { UNIT_FLAG2_FEIGN_DEATH = 0x00000001, - UNIT_FLAG2_UNK1 = 0x00000002, // Hides unit model (show only player equip) + UNIT_FLAG2_UNK1 = 0x00000002, // Hides body and body armor. Weapons and shoulder and head armor still visible UNIT_FLAG2_UNK2 = 0x00000004, UNIT_FLAG2_COMPREHEND_LANG = 0x00000008, UNIT_FLAG2_UNK4 = 0x00000010, diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index 128feaa7e..798df4853 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "10958" + #define REVISION_NR "10959" #endif // __REVISION_NR_H__