[11017] Finaly restore non-crashing non-in-world logout.

For example at close client with far teleport loading screen.
This commit is contained in:
VladimirMangos 2011-01-16 19:57:53 +03:00
parent 805d62bef1
commit 784c0ca781
6 changed files with 21 additions and 17 deletions

View file

@ -17049,7 +17049,7 @@ void Player::SaveToDB()
ss << uint32(m_atLoginFlags) << ", ";
ss << GetZoneId() << ", ";
ss << (IsInWorld() ? GetZoneId() : GetCachedZoneId()) << ", ";
ss << (uint64)m_deathExpireTime << ", '";