[10303] Clarify bool used for script call ProcessEventId

isStart is default true. For transport/taxi cases, it may be false for event id's at arrival (event id ending)

Signed-off-by: NoFantasy <nofantasy@nf.no>
This commit is contained in:
NoFantasy 2010-08-01 02:19:06 +02:00
parent 2455450cc0
commit 787fb83763
6 changed files with 10 additions and 10 deletions

View file

@ -289,14 +289,14 @@ bool AreaTrigger ( Player *player, AreaTriggerEntry* atEntry )
} }
MANGOS_DLL_EXPORT MANGOS_DLL_EXPORT
bool ProcessEventId(uint32 eventId, Object* source, Object* target, bool data) bool ProcessEventId(uint32 eventId, Object* source, Object* target, bool isStart)
{ {
Script *tmpscript = m_scripts[GetEventIdScriptId(eventId)]; Script *tmpscript = m_scripts[GetEventIdScriptId(eventId)];
if (!tmpscript || !tmpscript->pProcessEventId) if (!tmpscript || !tmpscript->pProcessEventId)
return false; return false;
// data normally false, true for taxi event id where it's a departure // isStart are normally true. For taxi event id at arrival, it's false
return tmpscript->pProcessEventId(eventId, source, target, data); return tmpscript->pProcessEventId(eventId, source, target, isStart);
} }
MANGOS_DLL_EXPORT MANGOS_DLL_EXPORT

View file

@ -65,7 +65,7 @@ struct Script
bool (*pItemHello )(Player *player, Item *_Item, Quest const*_Quest ); bool (*pItemHello )(Player *player, Item *_Item, Quest const*_Quest );
bool (*pGOHello )(Player *player, GameObject *_GO ); bool (*pGOHello )(Player *player, GameObject *_GO );
bool (*pAreaTrigger )(Player *player, AreaTriggerEntry* at); bool (*pAreaTrigger )(Player *player, AreaTriggerEntry* at);
bool (*pProcessEventId )(uint32 eventId, Object* source, Object* target, bool data); bool (*pProcessEventId )(uint32 eventId, Object* source, Object* target, bool isStart);
bool (*pItemQuestAccept )(Player *player, Item *_Item, Quest const*_Quest ); bool (*pItemQuestAccept )(Player *player, Item *_Item, Quest const*_Quest );
bool (*pGOQuestAccept )(Player *player, GameObject *_GO, Quest const*_Quest ); bool (*pGOQuestAccept )(Player *player, GameObject *_GO, Quest const*_Quest );
bool (*pGOChooseReward )(Player *player, GameObject *_GO, Quest const*_Quest, uint32 opt ); bool (*pGOChooseReward )(Player *player, GameObject *_GO, Quest const*_Quest, uint32 opt );

View file

@ -913,7 +913,7 @@ void GameObject::Use(Unit* user)
{ {
DEBUG_LOG("Chest ScriptStart id %u for GO %u", GetGOInfo()->chest.eventId, GetDBTableGUIDLow()); DEBUG_LOG("Chest ScriptStart id %u for GO %u", GetGOInfo()->chest.eventId, GetDBTableGUIDLow());
if (!Script->ProcessEventId(GetGOInfo()->chest.eventId, user, this, false)) if (!Script->ProcessEventId(GetGOInfo()->chest.eventId, user, this, true))
GetMap()->ScriptsStart(sEventScripts, GetGOInfo()->chest.eventId, user, this); GetMap()->ScriptsStart(sEventScripts, GetGOInfo()->chest.eventId, user, this);
} }
@ -1019,7 +1019,7 @@ void GameObject::Use(Unit* user)
{ {
DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow()); DEBUG_FILTER_LOG(LOG_FILTER_AI_AND_MOVEGENSS, "Goober ScriptStart id %u for GO entry %u (GUID %u).", info->goober.eventId, GetEntry(), GetDBTableGUIDLow());
if (!Script->ProcessEventId(info->goober.eventId, player, this, false)) if (!Script->ProcessEventId(info->goober.eventId, player, this, true))
GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this); GetMap()->ScriptsStart(sEventScripts, info->goober.eventId, player, this);
} }
@ -1082,7 +1082,7 @@ void GameObject::Use(Unit* user)
if (info->camera.eventID) if (info->camera.eventID)
{ {
if (!Script->ProcessEventId(info->camera.eventID, player, this, false)) if (!Script->ProcessEventId(info->camera.eventID, player, this, true))
GetMap()->ScriptsStart(sEventScripts, info->camera.eventID, player, this); GetMap()->ScriptsStart(sEventScripts, info->camera.eventID, player, this);
} }

View file

@ -55,7 +55,7 @@ typedef bool(MANGOS_IMPORT * scriptCallChooseReward)( Player *player, Creature *
typedef bool(MANGOS_IMPORT * scriptCallItemHello)( Player *player, Item *, Quest const*); typedef bool(MANGOS_IMPORT * scriptCallItemHello)( Player *player, Item *, Quest const*);
typedef bool(MANGOS_IMPORT * scriptCallGOHello)( Player *player, GameObject * ); typedef bool(MANGOS_IMPORT * scriptCallGOHello)( Player *player, GameObject * );
typedef bool(MANGOS_IMPORT * scriptCallAreaTrigger)( Player *player, AreaTriggerEntry const* ); typedef bool(MANGOS_IMPORT * scriptCallAreaTrigger)( Player *player, AreaTriggerEntry const* );
typedef bool(MANGOS_IMPORT * scriptCallProcessEventId)(uint32 eventId, Object* source, Object* target, bool data); typedef bool(MANGOS_IMPORT * scriptCallProcessEventId)(uint32 eventId, Object* source, Object* target, bool isStart);
typedef bool(MANGOS_IMPORT * scriptCallItemQuestAccept)(Player *player, Item *, Quest const*); typedef bool(MANGOS_IMPORT * scriptCallItemQuestAccept)(Player *player, Item *, Quest const*);
typedef bool(MANGOS_IMPORT * scriptCallGOQuestAccept)(Player *player, GameObject *, Quest const*); typedef bool(MANGOS_IMPORT * scriptCallGOQuestAccept)(Player *player, GameObject *, Quest const*);
typedef bool(MANGOS_IMPORT * scriptCallGOChooseReward)(Player *player, GameObject *, Quest const*, uint32 opt ); typedef bool(MANGOS_IMPORT * scriptCallGOChooseReward)(Player *player, GameObject *, Quest const*, uint32 opt );

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@ -3097,7 +3097,7 @@ void Spell::EffectSendEvent(SpellEffectIndex effectIndex)
*/ */
DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[effectIndex], m_spellInfo->Id); DEBUG_FILTER_LOG(LOG_FILTER_SPELL_CAST, "Spell ScriptStart %u for spellid %u in EffectSendEvent ", m_spellInfo->EffectMiscValue[effectIndex], m_spellInfo->Id);
if (!Script->ProcessEventId(m_spellInfo->EffectMiscValue[effectIndex], m_caster, focusObject, false)) if (!Script->ProcessEventId(m_spellInfo->EffectMiscValue[effectIndex], m_caster, focusObject, true))
m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[effectIndex], m_caster, focusObject); m_caster->GetMap()->ScriptsStart(sEventScripts, m_spellInfo->EffectMiscValue[effectIndex], m_caster, focusObject);
} }

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@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10302" #define REVISION_NR "10303"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__