[7826] Avoid use GetDistance* that used slow sqrt call where possible, other related speedups.

This commit is contained in:
VladimirMangos 2009-05-14 18:16:03 +04:00
parent ff80f14d2d
commit 788cdf9b3a
21 changed files with 158 additions and 93 deletions

View file

@ -140,7 +140,7 @@ AggressorAI::UpdateAI(const uint32 /*diff*/)
bool
AggressorAI::IsVisible(Unit *pl) const
{
return m_creature->GetDistance(pl) < sWorld.getConfig(CONFIG_SIGHT_MONSTER)
return m_creature->IsWithinDist(pl,sWorld.getConfig(CONFIG_SIGHT_MONSTER))
&& pl->isVisibleForOrDetect(m_creature,true);
}