[7672] Move ReceiveEmote from script API to AI API.

This is also fix triggering ReceiveEmote for EventAI broken at it move to mangos sources.
This commit is contained in:
VladimirMangos 2009-04-15 06:06:42 +04:00
parent 5020fcd3f1
commit 78dd259c38
9 changed files with 17 additions and 30 deletions

View file

@ -587,8 +587,8 @@ void WorldSession::HandleTextEmoteOpcode( WorldPacket & recv_data )
GetPlayer()->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_DO_EMOTE, text_emote, 0, unit);
//Send scripted event call
if (unit && unit->GetTypeId()==TYPEID_UNIT && Script)
Script->ReceiveEmote(GetPlayer(),(Creature*)unit,text_emote);
if (unit && unit->GetTypeId()==TYPEID_UNIT && ((Creature*)unit)->AI())
((Creature*)unit)->AI()->ReceiveEmote(GetPlayer(),text_emote);
}
void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recv_data )