Merge branch 'master' into 303

Conflicts:
	contrib/extractor/System.cpp
	contrib/extractor/ad.exe
	src/game/WorldSocket.cpp
This commit is contained in:
tomrus88 2008-11-06 15:50:47 +03:00
commit 78ec66babc
78 changed files with 510 additions and 752 deletions

View file

@ -423,7 +423,7 @@ void GameObject::Update(uint32 /*p_time*/)
//burning flags in some battlegrounds, if you find better condition, just add it
if (GetGoAnimProgress() > 0)
{
SendObjectDeSpawnAnim(this->GetGUID());
SendObjectDeSpawnAnim(GetGUID());
//reset flags
SetUInt32Value(GAMEOBJECT_FLAGS, GetGOInfo()->flags);
}
@ -571,7 +571,7 @@ bool GameObject::LoadFromDB(uint32 guid, Map *map)
}
uint32 entry = data->id;
uint32 map_id = data->mapid;
//uint32 map_id = data->mapid; // already used before call
float x = data->posX;
float y = data->posY;
float z = data->posZ;