[0147] Implement abstract classes for transporter

This includes class TransportBase as helper class for transporter
And class TransportInfo has helper class for passengers on a transporter

Signed-off-by: Schmoozerd <schmoozerd@scriptdev2.com>
This commit is contained in:
kid10 2012-08-21 01:18:50 +02:00 committed by Antz
parent 3153bd2129
commit 7954680365
2 changed files with 17 additions and 1 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "0146" #define REVISION_NR "0147"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__

View file

@ -496,6 +496,9 @@
<ClCompile Include="..\..\src\game\Camera.cpp"> <ClCompile Include="..\..\src\game\Camera.cpp">
<Filter>Object</Filter> <Filter>Object</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\game\DBCStructure.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\game\UnitAuraProcHandler.cpp"> <ClCompile Include="..\..\src\game\UnitAuraProcHandler.cpp">
<Filter>World/Handlers</Filter> <Filter>World/Handlers</Filter>
</ClCompile> </ClCompile>
@ -541,6 +544,8 @@
<ClCompile Include="..\..\src\game\CreatureLinkingMgr.cpp"> <ClCompile Include="..\..\src\game\CreatureLinkingMgr.cpp">
<Filter>World/Handlers</Filter> <Filter>World/Handlers</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\game\DB2Stores.cpp">
<Filter>Server</Filter>
<ClCompile Include="..\..\src\game\TransportSystem.cpp"> <ClCompile Include="..\..\src\game\TransportSystem.cpp">
<Filter>Object</Filter> <Filter>Object</Filter>
</ClCompile> </ClCompile>
@ -1003,6 +1008,9 @@
<ClInclude Include="..\..\src\game\vmap\WorldModel.h"> <ClInclude Include="..\..\src\game\vmap\WorldModel.h">
<Filter>vmaps</Filter> <Filter>vmaps</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\game\movement\MovementStructures.h">
<Filter>Movement</Filter>
</ClInclude>
<ClInclude Include="..\..\src\game\movement\MoveSpline.h"> <ClInclude Include="..\..\src\game\movement\MoveSpline.h">
<Filter>Movement</Filter> <Filter>Movement</Filter>
</ClInclude> </ClInclude>
@ -1030,6 +1038,14 @@
<ClInclude Include="..\..\src\game\CreatureLinkingMgr.h"> <ClInclude Include="..\..\src\game\CreatureLinkingMgr.h">
<Filter>World/Handlers</Filter> <Filter>World/Handlers</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\game\DB2fmt.h">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\game\DB2Stores.h">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\game\DB2Structure.h">
<Filter>Server</Filter>
<ClInclude Include="..\..\src\game\TransportSystem.h"> <ClInclude Include="..\..\src\game\TransportSystem.h">
<Filter>Object</Filter> <Filter>Object</Filter>
</ClInclude> </ClInclude>