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[10592] Make GO type 2 activate/deactivate
As with similar GO's that are not interactable (gameobject_template.flags|4) as default, GO's of type 2 becomes active when player can take a quest (or deliver quest). Signed-off-by: NoFantasy <nofantasy@nf.no>
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4 changed files with 48 additions and 3 deletions
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "10591"
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#define REVISION_NR "10592"
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#endif // __REVISION_NR_H__
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