[7922] Implement param2 for ACTION_T_COMBAT_MOVEMENT for allow control start/stop melee combat state for creature at start/stop movement in combat.

Also small fix for avoid unexpected set pet speed to owner speed for non-player case. In player case this hack speed setting still required.
This commit is contained in:
VladimirMangos 2009-05-31 04:31:55 +04:00
parent c678263bb0
commit 79dab3dae5
6 changed files with 30 additions and 14 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7921"
#define REVISION_NR "7922"
#endif // __REVISION_NR_H__