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[9698] Fixed .pdump work after 'data' drop.
Also add `character_talent` including to pdump Signed-off-by: VladimirMangos <vladimir@getmangos.com> Also drop save `item_text` as not used in items/mails now after switch to 3.3.3
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30360f13db
commit
7a0cb930eb
3 changed files with 41 additions and 78 deletions
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@ -47,12 +47,12 @@ static DumpTable dumpTables[] =
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{ "character_homebind", DTT_CHAR_TABLE },
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{ "character_skills", DTT_CHAR_TABLE },
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{ "character_ticket", DTT_CHAR_TABLE },
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{ "character_talent", DTT_CHAR_TABLE },
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{ "character_inventory", DTT_INVENTORY },
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{ "mail", DTT_MAIL },
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{ "mail_items", DTT_MAIL_ITEM },
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{ "item_instance", DTT_ITEM },
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{ "character_gifts", DTT_ITEM_GIFT },
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{ "item_text", DTT_ITEM_TEXT },
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{ "character_pet", DTT_PET },
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{ "pet_aura", DTT_PET_TABLE },
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{ "pet_spell", DTT_PET_TABLE },
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@ -274,7 +274,6 @@ void PlayerDumpWriter::DumpTableContent(std::string& dump, uint32 guid, char con
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case DTT_PET_TABLE: fieldname = "guid"; guids = &pets; break;
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case DTT_MAIL: fieldname = "receiver"; break;
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case DTT_MAIL_ITEM: fieldname = "mail_id"; guids = &mails; break;
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case DTT_ITEM_TEXT: fieldname = "id"; guids = &texts; break;
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default: fieldname = "guid"; break;
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}
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@ -306,17 +305,13 @@ void PlayerDumpWriter::DumpTableContent(std::string& dump, uint32 guid, char con
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switch ( type )
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{
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case DTT_INVENTORY:
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StoreGUID(result,3,items); break; // item guid collection
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//case DTT_ITEM:
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//StoreGUID(result,0,ITEM_FIELD_ITEM_TEXT_ID,texts); break;
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// item text id collection
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StoreGUID(result,3,items); break; // item guid collection (character_inventory.item)
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case DTT_PET:
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StoreGUID(result,0,pets); break; // pet guid collection
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StoreGUID(result,0,pets); break; // pet petnumber collection (character_pet.id)
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case DTT_MAIL:
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StoreGUID(result,0,mails); // mail id collection
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StoreGUID(result,7,texts); break; // item text id collection
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StoreGUID(result,0,mails); // mail id collection (mail.id)
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case DTT_MAIL_ITEM:
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StoreGUID(result,1,items); break; // item guid collection
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StoreGUID(result,1,items); break; // item guid collection (mail_items.item_guid)
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default: break;
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}
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@ -455,7 +450,6 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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std::map<uint32,uint32> items;
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std::map<uint32,uint32> mails;
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std::map<uint32,uint32> itemTexts;
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char buf[32000] = "";
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typedef std::map<uint32, uint32> PetIds; // old->new petid relation
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@ -520,30 +514,22 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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switch(type)
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{
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case DTT_CHAR_TABLE:
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if(!changenth(line, 1, newguid))
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if(!changenth(line, 1, newguid)) // character_*.guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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case DTT_CHARACTER: // character t.
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case DTT_CHARACTER:
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{
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if(!changenth(line, 1, newguid))
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if(!changenth(line, 1, newguid)) // characters.guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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// guid, data field:guid, items
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if(!changenth(line, 2, chraccount))
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ROLLBACK(DUMP_FILE_BROKEN);
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std::string vals = getnth(line, 3);
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if(!changetoknth(vals, OBJECT_FIELD_GUID+1, newguid))
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ROLLBACK(DUMP_FILE_BROKEN);
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for(uint16 field = PLAYER_FIELD_INV_SLOT_HEAD; field < PLAYER_FARSIGHT; field++)
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if (!changetokGuid(vals, field+1, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed(), true))
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ROLLBACK(DUMP_FILE_BROKEN);
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if(!changenth(line, 3, vals.c_str()))
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if(!changenth(line, 2, chraccount)) // characters.account update
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ROLLBACK(DUMP_FILE_BROKEN);
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if (name == "")
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{
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// check if the original name already exists
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name = getnth(line, 4);
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name = getnth(line, 3); // characters.name
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CharacterDatabase.escape_string(name);
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result = CharacterDatabase.PQuery("SELECT * FROM characters WHERE name = '%s'", name.c_str());
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@ -551,55 +537,51 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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{
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delete result;
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if(!changenth(line, 37, "1")) // rename on login: `at_login` field 37 in raw field list
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if(!changenth(line, 36, "1")) // characters.at_login set to "rename on login"
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ROLLBACK(DUMP_FILE_BROKEN);
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}
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}
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else if(!changenth(line, 4, name.c_str()))
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else if(!changenth(line, 3, name.c_str())) // characters.name update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_INVENTORY: // character_inventory t.
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case DTT_INVENTORY:
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{
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if (!changenth(line, 1, newguid))
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if (!changenth(line, 1, newguid)) // character_inventory.guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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// bag, item
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if (!changeGuid(line, 2, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed(), true))
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ROLLBACK(DUMP_FILE_BROKEN);
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ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.bag update
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if (!changeGuid(line, 4, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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ROLLBACK(DUMP_FILE_BROKEN); // character_inventory.item update
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break;
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}
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case DTT_ITEM: // item_instance t.
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case DTT_ITEM:
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{
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// item, owner, data field:item, owner guid
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if (!changeGuid(line, 1, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN); // item_instance.guid update
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if (!changenth(line, 2, newguid)) // item_instance.owner_guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changenth(line, 2, newguid))
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ROLLBACK(DUMP_FILE_BROKEN);
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std::string vals = getnth(line,3);
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std::string vals = getnth(line,3); // item_instance.data get
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if (!changetokGuid(vals, OBJECT_FIELD_GUID+1, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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ROLLBACK(DUMP_FILE_BROKEN); // item_instance.data.OBJECT_FIELD_GUID update
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if (!changetoknth(vals, ITEM_FIELD_OWNER+1, newguid))
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ROLLBACK(DUMP_FILE_BROKEN);
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//if (!changetokGuid(vals, ITEM_FIELD_ITEM_TEXT_ID+1, itemTexts, sObjectMgr.m_ItemTextIds.GetNextAfterMaxUsed(), true))
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// ROLLBACK(DUMP_FILE_BROKEN);
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if (!changenth(line, 3, vals.c_str()))
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ROLLBACK(DUMP_FILE_BROKEN); // item_instance.data.ITEM_FIELD_OWNER update
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if (!changenth(line, 3, vals.c_str())) // item_instance.data update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_ITEM_GIFT: // character_gift
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case DTT_ITEM_GIFT:
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{
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// guid,item_guid,
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if (!changenth(line, 1, newguid))
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if (!changenth(line, 1, newguid)) // character_gifts.guid update
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changeGuid(line, 2, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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ROLLBACK(DUMP_FILE_BROKEN); // character_gifts.item_guid update
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break;
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}
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case DTT_PET: // character_pet t
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case DTT_PET:
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{
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//store a map of old pet id to new inserted pet id for use by type 5 tables
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snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
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@ -619,15 +601,14 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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petids.insert(PetIdsPair(atoi(currpetid), atoi(newpetid)));
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}
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// item, entry, owner, ...
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if (!changenth(line, 1, newpetid))
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if (!changenth(line, 1, newpetid)) // character_pet.id update
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changenth(line, 3, newguid))
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if (!changenth(line, 3, newguid)) // character_pet.owner update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_PET_TABLE: // pet_aura, pet_spell, pet_spell_cooldown t
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case DTT_PET_TABLE: // pet_aura, pet_spell, pet_spell_cooldown
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{
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snprintf(currpetid, 20, "%s", getnth(line, 1).c_str());
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@ -638,43 +619,27 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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snprintf(newpetid, 20, "%d", petids_iter->second);
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if (!changenth(line, 1, newpetid))
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if (!changenth(line, 1, newpetid)) // pet_*.guid -> petid in fact
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_MAIL: // mail
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{
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// id,messageType,stationery,mailtemplate,sender,receiver,subject,itemText
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if (!changeGuid(line, 1, mails, sObjectMgr.m_MailIds.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changenth(line, 6, newguid))
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changeGuid(line, 8, itemTexts, sObjectMgr.m_ItemTextIds.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN); // mail.id update
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if (!changenth(line, 6, newguid)) // mail.receiver update
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_MAIL_ITEM: // mail_items
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{
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// mail_id,item_guid,item_template,receiver
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if (!changeGuid(line, 1, mails, sObjectMgr.m_MailIds.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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ROLLBACK(DUMP_FILE_BROKEN); // mail_items.id
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if (!changeGuid(line, 2, items, sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN); // mail_items.item_guid
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if (!changenth(line, 4, newguid)) // mail_items.receiver
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ROLLBACK(DUMP_FILE_BROKEN);
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if (!changenth(line, 4, newguid))
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ROLLBACK(DUMP_FILE_BROKEN);
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break;
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}
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case DTT_ITEM_TEXT: // item_text
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{
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// id
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if (!changeGuid(line, 1, itemTexts, sObjectMgr.m_ItemTextIds.GetNextAfterMaxUsed()))
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ROLLBACK(DUMP_FILE_BROKEN);
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// add it to cache
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uint32 id= atoi(getnth(line,1).c_str());
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std::string text = getnth(line,2);
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sObjectMgr.AddItemText(id,text);
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break;
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}
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default:
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@ -691,7 +656,6 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
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//FIXME: current code with post-updating guids not safe for future per-map threads
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sObjectMgr.m_ItemGuids.Set(sObjectMgr.m_ItemGuids.GetNextAfterMaxUsed() + items.size());
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sObjectMgr.m_MailIds.Set(sObjectMgr.m_MailIds.GetNextAfterMaxUsed() + mails.size());
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sObjectMgr.m_ItemTextIds.Set(sObjectMgr.m_ItemTextIds.GetNextAfterMaxUsed() + itemTexts.size());
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if(incHighest)
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sObjectMgr.m_CharGuids.Set(sObjectMgr.m_CharGuids.GetNextAfterMaxUsed()+1);
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@ -30,7 +30,8 @@ enum DumpTableType
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DTT_CHAR_TABLE, // // character_achievement, character_achievement_progress,
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// character_action, character_aura, character_homebind,
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// character_queststatus, character_reputation, character_spell,
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// character_spell_cooldown, character_ticket, character_tutorial
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// character_spell_cooldown, character_ticket, character_talent
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// character_tutorial
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DTT_INVENTORY, // -> item guids collection // character_inventory
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@ -47,7 +48,6 @@ enum DumpTableType
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DTT_PET, // -> pet guids collection // character_pet
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DTT_PET_TABLE, // <- pet guids // pet_aura, pet_spell, pet_spell_cooldown
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DTT_ITEM_TEXT, // <- item_text // item_text
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};
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enum DumpReturn
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@ -82,7 +82,6 @@ class PlayerDumpWriter : public PlayerDump
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GUIDs pets;
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GUIDs mails;
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GUIDs items;
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GUIDs texts;
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};
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class PlayerDumpReader : public PlayerDump
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9697"
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#define REVISION_NR "9698"
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#endif // __REVISION_NR_H__
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