[11806] A bit gameobject code refactoring

This commit is contained in:
SilverIce 2011-09-26 00:12:12 +03:00
parent 8057f774e8
commit 7a67f27ab3
9 changed files with 63 additions and 60 deletions

View file

@ -407,7 +407,7 @@ void Object::BuildMovementUpdate(ByteBuffer * data, uint16 updateFlags) const
// 0x200
if(updateFlags & UPDATEFLAG_ROTATION)
{
*data << int64(((GameObject*)this)->GetRotation());
*data << int64(((GameObject*)this)->GetPackedWorldRotation());
}
}