mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 01:37:00 +00:00
[7835] Store structures (with size = uint32) insteed pointer to structure in PetSpellMap.
This commit is contained in:
parent
6aacc45ace
commit
7a7ee86f97
4 changed files with 57 additions and 68 deletions
112
src/game/Pet.cpp
112
src/game/Pet.cpp
|
|
@ -58,11 +58,7 @@ m_declinedname(NULL)
|
|||
Pet::~Pet()
|
||||
{
|
||||
if(m_uint32Values) // only for fully created Object
|
||||
{
|
||||
for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
|
||||
delete i->second;
|
||||
ObjectAccessor::Instance().RemoveObject(this);
|
||||
}
|
||||
|
||||
delete m_declinedname;
|
||||
}
|
||||
|
|
@ -1132,19 +1128,32 @@ void Pet::_LoadSpells()
|
|||
|
||||
void Pet::_SaveSpells()
|
||||
{
|
||||
for (PetSpellMap::const_iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
|
||||
for (PetSpellMap::iterator itr = m_spells.begin(), next = m_spells.begin(); itr != m_spells.end(); itr = next)
|
||||
{
|
||||
++next;
|
||||
if (itr->second->type == PETSPELL_FAMILY) continue; // prevent saving family passives to DB
|
||||
if (itr->second->state == PETSPELL_REMOVED || itr->second->state == PETSPELL_CHANGED)
|
||||
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
|
||||
if (itr->second->state == PETSPELL_NEW || itr->second->state == PETSPELL_CHANGED)
|
||||
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second->active);
|
||||
|
||||
if (itr->second->state == PETSPELL_REMOVED)
|
||||
_removeSpell(itr->first);
|
||||
else
|
||||
itr->second->state = PETSPELL_UNCHANGED;
|
||||
// prevent saving family passives to DB
|
||||
if (itr->second.type == PETSPELL_FAMILY)
|
||||
continue;
|
||||
|
||||
switch(itr->second.state)
|
||||
{
|
||||
case PETSPELL_REMOVED:
|
||||
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
|
||||
m_spells.erase(itr);
|
||||
continue;
|
||||
case PETSPELL_CHANGED:
|
||||
CharacterDatabase.PExecute("DELETE FROM pet_spell WHERE guid = '%u' and spell = '%u'", m_charmInfo->GetPetNumber(), itr->first);
|
||||
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
|
||||
break;
|
||||
case PETSPELL_NEW:
|
||||
CharacterDatabase.PExecute("INSERT INTO pet_spell (guid,spell,active) VALUES ('%u', '%u', '%u')", m_charmInfo->GetPetNumber(), itr->first, itr->second.active);
|
||||
break;
|
||||
case PETSPELL_UNCHANGED:
|
||||
continue;
|
||||
}
|
||||
|
||||
itr->second.state = PETSPELL_UNCHANGED;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1275,7 +1284,7 @@ void Pet::_SaveAuras()
|
|||
}
|
||||
}
|
||||
|
||||
bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpellType type)
|
||||
bool Pet::addSpell(uint32 spell_id,uint16 active /*= ACT_DECIDE*/, PetSpellState state /*= PETSPELL_NEW*/, PetSpellType type /*= PETSPELL_NORMAL*/)
|
||||
{
|
||||
SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id);
|
||||
if (!spellInfo)
|
||||
|
|
@ -1295,16 +1304,15 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
|
|||
PetSpellMap::iterator itr = m_spells.find(spell_id);
|
||||
if (itr != m_spells.end())
|
||||
{
|
||||
if (itr->second->state == PETSPELL_REMOVED)
|
||||
if (itr->second.state == PETSPELL_REMOVED)
|
||||
{
|
||||
delete itr->second;
|
||||
m_spells.erase(itr);
|
||||
state = PETSPELL_CHANGED;
|
||||
}
|
||||
else if (state == PETSPELL_UNCHANGED && itr->second->state != PETSPELL_UNCHANGED)
|
||||
else if (state == PETSPELL_UNCHANGED && itr->second.state != PETSPELL_UNCHANGED)
|
||||
{
|
||||
// can be in case spell loading but learned at some previous spell loading
|
||||
itr->second->state = PETSPELL_UNCHANGED;
|
||||
itr->second.state = PETSPELL_UNCHANGED;
|
||||
|
||||
if(active == ACT_ENABLED)
|
||||
ToggleAutocast(spell_id, true);
|
||||
|
|
@ -1319,19 +1327,19 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
|
|||
|
||||
uint32 oldspell_id = 0;
|
||||
|
||||
PetSpell *newspell = new PetSpell;
|
||||
newspell->state = state;
|
||||
newspell->type = type;
|
||||
PetSpell newspell;
|
||||
newspell.state = state;
|
||||
newspell.type = type;
|
||||
|
||||
if(active == ACT_DECIDE) //active was not used before, so we save it's autocast/passive state here
|
||||
{
|
||||
if(IsPassiveSpell(spell_id))
|
||||
newspell->active = ACT_PASSIVE;
|
||||
newspell.active = ACT_PASSIVE;
|
||||
else
|
||||
newspell->active = ACT_DISABLED;
|
||||
newspell.active = ACT_DISABLED;
|
||||
}
|
||||
else
|
||||
newspell->active = active;
|
||||
newspell.active = active;
|
||||
|
||||
// talent: unlearn all other talent ranks (high and low)
|
||||
if(TalentSpellPos const* talentPos = GetTalentSpellPos(spell_id))
|
||||
|
|
@ -1356,13 +1364,13 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
|
|||
{
|
||||
for (PetSpellMap::const_iterator itr2 = m_spells.begin(); itr2 != m_spells.end(); ++itr2)
|
||||
{
|
||||
if(itr2->second->state == PETSPELL_REMOVED) continue;
|
||||
if(itr2->second.state == PETSPELL_REMOVED) continue;
|
||||
|
||||
if(spellmgr.GetFirstSpellInChain(itr2->first) == chainstart)
|
||||
{
|
||||
newspell->active = itr2->second->active;
|
||||
newspell.active = itr2->second.active;
|
||||
|
||||
if(newspell->active == ACT_ENABLED)
|
||||
if(newspell.active == ACT_ENABLED)
|
||||
ToggleAutocast(itr2->first, false);
|
||||
|
||||
oldspell_id = itr2->first;
|
||||
|
|
@ -1379,7 +1387,7 @@ bool Pet::addSpell(uint32 spell_id, uint16 active, PetSpellState state, PetSpell
|
|||
else if(state == PETSPELL_NEW)
|
||||
m_charmInfo->AddSpellToAB(oldspell_id, spell_id);
|
||||
|
||||
if(newspell->active == ACT_ENABLED)
|
||||
if(newspell.active == ACT_ENABLED)
|
||||
ToggleAutocast(spell_id, true);
|
||||
|
||||
uint32 talentCost = GetTalentSpellCost(spell_id);
|
||||
|
|
@ -1455,16 +1463,13 @@ bool Pet::removeSpell(uint32 spell_id)
|
|||
if (itr == m_spells.end())
|
||||
return false;
|
||||
|
||||
if(itr->second->state == PETSPELL_REMOVED)
|
||||
if(itr->second.state == PETSPELL_REMOVED)
|
||||
return false;
|
||||
|
||||
if(itr->second->state == PETSPELL_NEW)
|
||||
{
|
||||
delete itr->second;
|
||||
if(itr->second.state == PETSPELL_NEW)
|
||||
m_spells.erase(itr);
|
||||
}
|
||||
else
|
||||
itr->second->state = PETSPELL_REMOVED;
|
||||
itr->second.state = PETSPELL_REMOVED;
|
||||
|
||||
RemoveAurasDueToSpell(spell_id);
|
||||
|
||||
|
|
@ -1483,24 +1488,9 @@ bool Pet::removeSpell(uint32 spell_id)
|
|||
return true;
|
||||
}
|
||||
|
||||
bool Pet::_removeSpell(uint32 spell_id)
|
||||
{
|
||||
PetSpellMap::iterator itr = m_spells.find(spell_id);
|
||||
if (itr != m_spells.end())
|
||||
{
|
||||
delete itr->second;
|
||||
m_spells.erase(itr);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
void Pet::InitPetCreateSpells()
|
||||
{
|
||||
m_charmInfo->InitPetActionBar();
|
||||
|
||||
for (PetSpellMap::const_iterator i = m_spells.begin(); i != m_spells.end(); ++i)
|
||||
delete i->second;
|
||||
m_spells.clear();
|
||||
|
||||
uint32 petspellid;
|
||||
|
|
@ -1619,7 +1609,7 @@ bool Pet::resetTalents(bool no_cost)
|
|||
{
|
||||
for(PetSpellMap::const_iterator itr = m_spells.begin(); itr != m_spells.end();)
|
||||
{
|
||||
if(itr->second->state == PETSPELL_REMOVED)
|
||||
if(itr->second.state == PETSPELL_REMOVED)
|
||||
{
|
||||
++itr;
|
||||
continue;
|
||||
|
|
@ -1698,7 +1688,7 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
|
|||
if(IsPassiveSpell(spellid))
|
||||
return;
|
||||
|
||||
PetSpellMap::const_iterator itr = m_spells.find(spellid);
|
||||
PetSpellMap::iterator itr = m_spells.find(spellid);
|
||||
|
||||
int i;
|
||||
|
||||
|
|
@ -1711,11 +1701,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
|
|||
{
|
||||
m_autospells.push_back(spellid);
|
||||
|
||||
if(itr->second->active != ACT_ENABLED)
|
||||
if(itr->second.active != ACT_ENABLED)
|
||||
{
|
||||
itr->second->active = ACT_ENABLED;
|
||||
if(itr->second->state != PETSPELL_NEW)
|
||||
itr->second->state = PETSPELL_CHANGED;
|
||||
itr->second.active = ACT_ENABLED;
|
||||
if(itr->second.state != PETSPELL_NEW)
|
||||
itr->second.state = PETSPELL_CHANGED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1728,11 +1718,11 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply)
|
|||
if (i < m_autospells.size())
|
||||
{
|
||||
m_autospells.erase(itr2);
|
||||
if(itr->second->active != ACT_DISABLED)
|
||||
if(itr->second.active != ACT_DISABLED)
|
||||
{
|
||||
itr->second->active = ACT_DISABLED;
|
||||
if(itr->second->state != PETSPELL_NEW)
|
||||
itr->second->state = PETSPELL_CHANGED;
|
||||
itr->second.active = ACT_DISABLED;
|
||||
if(itr->second.state != PETSPELL_NEW)
|
||||
itr->second.state = PETSPELL_CHANGED;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1784,7 +1774,7 @@ bool Pet::Create(uint32 guidlow, Map *map, uint32 phaseMask, uint32 Entry, uint3
|
|||
bool Pet::HasSpell(uint32 spell) const
|
||||
{
|
||||
PetSpellMap::const_iterator itr = m_spells.find(spell);
|
||||
return (itr != m_spells.end() && itr->second->state != PETSPELL_REMOVED );
|
||||
return (itr != m_spells.end() && itr->second.state != PETSPELL_REMOVED );
|
||||
}
|
||||
|
||||
// Get all passive spells in our skill line
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue