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[0106] Fix some opcodes
Signed-off-by: Netcho <kkotlarski@abv.bg>
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4 changed files with 53 additions and 49 deletions
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@ -1453,7 +1453,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
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if (pGroup->IsLeader(_player->GetObjectGuid()))
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{
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// the difficulty is set even if the instances can't be reset
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//_player->SendDungeonDifficulty(true);
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_player->SendDungeonDifficulty(true);
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pGroup->ResetInstances(INSTANCE_RESET_CHANGE_DIFFICULTY, true, _player);
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pGroup->SetRaidDifficulty(Difficulty(mode));
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}
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