mirror of
https://github.com/mangosfour/server.git
synced 2025-12-15 10:37:02 +00:00
[c12538] Do not use GLOB in CMake for source file lists
From the CMake documentation of the FILE command: "We do not recommend using GLOB to collect a list of source files from your source tree. If no CMakeLists.txt file changes when a source is added or removed then the generated build system cannot know when to ask CMake to regenerate." (based on commit [12390] - f123635) Signed-off-by: DasBlub <DasBlub@gmail.com>
This commit is contained in:
parent
a27787851c
commit
7b52873e24
9 changed files with 656 additions and 117 deletions
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@ -16,48 +16,107 @@
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# file(GLOB g3dlite_SRCS *.cpp) # don't need all of them
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set(LIBRARY_NAME g3dlite)
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set(g3dlite_SRCS
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set(LIBRARY_SRCS
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AABox.cpp
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Box.cpp
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Crypto.cpp
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format.cpp
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Matrix3.cpp
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Plane.cpp
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System.cpp
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Triangle.cpp
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Vector3.cpp
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Vector4.cpp
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debugAssert.cpp
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fileutils.cpp
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g3dmath.cpp
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g3dfnmatch.cpp
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prompt.cpp
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stringutils.cpp
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Any.cpp
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#AnyVal.cpp
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#AreaMemoryManager.cpp
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BinaryFormat.cpp
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BinaryInput.cpp
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BinaryOutput.cpp
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Box.cpp
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#Box2D.cpp
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#BumpMapPreprocess.cpp
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Capsule.cpp
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CollisionDetection.cpp
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#Color1.cpp
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#Color1uint8.cpp
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#Color3.cpp
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#Color3uint8.cpp
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#Color4.cpp
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#Color4uint8.cpp
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#Cone.cpp
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#ConvexPolyhedron.cpp
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CoordinateFrame.cpp
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Crypto.cpp
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#Crypto_md5.cpp
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Cylinder.cpp
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FileSystem.cpp
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#GCamera.cpp
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#GImage.cpp
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#GImage_bayer.cpp
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#GImage_bmp.cpp
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#GImage_jpeg.cpp
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#GImage_png.cpp
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#GImage_ppm.cpp
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#GImage_tga.cpp
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#GLight.cpp
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#GThread.cpp
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#GUniqueID.cpp
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#Image1.cpp
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#Image1uint8.cpp
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#Image3.cpp
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#Image3uint8.cpp
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#Image4.cpp
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#Image4uint8.cpp
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#ImageFormat.cpp
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#ImageFormat_convert.cpp
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#Intersect.cpp
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Line.cpp
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LineSegment.cpp
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Log.cpp
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#Matrix.cpp
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Matrix3.cpp
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Matrix4.cpp
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MemoryManager.cpp
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#MeshAlg.cpp
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#MeshAlgAdjacency.cpp
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#MeshAlgWeld.cpp
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#MeshBuilder.cpp
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#NetAddress.cpp
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#NetworkDevice.cpp
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PhysicsFrame.cpp
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#PhysicsFrameSpline.cpp
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Plane.cpp
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#PrecomputedRandom.cpp
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Quat.cpp
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Random.cpp
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Ray.cpp
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#Rect2D.cpp
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ReferenceCount.cpp
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RegistryUtil.cpp
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Sphere.cpp
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#SplineBase.cpp
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#Stopwatch.cpp
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System.cpp
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TextInput.cpp
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TextOutput.cpp
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#ThreadSet.cpp
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Triangle.cpp
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UprightFrame.cpp
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Vector2.cpp
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#Vector2int16.cpp
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Vector3.cpp
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#Vector3int16.cpp
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#Vector3int32.cpp
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Vector4.cpp
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#Vector4int8.cpp
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#Welder.cpp
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#WinMain.cpp
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#XML.cpp
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#constants.cpp
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debugAssert.cpp
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fileutils.cpp
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#filter.cpp
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format.cpp
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g3dfnmatch.cpp
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g3dmath.cpp
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#license.cpp
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prompt.cpp
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stringutils.cpp
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uint128.cpp
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)
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include_directories(
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@ -67,12 +126,12 @@ include_directories(
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${CMAKE_SOURCE_DIR}/dep/include/zlib
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)
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add_library(g3dlite STATIC
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${g3dlite_SRCS}
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add_library(${LIBRARY_NAME} STATIC
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${LIBRARY_SRCS}
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)
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if(WIN32)
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target_link_libraries(g3dlite
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target_link_libraries(${LIBRARY_NAME}
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zlib
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)
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endif()
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@ -16,13 +16,17 @@
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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file(GLOB gsoap_SRCS *.cpp)
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set(LIBRARY_NAME gsoap)
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set(LIBRARY_SRCS
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stdsoap2.cpp
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)
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include_directories(
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${CMAKE_CURRENT_SOURCE_DIR}
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${CMAKE_SOURCE_DIR}/dep/include/gsoap
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)
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add_library(gsoap STATIC
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${gsoap_SRCS}
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add_library(${LIBRARY_NAME} STATIC
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${LIBRARY_SRCS}
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)
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@ -16,7 +16,17 @@
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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file(GLOB_RECURSE mangosscript_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
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set(LIBRARY_NAME mangosscript)
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set(LIBRARY_SRCS
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config.h
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ScriptMgr.cpp
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ScriptMgr.h
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system.cpp
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Scripts/sc_default.cpp
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Scripts/sc_defines.cpp
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Scripts/sc_defines.h
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)
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include_directories(
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${CMAKE_SOURCE_DIR}/src/shared
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@ -26,60 +36,59 @@ include_directories(
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${MYSQL_INCLUDE_DIR}
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)
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add_library(mangosscript SHARED
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${mangosscript_SRCS}
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add_library(${LIBRARY_NAME} SHARED
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${LIBRARY_SRCS}
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)
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add_dependencies(mangosscript revision.h)
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add_dependencies(${LIBRARY_NAME} revision.h)
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if(NOT ACE_USE_EXTERNAL)
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add_dependencies(mangosscript ACE_Project)
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# add_dependencies(mangosscript ace)
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add_dependencies(${LIBRARY_NAME} ACE_Project)
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endif()
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target_link_libraries(mangosscript
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target_link_libraries(${LIBRARY_NAME}
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${ZLIB_LIBRARIES}
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${ACE_LIBRARIES}
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)
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if(WIN32)
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target_link_libraries(mangosscript
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target_link_libraries(${LIBRARY_NAME}
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mangosd # FIXME: could this be done for unix? because unix won't generate exe.libs
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)
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if(WIN32 AND PLATFORM MATCHES X86)
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target_link_libraries(mangosscript
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target_link_libraries(${LIBRARY_NAME}
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debug ${WIN_DEBUGLIBS}
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)
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endif()
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endif()
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if(UNIX)
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set(mangosscript_LINK_FLAGS "-pthread")
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set(LIBRARY_LINK_FLAGS "-pthread")
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if(APPLE)
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set(mangosscript_LINK_FLAGS "-framework Carbon ${mangosscript_LINK_FLAGS}")
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set(LIBRARY_LINK_FLAGS "-framework Carbon ${LIBRARY_LINK_FLAGS}")
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# Needed for the linking because of the missing symbols
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set(mangosscript_LINK_FLAGS "-Wl,-undefined -Wl,dynamic_lookup ${mangosscript_LINK_FLAGS}")
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set(LIBRARY_LINK_FLAGS "-Wl,-undefined -Wl,dynamic_lookup ${LIBRARY_LINK_FLAGS}")
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endif()
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if(APPLE)
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set(mangosscript_PROPERTIES INSTALL_NAME_DIR "${LIBS_DIR}")
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set(LIBRARY_PROPERTIES INSTALL_NAME_DIR "${LIBS_DIR}")
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else()
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set(mangosscript_PROPERTIES INSTALL_RPATH ${LIBS_DIR})
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set(LIBRARY_PROPERTIES INSTALL_RPATH ${LIBS_DIR})
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endif()
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# Run out of build tree
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set(mangosscript_PROPERTIES
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${mangosscript_PROPERTIES}
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set(LIBRARY_PROPERTIES
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${LIBRARY_PROPERTIES}
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BUILD_WITH_INSTALL_RPATH OFF
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)
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set_target_properties(mangosscript PROPERTIES
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LINK_FLAGS ${mangosscript_LINK_FLAGS}
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${mangosscript_PROPERTIES}
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set_target_properties(${LIBRARY_NAME} PROPERTIES
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LINK_FLAGS ${LIBRARY_LINK_FLAGS}
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${LIBRARY_PROPERTIES}
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)
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endif()
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# LIBRARY = dyld / so, RUNTIME = dll
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install(TARGETS mangosscript
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install(TARGETS ${LIBRARY_NAME}
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LIBRARY DESTINATION ${LIBS_DIR}
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RUNTIME DESTINATION ${LIBS_DIR}
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)
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@ -16,9 +16,37 @@
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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# include(${CMAKE_SOURCE_DIR}/dep/tbb/tbbinclude.cmake)
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set(LIBRARY_NAME framework)
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file(GLOB_RECURSE framework_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
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set(LIBRARY_SRCS
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Dynamic/FactoryHolder.h
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Dynamic/ObjectRegistry.h
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GameSystem/Grid.h
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GameSystem/GridLoader.h
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GameSystem/GridReference.h
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GameSystem/GridRefManager.h
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GameSystem/NGrid.h
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GameSystem/TypeContainer.h
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GameSystem/TypeContainerFunctions.h
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GameSystem/TypeContainerVisitor.h
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Platform/CompilerDefs.h
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Platform/Define.h
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Policies/CreationPolicy.h
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Policies/MemoryManagement.cpp
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Policies/ObjectLifeTime.cpp
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Policies/ObjectLifeTime.h
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Policies/Singleton.h
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Policies/ThreadingModel.h
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Utilities/ByteConverter.h
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Utilities/Callback.h
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Utilities/EventProcessor.cpp
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Utilities/EventProcessor.h
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Utilities/LinkedList.h
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Utilities/LinkedReference/Reference.h
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Utilities/LinkedReference/RefManager.h
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Utilities/TypeList.h
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Utilities/UnorderedMapSet.h
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)
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source_group("Other"
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REGULAR_EXPRESSION .*
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@ -53,20 +81,17 @@ include_directories(
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${ACE_INCLUDE_DIR}
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)
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add_library(framework STATIC
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${framework_SRCS}
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add_library(${LIBRARY_NAME} STATIC
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${LIBRARY_SRCS}
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)
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if(NOT TBB_USE_EXTERNAL)
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add_dependencies(framework TBB_Project)
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# add_dependencies(framework tbb)
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# add_dependencies(framework tbbmalloc)
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add_dependencies(${LIBRARY_NAME} TBB_Project)
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endif()
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if(NOT ACE_USE_EXTERNAL)
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add_dependencies(framework ACE_Project)
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# add_dependencies(framework ace)
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add_dependencies(${LIBRARY_NAME} ACE_Project)
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endif()
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target_link_libraries(framework
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target_link_libraries(${LIBRARY_NAME}
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${TBB_LIBRARIES}
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)
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|
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@ -16,7 +16,357 @@
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# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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#
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file(GLOB_RECURSE game_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
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set(LIBRARY_NAME game)
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set(LIBRARY_SRCS
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AccountMgr.cpp
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AccountMgr.h
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AchievementMgr.cpp
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AchievementMgr.h
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AggressorAI.cpp
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AggressorAI.h
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ArenaTeam.cpp
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ArenaTeam.h
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ArenaTeamHandler.cpp
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AuctionHouseBot/AuctionHouseBot.cpp
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AuctionHouseBot/AuctionHouseBot.h
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AuctionHouseHandler.cpp
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AuctionHouseMgr.cpp
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AuctionHouseMgr.h
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Bag.cpp
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Bag.h
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BattleGround/BattleGround.cpp
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BattleGround/BattleGround.h
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BattleGround/BattleGroundAA.cpp
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BattleGround/BattleGroundAA.h
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BattleGround/BattleGroundAB.cpp
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BattleGround/BattleGroundAB.h
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BattleGround/BattleGroundAV.cpp
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BattleGround/BattleGroundAV.h
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BattleGround/BattleGroundBE.cpp
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BattleGround/BattleGroundBE.h
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BattleGround/BattleGroundDS.cpp
|
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BattleGround/BattleGroundDS.h
|
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BattleGround/BattleGroundEY.cpp
|
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BattleGround/BattleGroundEY.h
|
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BattleGround/BattleGroundHandler.cpp
|
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BattleGround/BattleGroundIC.cpp
|
||||
BattleGround/BattleGroundIC.h
|
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BattleGround/BattleGroundMgr.cpp
|
||||
BattleGround/BattleGroundMgr.h
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BattleGround/BattleGroundNA.cpp
|
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BattleGround/BattleGroundNA.h
|
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BattleGround/BattleGroundRB.cpp
|
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BattleGround/BattleGroundRB.h
|
||||
BattleGround/BattleGroundRL.cpp
|
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BattleGround/BattleGroundRL.h
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BattleGround/BattleGroundRV.cpp
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BattleGround/BattleGroundRV.h
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BattleGround/BattleGroundSA.cpp
|
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BattleGround/BattleGroundSA.h
|
||||
BattleGround/BattleGroundWS.cpp
|
||||
BattleGround/BattleGroundWS.h
|
||||
Calendar.cpp
|
||||
Calendar.h
|
||||
CalendarHandler.cpp
|
||||
Camera.cpp
|
||||
Camera.h
|
||||
Cell.h
|
||||
CellImpl.h
|
||||
Channel.cpp
|
||||
Channel.h
|
||||
ChannelHandler.cpp
|
||||
ChannelMgr.cpp
|
||||
ChannelMgr.h
|
||||
CharacterDatabaseCleaner.cpp
|
||||
CharacterDatabaseCleaner.h
|
||||
CharacterHandler.cpp
|
||||
Chat.cpp
|
||||
Chat.h
|
||||
ChatHandler.cpp
|
||||
CombatHandler.cpp
|
||||
ConfusedMovementGenerator.cpp
|
||||
ConfusedMovementGenerator.h
|
||||
Corpse.cpp
|
||||
Corpse.h
|
||||
Creature.cpp
|
||||
Creature.h
|
||||
CreatureAI.cpp
|
||||
CreatureAI.h
|
||||
CreatureAIImpl.h
|
||||
CreatureAIRegistry.cpp
|
||||
CreatureAIRegistry.h
|
||||
CreatureAISelector.cpp
|
||||
CreatureAISelector.h
|
||||
CreatureEventAI.cpp
|
||||
CreatureEventAI.h
|
||||
CreatureEventAIMgr.cpp
|
||||
CreatureEventAIMgr.h
|
||||
CreatureLinkingMgr.cpp
|
||||
CreatureLinkingMgr.h
|
||||
DB2fmt.h
|
||||
DB2Stores.cpp
|
||||
DB2Stores.h
|
||||
DB2Structure.h
|
||||
DBCEnums.h
|
||||
DBCfmt.h
|
||||
DBCStores.cpp
|
||||
DBCStores.h
|
||||
DBCStructure.cpp
|
||||
DBCStructure.h
|
||||
debugcmds.cpp
|
||||
DuelHandler.cpp
|
||||
DynamicObject.cpp
|
||||
DynamicObject.h
|
||||
FleeingMovementGenerator.cpp
|
||||
FleeingMovementGenerator.h
|
||||
FollowerReference.cpp
|
||||
FollowerReference.h
|
||||
FollowerRefManager.h
|
||||
Formulas.h
|
||||
GameEventMgr.cpp
|
||||
GameEventMgr.h
|
||||
GameObject.cpp
|
||||
GameObject.h
|
||||
GMTicketHandler.cpp
|
||||
GMTicketMgr.cpp
|
||||
GMTicketMgr.h
|
||||
GossipDef.cpp
|
||||
GossipDef.h
|
||||
GridDefines.h
|
||||
GridMap.cpp
|
||||
GridMap.h
|
||||
GridNotifiers.cpp
|
||||
GridNotifiers.h
|
||||
GridNotifiersImpl.h
|
||||
GridStates.cpp
|
||||
GridStates.h
|
||||
Group.cpp
|
||||
Group.h
|
||||
GroupHandler.cpp
|
||||
GroupReference.cpp
|
||||
GroupReference.h
|
||||
GroupRefManager.h
|
||||
GuardAI.cpp
|
||||
GuardAI.h
|
||||
Guild.cpp
|
||||
Guild.h
|
||||
GuildHandler.cpp
|
||||
GuildMgr.cpp
|
||||
GuildMgr.h
|
||||
HomeMovementGenerator.cpp
|
||||
HomeMovementGenerator.h
|
||||
HostileRefManager.cpp
|
||||
HostileRefManager.h
|
||||
IdleMovementGenerator.cpp
|
||||
IdleMovementGenerator.h
|
||||
InstanceData.cpp
|
||||
InstanceData.h
|
||||
Item.cpp
|
||||
Item.h
|
||||
ItemEnchantmentMgr.cpp
|
||||
ItemEnchantmentMgr.h
|
||||
ItemHandler.cpp
|
||||
ItemPrototype.h
|
||||
Language.h
|
||||
Level0.cpp
|
||||
Level1.cpp
|
||||
Level2.cpp
|
||||
Level3.cpp
|
||||
LFGHandler.cpp
|
||||
LootHandler.cpp
|
||||
LootMgr.cpp
|
||||
LootMgr.h
|
||||
Mail.cpp
|
||||
Mail.h
|
||||
MailHandler.cpp
|
||||
Map.cpp
|
||||
Map.h
|
||||
MapManager.cpp
|
||||
MapManager.h
|
||||
MapPersistentStateMgr.cpp
|
||||
MapPersistentStateMgr.h
|
||||
MapReference.h
|
||||
MapRefManager.h
|
||||
MassMailMgr.cpp
|
||||
MassMailMgr.h
|
||||
MiscHandler.cpp
|
||||
MotionMaster.cpp
|
||||
MotionMaster.h
|
||||
MoveMap.cpp
|
||||
MoveMap.h
|
||||
MoveMapSharedDefines.h
|
||||
movement/MoveSpline.cpp
|
||||
movement/MoveSpline.h
|
||||
movement/MoveSplineFlag.h
|
||||
movement/MoveSplineInit.cpp
|
||||
movement/MoveSplineInit.h
|
||||
movement/MoveSplineInitArgs.h
|
||||
movement/packet_builder.cpp
|
||||
movement/packet_builder.h
|
||||
movement/spline.cpp
|
||||
movement/spline.h
|
||||
movement/spline.impl.h
|
||||
movement/typedefs.h
|
||||
movement/util.cpp
|
||||
MovementGenerator.cpp
|
||||
MovementGenerator.h
|
||||
MovementGeneratorImpl.h
|
||||
MovementHandler.cpp
|
||||
MovementStructures.h
|
||||
NPCHandler.cpp
|
||||
NPCHandler.h
|
||||
NullCreatureAI.cpp
|
||||
NullCreatureAI.h
|
||||
Object.cpp
|
||||
Object.h
|
||||
ObjectAccessor.cpp
|
||||
ObjectAccessor.h
|
||||
ObjectGridLoader.cpp
|
||||
ObjectGridLoader.h
|
||||
ObjectGuid.cpp
|
||||
ObjectGuid.h
|
||||
ObjectMgr.cpp
|
||||
ObjectMgr.h
|
||||
ObjectPosSelector.cpp
|
||||
ObjectPosSelector.h
|
||||
Opcodes.cpp
|
||||
Opcodes.h
|
||||
OutdoorPvP/OutdoorPvP.cpp
|
||||
OutdoorPvP/OutdoorPvP.h
|
||||
OutdoorPvP/OutdoorPvPEP.cpp
|
||||
OutdoorPvP/OutdoorPvPEP.h
|
||||
OutdoorPvP/OutdoorPvPGH.cpp
|
||||
OutdoorPvP/OutdoorPvPGH.h
|
||||
OutdoorPvP/OutdoorPvPHP.cpp
|
||||
OutdoorPvP/OutdoorPvPHP.h
|
||||
OutdoorPvP/OutdoorPvPMgr.cpp
|
||||
OutdoorPvP/OutdoorPvPMgr.h
|
||||
OutdoorPvP/OutdoorPvPNA.cpp
|
||||
OutdoorPvP/OutdoorPvPNA.h
|
||||
OutdoorPvP/OutdoorPvPSI.cpp
|
||||
OutdoorPvP/OutdoorPvPSI.h
|
||||
OutdoorPvP/OutdoorPvPTF.cpp
|
||||
OutdoorPvP/OutdoorPvPTF.h
|
||||
OutdoorPvP/OutdoorPvPZM.cpp
|
||||
OutdoorPvP/OutdoorPvPZM.h
|
||||
Path.h
|
||||
PathFinder.cpp
|
||||
PathFinder.h
|
||||
pchdef.cpp
|
||||
pchdef.h
|
||||
Pet.cpp
|
||||
Pet.h
|
||||
PetAI.cpp
|
||||
PetAI.h
|
||||
PetHandler.cpp
|
||||
PetitionsHandler.cpp
|
||||
Player.cpp
|
||||
Player.h
|
||||
PlayerDump.cpp
|
||||
PlayerDump.h
|
||||
PointMovementGenerator.cpp
|
||||
PointMovementGenerator.h
|
||||
PoolManager.cpp
|
||||
PoolManager.h
|
||||
QueryHandler.cpp
|
||||
QuestDef.cpp
|
||||
QuestDef.h
|
||||
QuestHandler.cpp
|
||||
RandomMovementGenerator.cpp
|
||||
RandomMovementGenerator.h
|
||||
ReactorAI.cpp
|
||||
ReactorAI.h
|
||||
ReputationMgr.cpp
|
||||
ReputationMgr.h
|
||||
ScriptMgr.cpp
|
||||
ScriptMgr.h
|
||||
SharedDefines.h
|
||||
SkillDiscovery.cpp
|
||||
SkillDiscovery.h
|
||||
SkillExtraItems.cpp
|
||||
SkillExtraItems.h
|
||||
SkillHandler.cpp
|
||||
SocialMgr.cpp
|
||||
SocialMgr.h
|
||||
Spell.cpp
|
||||
Spell.h
|
||||
SpellAuraDefines.h
|
||||
SpellAuras.cpp
|
||||
SpellAuras.h
|
||||
SpellEffects.cpp
|
||||
SpellHandler.cpp
|
||||
SpellMgr.cpp
|
||||
SpellMgr.h
|
||||
SQLStorages.cpp
|
||||
SQLStorages.h
|
||||
StatSystem.cpp
|
||||
TargetedMovementGenerator.cpp
|
||||
TargetedMovementGenerator.h
|
||||
TaxiHandler.cpp
|
||||
TemporarySummon.cpp
|
||||
TemporarySummon.h
|
||||
ThreatManager.cpp
|
||||
ThreatManager.h
|
||||
Totem.cpp
|
||||
Totem.h
|
||||
TotemAI.cpp
|
||||
TotemAI.h
|
||||
TradeHandler.cpp
|
||||
Transports.cpp
|
||||
Transports.h
|
||||
TransportSystem.cpp
|
||||
TransportSystem.h
|
||||
Unit.cpp
|
||||
Unit.h
|
||||
UnitAuraProcHandler.cpp
|
||||
UnitEvents.h
|
||||
UpdateData.cpp
|
||||
UpdateData.h
|
||||
UpdateFields.h
|
||||
UpdateMask.h
|
||||
Vehicle.cpp
|
||||
Vehicle.h
|
||||
VehicleHandler.cpp
|
||||
vmap/BIH.cpp
|
||||
vmap/BIH.h
|
||||
vmap/BIHWrap.h
|
||||
vmap/DynamicTree.cpp
|
||||
vmap/DynamicTree.h
|
||||
vmap/GameObjectModel.cpp
|
||||
vmap/GameObjectModel.h
|
||||
vmap/IVMapManager.h
|
||||
vmap/MapTree.cpp
|
||||
vmap/MapTree.h
|
||||
vmap/ModelInstance.cpp
|
||||
vmap/ModelInstance.h
|
||||
vmap/RegularGrid.h
|
||||
vmap/TileAssembler.cpp
|
||||
vmap/TileAssembler.h
|
||||
vmap/VMapDefinitions.h
|
||||
vmap/VMapFactory.cpp
|
||||
vmap/VMapFactory.h
|
||||
vmap/VMapManager2.cpp
|
||||
vmap/VMapManager2.h
|
||||
vmap/VMapTools.h
|
||||
vmap/WorldModel.cpp
|
||||
vmap/WorldModel.h
|
||||
VoiceChatHandler.cpp
|
||||
WaypointManager.cpp
|
||||
WaypointManager.h
|
||||
WaypointMovementGenerator.cpp
|
||||
WaypointMovementGenerator.h
|
||||
Weather.cpp
|
||||
Weather.h
|
||||
World.cpp
|
||||
World.h
|
||||
WorldSession.cpp
|
||||
WorldSession.h
|
||||
WorldSocket.cpp
|
||||
WorldSocket.h
|
||||
WorldSocketMgr.cpp
|
||||
WorldSocketMgr.h
|
||||
)
|
||||
|
||||
include_directories(
|
||||
${CMAKE_CURRENT_SOURCE_DIR}
|
||||
|
|
@ -80,11 +430,11 @@ if(PCH)
|
|||
include_directories(${CMAKE_CURRENT_BINARY_DIR})
|
||||
endif()
|
||||
|
||||
add_library(game STATIC
|
||||
${game_SRCS}
|
||||
add_library(${LIBRARY_NAME} STATIC
|
||||
${LIBRARY_SRCS}
|
||||
)
|
||||
|
||||
target_link_libraries(game
|
||||
target_link_libraries(${LIBRARY_NAME}
|
||||
shared
|
||||
detour
|
||||
)
|
||||
|
|
@ -92,16 +442,15 @@ target_link_libraries(game
|
|||
if(UNIX)
|
||||
# Both systems don't have libdl and don't need them
|
||||
if (NOT (CMAKE_SYSTEM_NAME STREQUAL "FreeBSD" OR CMAKE_SYSTEM_NAME STREQUAL "NetBSD"))
|
||||
target_link_libraries(game
|
||||
target_link_libraries(${LIBRARY_NAME}
|
||||
dl
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_dependencies(game revision.h)
|
||||
add_dependencies(${LIBRARY_NAME} revision.h)
|
||||
if(NOT ACE_USE_EXTERNAL)
|
||||
add_dependencies(game ACE_Project)
|
||||
# add_dependencies(game ace)
|
||||
add_dependencies(${LIBRARY_NAME} ACE_Project)
|
||||
endif()
|
||||
|
||||
# Generate precompiled header
|
||||
|
|
@ -110,12 +459,11 @@ if(PCH)
|
|||
if(MSVC)
|
||||
set(game_pch "${CMAKE_CURRENT_SOURCE_DIR}/pchdef.cpp")
|
||||
endif()
|
||||
add_native_precompiled_header(game ${CMAKE_CURRENT_SOURCE_DIR}/pchdef.h)
|
||||
add_native_precompiled_header(${LIBRARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/pchdef.h)
|
||||
elseif(CMAKE_COMPILER_IS_GNUCXX)
|
||||
add_precompiled_header(game ${CMAKE_CURRENT_SOURCE_DIR}/pchdef.h)
|
||||
add_precompiled_header(${LIBRARY_NAME} ${CMAKE_CURRENT_SOURCE_DIR}/pchdef.h)
|
||||
if(NOT ACE_USE_EXTERNAL)
|
||||
add_dependencies(game_pch_dephelp ACE_Project)
|
||||
# add_dependencies(game_pch_dephelp ace)
|
||||
endif()
|
||||
endif()
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -17,12 +17,28 @@
|
|||
#
|
||||
|
||||
set(EXECUTABLE_NAME mangosd)
|
||||
file(GLOB_RECURSE EXECUTABLE_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
|
||||
|
||||
set(EXECUTABLE_SRCS
|
||||
CliRunnable.cpp
|
||||
CliRunnable.h
|
||||
MaNGOSsoap.cpp
|
||||
MaNGOSsoap.h
|
||||
Main.cpp
|
||||
Master.cpp
|
||||
Master.h
|
||||
RASocket.cpp
|
||||
RASocket.h
|
||||
WorldRunnable.cpp
|
||||
WorldRunnable.h
|
||||
soapC.cpp
|
||||
soapH.h
|
||||
soapServer.cpp
|
||||
soapStub.h
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND EXECUTABLE_SRCS
|
||||
mangosd.rc
|
||||
)
|
||||
# add resource file to windows build
|
||||
set(EXECUTABLE_SRCS ${EXECUTABLE_SRCS} mangosd.rc)
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
|
|
|
|||
|
|
@ -17,12 +17,23 @@
|
|||
#
|
||||
|
||||
set(EXECUTABLE_NAME realmd)
|
||||
file(GLOB_RECURSE EXECUTABLE_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
|
||||
|
||||
set(EXECUTABLE_SRCS
|
||||
AuthCodes.h
|
||||
AuthSocket.cpp
|
||||
AuthSocket.h
|
||||
BufferedSocket.cpp
|
||||
BufferedSocket.h
|
||||
Main.cpp
|
||||
PatchHandler.cpp
|
||||
PatchHandler.h
|
||||
RealmList.cpp
|
||||
RealmList.h
|
||||
)
|
||||
|
||||
if(WIN32)
|
||||
list(APPEND EXECUTABLE_SRCS
|
||||
realmd.rc
|
||||
)
|
||||
# add resource file to windows build
|
||||
set(EXECUTABLE_SRCS ${EXECUTABLE_SRCS} realmd.rc)
|
||||
endif()
|
||||
|
||||
include_directories(
|
||||
|
|
|
|||
|
|
@ -16,29 +16,97 @@
|
|||
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
#
|
||||
|
||||
# Glob only and not recurse, there are other libs for that
|
||||
file(GLOB_RECURSE shared_SRCS RELATIVE ${CMAKE_CURRENT_SOURCE_DIR} *.cpp *.h)
|
||||
set(LIBRARY_NAME shared)
|
||||
|
||||
# Exclude Win32 files
|
||||
if(WIN32)
|
||||
list(REMOVE_ITEM shared_SRCS
|
||||
PosixDaemon.h
|
||||
PosixDaemon.cpp
|
||||
set(LIBRARY_SRCS
|
||||
Auth/AuthCrypt.cpp
|
||||
Auth/AuthCrypt.h
|
||||
Auth/BigNumber.cpp
|
||||
Auth/BigNumber.h
|
||||
Auth/HMACSHA1.cpp
|
||||
Auth/HMACSHA1.h
|
||||
Auth/md5.h
|
||||
Auth/SARC4.cpp
|
||||
Auth/SARC4.h
|
||||
Auth/Sha1.cpp
|
||||
Auth/Sha1.h
|
||||
ByteBuffer.cpp
|
||||
ByteBuffer.h
|
||||
Common.cpp
|
||||
Common.h
|
||||
Config/Config.cpp
|
||||
Config/Config.h
|
||||
Database/Database.cpp
|
||||
Database/Database.h
|
||||
Database/DatabaseEnv.h
|
||||
Database/DatabaseImpl.h
|
||||
Database/DatabaseMysql.cpp
|
||||
Database/DatabaseMysql.h
|
||||
Database/DatabasePostgre.cpp
|
||||
Database/DatabasePostgre.h
|
||||
Database/DB2FileLoader.cpp
|
||||
Database/DB2FileLoader.h
|
||||
Database/DB2Store.h
|
||||
Database/DBCFileLoader.cpp
|
||||
Database/DBCFileLoader.h
|
||||
Database/DBCStore.h
|
||||
Database/Field.cpp
|
||||
Database/Field.h
|
||||
Database/PGSQLDelayThread.h
|
||||
Database/QueryResult.h
|
||||
Database/QueryResultMysql.cpp
|
||||
Database/QueryResultMysql.h
|
||||
Database/QueryResultPostgre.cpp
|
||||
Database/QueryResultPostgre.h
|
||||
Database/SqlDelayThread.cpp
|
||||
Database/SqlDelayThread.h
|
||||
Database/SqlOperations.cpp
|
||||
Database/SqlOperations.h
|
||||
Database/SqlPreparedStatement.cpp
|
||||
Database/SqlPreparedStatement.h
|
||||
Database/SQLStorage.cpp
|
||||
Database/SQLStorage.h
|
||||
Database/SQLStorageImpl.h
|
||||
Errors.h
|
||||
LockedQueue.h
|
||||
Log.cpp
|
||||
Log.h
|
||||
ProgressBar.cpp
|
||||
ProgressBar.h
|
||||
revision_nr.h
|
||||
revision_sql.h
|
||||
SystemConfig.h
|
||||
Threading.cpp
|
||||
Threading.h
|
||||
Timer.h
|
||||
Util.cpp
|
||||
Util.h
|
||||
WorldPacket.h
|
||||
)
|
||||
else()
|
||||
list(REMOVE_ITEM shared_SRCS
|
||||
|
||||
# OS specific files
|
||||
if(WIN32)
|
||||
set(LIBRARY_SRCS
|
||||
${LIBRARY_SRCS}
|
||||
WheatyExceptionReport.cpp
|
||||
WheatyExceptionReport.h
|
||||
ServiceWin32.cpp
|
||||
ServiceWin32.h
|
||||
)
|
||||
else()
|
||||
set(LIBRARY_SRCS
|
||||
${LIBRARY_SRCS}
|
||||
PosixDaemon.cpp
|
||||
PosixDaemon.h
|
||||
)
|
||||
endif()
|
||||
|
||||
source_group("Util"
|
||||
REGULAR_EXPRESSION .*
|
||||
)
|
||||
|
||||
foreach(SRC ${shared_SRCS})
|
||||
# TODO: really needed?
|
||||
foreach(SRC ${LIBRARY_SRCS})
|
||||
get_filename_component(PTH ${SRC} PATH)
|
||||
if(PTH)
|
||||
if(NOT XCODE) # FIXME: Xcode Generator has bug with nested dirs
|
||||
|
|
@ -67,12 +135,11 @@ include_directories(
|
|||
|
||||
configure_file(${CMAKE_CURRENT_SOURCE_DIR}/SystemConfig.h.in ${CMAKE_CURRENT_BINARY_DIR}/SystemConfig.h)
|
||||
|
||||
add_library(shared STATIC
|
||||
${shared_SRCS}
|
||||
add_library(${LIBRARY_NAME} STATIC
|
||||
${LIBRARY_SRCS}
|
||||
)
|
||||
|
||||
add_dependencies(shared revision.h)
|
||||
add_dependencies(${LIBRARY_NAME} revision.h)
|
||||
if(NOT ACE_USE_EXTERNAL)
|
||||
add_dependencies(shared ACE_Project)
|
||||
# add_dependencies(shared ace)
|
||||
add_dependencies(${LIBRARY_NAME} ACE_Project)
|
||||
endif()
|
||||
|
|
|
|||
|
|
@ -1,4 +1,4 @@
|
|||
#ifndef __REVISION_NR_H__
|
||||
#define __REVISION_NR_H__
|
||||
#define REVISION_NR "12537"
|
||||
#define REVISION_NR "12538"
|
||||
#endif // __REVISION_NR_H__
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue