[9785] Remove special dagger starting outfit amount.

Now DBC data provide special off-hand instead.
Also update structure comments.
This commit is contained in:
VladimirMangos 2010-04-23 22:31:59 +04:00
parent 10b65dcf8f
commit 7b675219e7
3 changed files with 7 additions and 12 deletions

View file

@ -720,11 +720,6 @@ bool Player::Create( uint32 guidlow, const std::string& name, uint8 race, uint8
if(iProto->Stackable < count)
count = iProto->Stackable;
}
// special amount for daggers
else if(iProto->Class==ITEM_CLASS_WEAPON && iProto->SubClass==ITEM_SUBCLASS_WEAPON_DAGGER)
{
count = 2; // will placed to 2 slots
}
StoreNewItemInBestSlots(item_id, count);
}