Merge remote branch 'origin/master' into 330

Conflicts:
	src/game/ObjectMgr.h
This commit is contained in:
tomrus88 2009-12-11 21:50:24 +03:00
commit 7c6cae1af7
58 changed files with 1937 additions and 990 deletions

View file

@ -43,6 +43,7 @@
#include "SpellAuras.h"
#include "Util.h"
#include "WaypointManager.h"
#include "GossipDef.h"
INSTANTIATE_SINGLETON_1(ObjectMgr);
@ -51,6 +52,7 @@ ScriptMapMap sQuestStartScripts;
ScriptMapMap sSpellScripts;
ScriptMapMap sGameObjectScripts;
ScriptMapMap sEventScripts;
ScriptMapMap sGossipScripts;
bool normalizePlayerName(std::string& name)
{
@ -338,16 +340,16 @@ void ObjectMgr::LoadCreatureLocales()
sLog.outString( ">> Loaded %lu creature locale strings", (unsigned long)mCreatureLocaleMap.size() );
}
void ObjectMgr::LoadNpcOptionLocales()
void ObjectMgr::LoadGossipMenuItemsLocales()
{
mNpcOptionLocaleMap.clear(); // need for reload case
mGossipMenuItemsLocaleMap.clear(); // need for reload case
QueryResult *result = WorldDatabase.Query("SELECT entry,"
QueryResult *result = WorldDatabase.Query("SELECT menu_id,id,"
"option_text_loc1,box_text_loc1,option_text_loc2,box_text_loc2,"
"option_text_loc3,box_text_loc3,option_text_loc4,box_text_loc4,"
"option_text_loc5,box_text_loc5,option_text_loc6,box_text_loc6,"
"option_text_loc7,box_text_loc7,option_text_loc8,box_text_loc8 "
"FROM locales_npc_option");
"FROM locales_gossip_menu_option");
if(!result)
{
@ -356,7 +358,7 @@ void ObjectMgr::LoadNpcOptionLocales()
bar.step();
sLog.outString();
sLog.outString(">> Loaded 0 npc_option locale strings. DB table `locales_npc_option` is empty.");
sLog.outString(">> Loaded 0 gossip_menu_option locale strings. DB table `locales_gossip_menu_option` is empty.");
return;
}
@ -367,13 +369,14 @@ void ObjectMgr::LoadNpcOptionLocales()
Field *fields = result->Fetch();
bar.step();
uint32 entry = fields[0].GetUInt32();
uint16 menuId = fields[0].GetUInt16();
uint16 id = fields[1].GetUInt16();
NpcOptionLocale& data = mNpcOptionLocaleMap[entry];
GossipMenuItemsLocale& data = mGossipMenuItemsLocaleMap[MAKE_PAIR32(menuId,id)];
for(int i = 1; i < MAX_LOCALE; ++i)
{
std::string str = fields[1+2*(i-1)].GetCppString();
std::string str = fields[2+2*(i-1)].GetCppString();
if(!str.empty())
{
int idx = GetOrNewIndexForLocale(LocaleConstant(i));
@ -385,7 +388,7 @@ void ObjectMgr::LoadNpcOptionLocales()
data.OptionText[idx] = str;
}
}
str = fields[1+2*(i-1)+1].GetCppString();
str = fields[2+2*(i-1)+1].GetCppString();
if(!str.empty())
{
int idx = GetOrNewIndexForLocale(LocaleConstant(i));
@ -403,7 +406,7 @@ void ObjectMgr::LoadNpcOptionLocales()
delete result;
sLog.outString();
sLog.outString( ">> Loaded %lu npc_option locale strings", (unsigned long)mNpcOptionLocaleMap.size() );
sLog.outString( ">> Loaded %lu gossip_menu_option locale strings", (unsigned long)mGossipMenuItemsLocaleMap.size() );
}
void ObjectMgr::LoadPointOfInterestLocales()
@ -4441,6 +4444,13 @@ void ObjectMgr::LoadEventScripts()
}
}
void ObjectMgr::LoadGossipScripts()
{
LoadScripts(sGossipScripts, "gossip_scripts");
// checks are done in LoadGossipMenuItems
}
void ObjectMgr::LoadItemTexts()
{
QueryResult *result = CharacterDatabase.Query("SELECT id, text FROM item_text");
@ -7296,6 +7306,15 @@ bool PlayerCondition::Meets(Player const * player) const
return !player->HasAura(value1, value2);
case CONDITION_ACTIVE_EVENT:
return sGameEventMgr.IsActiveEvent(value1);
case CONDITION_AREA_FLAG:
{
if (AreaTableEntry const *pAreaEntry = GetAreaEntryByAreaID(player->GetAreaId()))
{
if ((!value1 || (pAreaEntry->flags & value1)) && (!value2 || !(pAreaEntry->flags & value2)))
return true;
}
return false;
}
default:
return false;
}
@ -7440,6 +7459,15 @@ bool PlayerCondition::IsValid(ConditionType condition, uint32 value1, uint32 val
}
break;
}
case CONDITION_AREA_FLAG:
{
if (!value1 && !value2)
{
sLog.outErrorDb("Area flag condition has both values like 0, skipped");
return false;
}
break;
}
case CONDITION_NONE:
break;
}
@ -7887,23 +7915,21 @@ void ObjectMgr::LoadNpcTextId()
sLog.outString( ">> Loaded %d NpcTextId ", count );
}
void ObjectMgr::LoadNpcOptions()
void ObjectMgr::LoadGossipMenu()
{
m_mCacheNpcOptionList.clear(); // For reload case
m_mGossipMenusMap.clear();
QueryResult *result = WorldDatabase.Query(
// 0 1 2 3 4 5 6 7 8
"SELECT id,gossip_id,npcflag,icon,action,box_money,coded,option_text,box_text "
"FROM npc_option");
QueryResult* result = WorldDatabase.Query("SELECT entry, text_id, "
"cond_1, cond_1_val_1, cond_1_val_2, cond_2, cond_2_val_1, cond_2_val_2 FROM gossip_menu");
if( !result )
if (!result)
{
barGoLink bar( 1 );
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outErrorDb(">> Loaded `npc_option`, table is empty!");
sLog.outErrorDb(">> Loaded gossip_menu, table is empty!");
return;
}
@ -7917,26 +7943,186 @@ void ObjectMgr::LoadNpcOptions()
Field* fields = result->Fetch();
GossipOption go;
go.Id = fields[0].GetUInt32();
go.GossipId = fields[1].GetUInt32();
go.NpcFlag = fields[2].GetUInt32();
go.Icon = fields[3].GetUInt32();
go.Action = fields[4].GetUInt32();
go.BoxMoney = fields[5].GetUInt32();
go.Coded = fields[6].GetUInt8()!=0;
go.OptionText = fields[7].GetCppString();
go.BoxText = fields[8].GetCppString();
GossipMenus gMenu;
m_mCacheNpcOptionList.push_back(go);
gMenu.entry = fields[0].GetUInt32();
gMenu.text_id = fields[1].GetUInt32();
ConditionType cond_1 = (ConditionType)fields[2].GetUInt32();
uint32 cond_1_val_1 = fields[3].GetUInt32();
uint32 cond_1_val_2 = fields[4].GetUInt32();
ConditionType cond_2 = (ConditionType)fields[5].GetUInt32();
uint32 cond_2_val_1 = fields[6].GetUInt32();
uint32 cond_2_val_2 = fields[7].GetUInt32();
if (!GetGossipText(gMenu.text_id))
{
sLog.outErrorDb("Table gossip_menu entry %u are using non-existing text_id %u", gMenu.entry, gMenu.text_id);
continue;
}
if (!PlayerCondition::IsValid(cond_1, cond_1_val_1, cond_1_val_2))
{
sLog.outErrorDb("Table gossip_menu entry %u, invalid condition 1 for id %u", gMenu.entry, gMenu.text_id);
continue;
}
if (!PlayerCondition::IsValid(cond_2, cond_2_val_1, cond_2_val_2))
{
sLog.outErrorDb("Table gossip_menu entry %u, invalid condition 2 for id %u", gMenu.entry, gMenu.text_id);
continue;
}
gMenu.cond_1 = GetConditionId(cond_1, cond_1_val_1, cond_1_val_2);
gMenu.cond_2 = GetConditionId(cond_2, cond_2_val_1, cond_2_val_2);
m_mGossipMenusMap.insert(GossipMenusMap::value_type(gMenu.entry, gMenu));
++count;
}
while(result->NextRow());
} while (result->NextRow());
delete result;
sLog.outString();
sLog.outString( ">> Loaded %d npc_option entries", count );
sLog.outString( ">> Loaded %u gossip_menu entries", count);
}
void ObjectMgr::LoadGossipMenuItems()
{
m_mGossipMenuItemsMap.clear();
QueryResult *result = WorldDatabase.Query(
"SELECT menu_id, id, option_icon, option_text, option_id, npc_option_npcflag, "
"action_menu_id, action_poi_id, action_script_id, box_coded, box_money, box_text, "
"cond_1, cond_1_val_1, cond_1_val_2, "
"cond_2, cond_2_val_1, cond_2_val_2, "
"cond_3, cond_3_val_1, cond_3_val_2 "
"FROM gossip_menu_option");
if (!result)
{
barGoLink bar(1);
bar.step();
sLog.outString();
sLog.outErrorDb(">> Loaded gossip_menu_option, table is empty!");
return;
}
barGoLink bar(result->GetRowCount());
uint32 count = 0;
std::set<uint32> gossipScriptSet;
for(ScriptMapMap::const_iterator itr = sGossipScripts.begin(); itr != sGossipScripts.end(); ++itr)
gossipScriptSet.insert(itr->first);
do
{
bar.step();
Field* fields = result->Fetch();
GossipMenuItems gMenuItem;
gMenuItem.menu_id = fields[0].GetUInt32();
gMenuItem.id = fields[1].GetUInt32();
gMenuItem.option_icon = fields[2].GetUInt8();
gMenuItem.option_text = fields[3].GetCppString();
gMenuItem.option_id = fields[4].GetUInt32();
gMenuItem.npc_option_npcflag = fields[5].GetUInt32();
gMenuItem.action_menu_id = fields[6].GetUInt32();
gMenuItem.action_poi_id = fields[7].GetUInt32();
gMenuItem.action_script_id = fields[8].GetUInt32();
gMenuItem.box_coded = fields[9].GetUInt8() != 0;
gMenuItem.box_money = fields[10].GetUInt32();
gMenuItem.box_text = fields[11].GetCppString();
ConditionType cond_1 = (ConditionType)fields[12].GetUInt32();
uint32 cond_1_val_1 = fields[13].GetUInt32();
uint32 cond_1_val_2 = fields[14].GetUInt32();
ConditionType cond_2 = (ConditionType)fields[15].GetUInt32();
uint32 cond_2_val_1 = fields[16].GetUInt32();
uint32 cond_2_val_2 = fields[17].GetUInt32();
ConditionType cond_3 = (ConditionType)fields[18].GetUInt32();
uint32 cond_3_val_1 = fields[19].GetUInt32();
uint32 cond_3_val_2 = fields[20].GetUInt32();
if (!PlayerCondition::IsValid(cond_1, cond_1_val_1, cond_1_val_2))
{
sLog.outErrorDb("Table gossip_menu_option menu %u, invalid condition 1 for id %u", gMenuItem.menu_id, gMenuItem.id);
continue;
}
if (!PlayerCondition::IsValid(cond_2, cond_2_val_1, cond_2_val_2))
{
sLog.outErrorDb("Table gossip_menu_option menu %u, invalid condition 2 for id %u", gMenuItem.menu_id, gMenuItem.id);
continue;
}
if (!PlayerCondition::IsValid(cond_3, cond_3_val_1, cond_3_val_2))
{
sLog.outErrorDb("Table gossip_menu_option menu %u, invalid condition 3 for id %u", gMenuItem.menu_id, gMenuItem.id);
continue;
}
if (gMenuItem.option_icon >= GOSSIP_ICON_MAX)
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u has unknown icon id %u. Replacing with GOSSIP_ICON_CHAT", gMenuItem.menu_id, gMenuItem.id, gMenuItem.option_icon);
gMenuItem.option_icon = GOSSIP_ICON_CHAT;
}
if (gMenuItem.option_id == GOSSIP_OPTION_NONE)
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u use option id GOSSIP_OPTION_NONE. Option will never be used", gMenuItem.menu_id, gMenuItem.id);
if (gMenuItem.option_id >= GOSSIP_OPTION_MAX)
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u has unknown option id %u. Option will not be used", gMenuItem.menu_id, gMenuItem.id, gMenuItem.option_id);
if (gMenuItem.action_poi_id && !GetPointOfInterest(gMenuItem.action_poi_id))
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u use non-existing action_poi_id %u, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_poi_id);
gMenuItem.action_poi_id = 0;
}
if (gMenuItem.action_script_id)
{
if (gMenuItem.option_id != GOSSIP_OPTION_GOSSIP)
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u but option_id is not GOSSIP_OPTION_GOSSIP, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
continue;
}
if (sGossipScripts.find(gMenuItem.action_script_id) == sGossipScripts.end())
{
sLog.outErrorDb("Table gossip_menu_option for menu %u, id %u have action_script_id %u that does not exist in `gossip_scripts`, ignoring", gMenuItem.menu_id, gMenuItem.id, gMenuItem.action_script_id);
continue;
}
gossipScriptSet.erase(gMenuItem.action_script_id);
}
gMenuItem.cond_1 = GetConditionId(cond_1, cond_1_val_1, cond_1_val_2);
gMenuItem.cond_2 = GetConditionId(cond_2, cond_2_val_1, cond_2_val_2);
gMenuItem.cond_3 = GetConditionId(cond_3, cond_3_val_1, cond_3_val_2);
m_mGossipMenuItemsMap.insert(GossipMenuItemsMap::value_type(gMenuItem.menu_id, gMenuItem));
++count;
}
while(result->NextRow());
delete result;
if (!gossipScriptSet.empty())
{
for(std::set<uint32>::const_iterator itr = gossipScriptSet.begin(); itr != gossipScriptSet.end(); ++itr)
sLog.outErrorDb("Table `gossip_scripts` contain unused script, id %u.", *itr);
}
sLog.outString();
sLog.outString(">> Loaded %u gossip_menu_option entries", count);
}
void ObjectMgr::AddVendorItem( uint32 entry,uint32 item, uint32 maxcount, uint32 incrtime, uint32 extendedcost )