[11529] Pack and send to client all gameobject's quaternion components which allows place gameobjects cornerwise.

Update '.gobject turn' command, now you have to specify 3 rotations to turn gameobject: rotation angles around z, y and x axes.
Note to DB devs: use QuaternionCompressed::Unpack to extract rotations from the data that came with UPDATEFLAG_ROTATION.
This commit is contained in:
SilverIce 2011-05-24 03:49:13 +03:00
parent ab50a7d3e9
commit 7c86d3f477
8 changed files with 70 additions and 48 deletions

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "11528"
#define REVISION_NR "11529"
#endif // __REVISION_NR_H__