[11529] Pack and send to client all gameobject's quaternion components which allows place gameobjects cornerwise.

Update '.gobject turn' command, now you have to specify 3 rotations to turn gameobject: rotation angles around z, y and x axes.
Note to DB devs: use QuaternionCompressed::Unpack to extract rotations from the data that came with UPDATEFLAG_ROTATION.
This commit is contained in:
SilverIce 2011-05-24 03:49:13 +03:00
parent ab50a7d3e9
commit 7c86d3f477
8 changed files with 70 additions and 48 deletions

View file

@ -1,6 +1,6 @@
#ifndef __REVISION_SQL_H__
#define __REVISION_SQL_H__
#define REVISION_DB_CHARACTERS "required_11436_01_characters_character_queststatus"
#define REVISION_DB_MANGOS "required_11523_02_mangos_mangos_string"
#define REVISION_DB_MANGOS "required_11529_01_mangos_command"
#define REVISION_DB_REALMD "required_10008_01_realmd_realmd_db_version"
#endif // __REVISION_SQL_H__