[8344] In case battleground reward items player must "receive" instead "create" item in message.

This commit is contained in:
VladimirMangos 2009-08-10 15:25:58 +04:00
parent 93ed08e886
commit 7caf5b5b2f
4 changed files with 28 additions and 26 deletions

View file

@ -855,7 +855,7 @@ void BattleGround::RewardItem(Player *plr, uint32 item_id, uint32 count)
if( count != 0 && !dest.empty()) // can add some
if (Item* item = plr->StoreNewItem( dest, item_id, true, 0))
plr->SendNewItem(item,count,false,true);
plr->SendNewItem(item,count,true,false);
if (no_space_count > 0)
SendRewardMarkByMail(plr,item_id,no_space_count);