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Rename some UnitFlags
Signed-off-by: DiSlord <dislord@nomail.com>
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d6c58df0e6
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4 changed files with 26 additions and 17 deletions
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@ -458,23 +458,23 @@ enum UnitVisibility
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// Value masks for UNIT_FIELD_FLAGS
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enum UnitFlags
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{
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UNIT_FLAG_UNKNOWN7 = 0x00000001,
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UNIT_FLAG_UNK_0 = 0x00000001,
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UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
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UNIT_FLAG_DISABLE_MOVE = 0x00000004,
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UNIT_FLAG_PVP_ATTACKABLE = 0x00000008, // allow apply pvp rules to attackable state in addition to faction dependent state
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UNIT_FLAG_RENAME = 0x00000010,
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UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP
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UNIT_FLAG_UNKNOWN9 = 0x00000040,
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UNIT_FLAG_UNK_6 = 0x00000040,
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UNIT_FLAG_NOT_ATTACKABLE_1 = 0x00000080, // ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE
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UNIT_FLAG_UNKNOWN2 = 0x00000100, // 2.0.8
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UNIT_FLAG_UNKNOWN11 = 0x00000200, // 3.0.3 - makes you unable to attack everything
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UNIT_FLAG_UNK_8 = 0x00000100, // 2.0.8
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UNIT_FLAG_UNK_9 = 0x00000200, // 3.0.3 - makes you unable to attack everything
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UNIT_FLAG_LOOTING = 0x00000400, // loot animation
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UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // in combat?, 2.0.8
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UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3
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UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1
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UNIT_FLAG_UNKNOWN4 = 0x00004000, // 2.0.8
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UNIT_FLAG_UNKNOWN13 = 0x00008000,
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UNIT_FLAG_UNKNOWN14 = 0x00010000,
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UNIT_FLAG_UNK_14 = 0x00004000, // 2.0.8
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UNIT_FLAG_UNK_15 = 0x00008000,
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UNIT_FLAG_UNK_16 = 0x00010000,
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UNIT_FLAG_PACIFIED = 0x00020000, // 3.0.3 ok
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UNIT_FLAG_STUNNED = 0x00040000, // 3.0.3 ok
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UNIT_FLAG_IN_COMBAT = 0x00080000,
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@ -482,19 +482,21 @@ enum UnitFlags
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UNIT_FLAG_DISARMED = 0x00200000, // 3.0.3, disable melee spells casting..., "Required melee weapon" added to melee spells tooltip.
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UNIT_FLAG_CONFUSED = 0x00400000,
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UNIT_FLAG_FLEEING = 0x00800000,
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UNIT_FLAG_UNKNOWN5 = 0x01000000, // used in spell Eyes of the Beast for pet...
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UNIT_FLAG_UNK_24 = 0x01000000, // used in spell Eyes of the Beast for pet...
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UNIT_FLAG_NOT_SELECTABLE = 0x02000000,
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UNIT_FLAG_SKINNABLE = 0x04000000,
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UNIT_FLAG_MOUNT = 0x08000000,
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UNIT_FLAG_UNKNOWN17 = 0x10000000,
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UNIT_FLAG_UNKNOWN6 = 0x20000000, // used in Feing Death spell
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UNIT_FLAG_SHEATHE = 0x40000000
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UNIT_FLAG_UNK_28 = 0x10000000,
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UNIT_FLAG_UNK_29 = 0x20000000, // used in Feing Death spell
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UNIT_FLAG_SHEATHE = 0x40000000,
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UNIT_FLAG_UNK_31 = 0x80000000
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};
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// Value masks for UNIT_FIELD_FLAGS_2
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enum UnitFlags2
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{
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UNIT_FLAG2_FEIGN_DEATH = 0x00000001,
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UNIT_FLAG2_UNK1 = 0x00000002, // Hide unit model (show only player equip)
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UNIT_FLAG2_COMPREHEND_LANG = 0x00000008,
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UNIT_FLAG2_FORCE_MOVE = 0x00000040,
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UNIT_FLAG2_REGENERATE_POWER = 0x00000800
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