mirror of
https://github.com/mangosfour/server.git
synced 2025-12-22 13:37:08 +00:00
Rename some UnitFlags
Signed-off-by: DiSlord <dislord@nomail.com>
This commit is contained in:
parent
d6c58df0e6
commit
7cd3fa8680
4 changed files with 26 additions and 17 deletions
|
|
@ -19061,7 +19061,7 @@ void Player::EnterVehicle(Vehicle *vehicle)
|
||||||
|
|
||||||
vehicle->SetCharmerGUID(GetGUID());
|
vehicle->SetCharmerGUID(GetGUID());
|
||||||
vehicle->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
|
vehicle->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
|
||||||
vehicle->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
|
vehicle->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
|
||||||
vehicle->setFaction(getFaction());
|
vehicle->setFaction(getFaction());
|
||||||
|
|
||||||
SetCharm(vehicle); // charm
|
SetCharm(vehicle); // charm
|
||||||
|
|
@ -19112,7 +19112,7 @@ void Player::ExitVehicle(Vehicle *vehicle)
|
||||||
{
|
{
|
||||||
vehicle->SetCharmerGUID(0);
|
vehicle->SetCharmerGUID(0);
|
||||||
vehicle->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
|
vehicle->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK);
|
||||||
vehicle->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
|
vehicle->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
|
||||||
vehicle->setFaction((GetTeam() == ALLIANCE) ? vehicle->GetCreatureInfo()->faction_A : vehicle->GetCreatureInfo()->faction_H);
|
vehicle->setFaction((GetTeam() == ALLIANCE) ? vehicle->GetCreatureInfo()->faction_A : vehicle->GetCreatureInfo()->faction_H);
|
||||||
|
|
||||||
SetCharm(NULL);
|
SetCharm(NULL);
|
||||||
|
|
|
||||||
|
|
@ -439,6 +439,13 @@ enum PlayerFlags
|
||||||
PLAYER_FLAGS_UNK17 = 0x00010000, // pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary
|
PLAYER_FLAGS_UNK17 = 0x00010000, // pre-3.0.3 PLAYER_FLAGS_SANCTUARY flag for player entered sanctuary
|
||||||
PLAYER_FLAGS_UNK18 = 0x00020000, // taxi benchmark mode (on/off) (2.0.1)
|
PLAYER_FLAGS_UNK18 = 0x00020000, // taxi benchmark mode (on/off) (2.0.1)
|
||||||
PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)
|
PLAYER_FLAGS_PVP_TIMER = 0x00040000, // 3.0.2, pvp timer active (after you disable pvp manually)
|
||||||
|
PLAYER_FLAGS_UNK20 = 0x00080000,
|
||||||
|
PLAYER_FLAGS_UNK21 = 0x00100000,
|
||||||
|
PLAYER_FLAGS_UNK22 = 0x00200000,
|
||||||
|
PLAYER_FLAGS_UNK23 = 0x00400000,
|
||||||
|
PLAYER_FLAGS_UNK24 = 0x00800000, // disabled all abilitys on tab except autoattack
|
||||||
|
PLAYER_FLAGS_UNK25 = 0x01000000, // disabled all melee ability on tab include autoattack
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// used for PLAYER__FIELD_KNOWN_TITLES field (uint64), (1<<bit_index) without (-1)
|
// used for PLAYER__FIELD_KNOWN_TITLES field (uint64), (1<<bit_index) without (-1)
|
||||||
|
|
|
||||||
|
|
@ -3104,9 +3104,9 @@ void Aura::HandleModPossessPet(bool apply, bool Real)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
if(apply)
|
if(apply)
|
||||||
pet->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
|
pet->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
|
||||||
else
|
else
|
||||||
pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN5);
|
pet->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_24);
|
||||||
|
|
||||||
((Player*)caster)->SetFarSight(apply ? pet->GetGUID() : NULL);
|
((Player*)caster)->SetFarSight(apply ? pet->GetGUID() : NULL);
|
||||||
((Player*)caster)->SetCharm(apply ? pet : NULL);
|
((Player*)caster)->SetCharm(apply ? pet : NULL);
|
||||||
|
|
@ -3267,7 +3267,7 @@ void Aura::HandleFeignDeath(bool apply, bool Real)
|
||||||
m_target->SendMessageToSet(&data,true);
|
m_target->SendMessageToSet(&data,true);
|
||||||
*/
|
*/
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN6);
|
m_target->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
m_target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
|
|
@ -3291,7 +3291,7 @@ void Aura::HandleFeignDeath(bool apply, bool Real)
|
||||||
m_target->SendMessageToSet(&data,true);
|
m_target->SendMessageToSet(&data,true);
|
||||||
*/
|
*/
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNKNOWN6);
|
m_target->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_UNK_29);
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
m_target->RemoveFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
|
||||||
// blizz like 2.0.x
|
// blizz like 2.0.x
|
||||||
|
|
|
||||||
|
|
@ -458,23 +458,23 @@ enum UnitVisibility
|
||||||
// Value masks for UNIT_FIELD_FLAGS
|
// Value masks for UNIT_FIELD_FLAGS
|
||||||
enum UnitFlags
|
enum UnitFlags
|
||||||
{
|
{
|
||||||
UNIT_FLAG_UNKNOWN7 = 0x00000001,
|
UNIT_FLAG_UNK_0 = 0x00000001,
|
||||||
UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
|
UNIT_FLAG_NON_ATTACKABLE = 0x00000002, // not attackable
|
||||||
UNIT_FLAG_DISABLE_MOVE = 0x00000004,
|
UNIT_FLAG_DISABLE_MOVE = 0x00000004,
|
||||||
UNIT_FLAG_PVP_ATTACKABLE = 0x00000008, // allow apply pvp rules to attackable state in addition to faction dependent state
|
UNIT_FLAG_PVP_ATTACKABLE = 0x00000008, // allow apply pvp rules to attackable state in addition to faction dependent state
|
||||||
UNIT_FLAG_RENAME = 0x00000010,
|
UNIT_FLAG_RENAME = 0x00000010,
|
||||||
UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP
|
UNIT_FLAG_PREPARATION = 0x00000020, // don't take reagents for spells with SPELL_ATTR_EX5_NO_REAGENT_WHILE_PREP
|
||||||
UNIT_FLAG_UNKNOWN9 = 0x00000040,
|
UNIT_FLAG_UNK_6 = 0x00000040,
|
||||||
UNIT_FLAG_NOT_ATTACKABLE_1 = 0x00000080, // ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE
|
UNIT_FLAG_NOT_ATTACKABLE_1 = 0x00000080, // ?? (UNIT_FLAG_PVP_ATTACKABLE | UNIT_FLAG_NOT_ATTACKABLE_1) is NON_PVP_ATTACKABLE
|
||||||
UNIT_FLAG_UNKNOWN2 = 0x00000100, // 2.0.8
|
UNIT_FLAG_UNK_8 = 0x00000100, // 2.0.8
|
||||||
UNIT_FLAG_UNKNOWN11 = 0x00000200, // 3.0.3 - makes you unable to attack everything
|
UNIT_FLAG_UNK_9 = 0x00000200, // 3.0.3 - makes you unable to attack everything
|
||||||
UNIT_FLAG_LOOTING = 0x00000400, // loot animation
|
UNIT_FLAG_LOOTING = 0x00000400, // loot animation
|
||||||
UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // in combat?, 2.0.8
|
UNIT_FLAG_PET_IN_COMBAT = 0x00000800, // in combat?, 2.0.8
|
||||||
UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3
|
UNIT_FLAG_PVP = 0x00001000, // changed in 3.0.3
|
||||||
UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1
|
UNIT_FLAG_SILENCED = 0x00002000, // silenced, 2.1.1
|
||||||
UNIT_FLAG_UNKNOWN4 = 0x00004000, // 2.0.8
|
UNIT_FLAG_UNK_14 = 0x00004000, // 2.0.8
|
||||||
UNIT_FLAG_UNKNOWN13 = 0x00008000,
|
UNIT_FLAG_UNK_15 = 0x00008000,
|
||||||
UNIT_FLAG_UNKNOWN14 = 0x00010000,
|
UNIT_FLAG_UNK_16 = 0x00010000,
|
||||||
UNIT_FLAG_PACIFIED = 0x00020000, // 3.0.3 ok
|
UNIT_FLAG_PACIFIED = 0x00020000, // 3.0.3 ok
|
||||||
UNIT_FLAG_STUNNED = 0x00040000, // 3.0.3 ok
|
UNIT_FLAG_STUNNED = 0x00040000, // 3.0.3 ok
|
||||||
UNIT_FLAG_IN_COMBAT = 0x00080000,
|
UNIT_FLAG_IN_COMBAT = 0x00080000,
|
||||||
|
|
@ -482,19 +482,21 @@ enum UnitFlags
|
||||||
UNIT_FLAG_DISARMED = 0x00200000, // 3.0.3, disable melee spells casting..., "Required melee weapon" added to melee spells tooltip.
|
UNIT_FLAG_DISARMED = 0x00200000, // 3.0.3, disable melee spells casting..., "Required melee weapon" added to melee spells tooltip.
|
||||||
UNIT_FLAG_CONFUSED = 0x00400000,
|
UNIT_FLAG_CONFUSED = 0x00400000,
|
||||||
UNIT_FLAG_FLEEING = 0x00800000,
|
UNIT_FLAG_FLEEING = 0x00800000,
|
||||||
UNIT_FLAG_UNKNOWN5 = 0x01000000, // used in spell Eyes of the Beast for pet...
|
UNIT_FLAG_UNK_24 = 0x01000000, // used in spell Eyes of the Beast for pet...
|
||||||
UNIT_FLAG_NOT_SELECTABLE = 0x02000000,
|
UNIT_FLAG_NOT_SELECTABLE = 0x02000000,
|
||||||
UNIT_FLAG_SKINNABLE = 0x04000000,
|
UNIT_FLAG_SKINNABLE = 0x04000000,
|
||||||
UNIT_FLAG_MOUNT = 0x08000000,
|
UNIT_FLAG_MOUNT = 0x08000000,
|
||||||
UNIT_FLAG_UNKNOWN17 = 0x10000000,
|
UNIT_FLAG_UNK_28 = 0x10000000,
|
||||||
UNIT_FLAG_UNKNOWN6 = 0x20000000, // used in Feing Death spell
|
UNIT_FLAG_UNK_29 = 0x20000000, // used in Feing Death spell
|
||||||
UNIT_FLAG_SHEATHE = 0x40000000
|
UNIT_FLAG_SHEATHE = 0x40000000,
|
||||||
|
UNIT_FLAG_UNK_31 = 0x80000000
|
||||||
};
|
};
|
||||||
|
|
||||||
// Value masks for UNIT_FIELD_FLAGS_2
|
// Value masks for UNIT_FIELD_FLAGS_2
|
||||||
enum UnitFlags2
|
enum UnitFlags2
|
||||||
{
|
{
|
||||||
UNIT_FLAG2_FEIGN_DEATH = 0x00000001,
|
UNIT_FLAG2_FEIGN_DEATH = 0x00000001,
|
||||||
|
UNIT_FLAG2_UNK1 = 0x00000002, // Hide unit model (show only player equip)
|
||||||
UNIT_FLAG2_COMPREHEND_LANG = 0x00000008,
|
UNIT_FLAG2_COMPREHEND_LANG = 0x00000008,
|
||||||
UNIT_FLAG2_FORCE_MOVE = 0x00000040,
|
UNIT_FLAG2_FORCE_MOVE = 0x00000040,
|
||||||
UNIT_FLAG2_REGENERATE_POWER = 0x00000800
|
UNIT_FLAG2_REGENERATE_POWER = 0x00000800
|
||||||
|
|
|
||||||
Loading…
Add table
Add a link
Reference in a new issue