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[9809] Drop dead code after switch.
Signed-off-by: VladimirMangos <vladimir@getmangos.com>
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parent
4910add486
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7ce07fb495
2 changed files with 1 additions and 31 deletions
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@ -1521,36 +1521,6 @@ void Aura::TriggerSpell()
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{
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switch(auraId)
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{
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// Firestone Passive (1-5 ranks)
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case 758:
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case 17945:
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case 17947:
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case 17949:
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case 27252:
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{
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if (target->GetTypeId() != TYPEID_PLAYER)
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return;
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Item* item = ((Player*)target)->GetWeaponForAttack(BASE_ATTACK);
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if (!item)
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return;
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uint32 enchant_id = 0;
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switch (GetId())
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{
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case 758: enchant_id = 1803; break; // Rank 1
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case 17945: enchant_id = 1823; break; // Rank 2
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case 17947: enchant_id = 1824; break; // Rank 3
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case 17949: enchant_id = 1825; break; // Rank 4
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case 27252: enchant_id = 2645; break; // Rank 5
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default:
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return;
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}
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// remove old enchanting before applying new
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((Player*)target)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,false);
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item->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, m_modifier.periodictime+1000, 0);
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// add new enchanting
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((Player*)target)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,true);
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return;
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}
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// // Periodic Mana Burn
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// case 812: break;
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// // Polymorphic Ray
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "9808"
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#define REVISION_NR "9809"
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#endif // __REVISION_NR_H__
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