[9809] Drop dead code after switch.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
KiriX 2010-04-29 22:16:50 +04:00 committed by VladimirMangos
parent 4910add486
commit 7ce07fb495
2 changed files with 1 additions and 31 deletions

View file

@ -1521,36 +1521,6 @@ void Aura::TriggerSpell()
{
switch(auraId)
{
// Firestone Passive (1-5 ranks)
case 758:
case 17945:
case 17947:
case 17949:
case 27252:
{
if (target->GetTypeId() != TYPEID_PLAYER)
return;
Item* item = ((Player*)target)->GetWeaponForAttack(BASE_ATTACK);
if (!item)
return;
uint32 enchant_id = 0;
switch (GetId())
{
case 758: enchant_id = 1803; break; // Rank 1
case 17945: enchant_id = 1823; break; // Rank 2
case 17947: enchant_id = 1824; break; // Rank 3
case 17949: enchant_id = 1825; break; // Rank 4
case 27252: enchant_id = 2645; break; // Rank 5
default:
return;
}
// remove old enchanting before applying new
((Player*)target)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,false);
item->SetEnchantment(TEMP_ENCHANTMENT_SLOT, enchant_id, m_modifier.periodictime+1000, 0);
// add new enchanting
((Player*)target)->ApplyEnchantment(item,TEMP_ENCHANTMENT_SLOT,true);
return;
}
// // Periodic Mana Burn
// case 812: break;
// // Polymorphic Ray

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "9808"
#define REVISION_NR "9809"
#endif // __REVISION_NR_H__