[7932] Store in DB only spell part of pet action bar, set other to default state (reaction saved).

This commit is contained in:
VladimirMangos 2009-06-01 04:39:32 +04:00
parent c386bef32e
commit 7d6bf1fdbf
7 changed files with 44 additions and 27 deletions

View file

@ -21,7 +21,7 @@
DROP TABLE IF EXISTS `character_db_version`; DROP TABLE IF EXISTS `character_db_version`;
CREATE TABLE `character_db_version` ( CREATE TABLE `character_db_version` (
`required_7903_01_characters_character_pet` bit(1) default NULL `required_7932_01_characters_character_pet` bit(1) default NULL
) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB'; ) ENGINE=MyISAM DEFAULT CHARSET=utf8 ROW_FORMAT=FIXED COMMENT='Last applied sql update to DB';
-- --

View file

@ -0,0 +1,9 @@
ALTER TABLE character_db_version CHANGE COLUMN required_7903_01_characters_character_pet required_7932_01_characters_character_pet bit;
UPDATE character_pet
SET abdata = CONCAT(REPLACE(TRIM(abdata),' ',' '),' ');
UPDATE character_pet
SET abdata = SUBSTRING_INDEX(SUBSTRING_INDEX(abdata,' ',(10-3)*2),' ',-(10-3-3)*2)
WHERE length(SUBSTRING_INDEX(abdata, ' ', 20)) < length(abdata) and length(SUBSTRING_INDEX(abdata, ' ', 21)) >= length(abdata);

View file

@ -208,6 +208,7 @@ pkgdata_DATA = \
7908_01_mangos_creature_template.sql \ 7908_01_mangos_creature_template.sql \
7908_02_mangos_creature_addon.sql \ 7908_02_mangos_creature_addon.sql \
7908_03_mangos_creature_template_addon.sql \ 7908_03_mangos_creature_template_addon.sql \
7932_01_characters_character_pet.sql \
README README
## Additional files to include when running 'make dist' ## Additional files to include when running 'make dist'
@ -396,4 +397,5 @@ EXTRA_DIST = \
7908_01_mangos_creature_template.sql \ 7908_01_mangos_creature_template.sql \
7908_02_mangos_creature_addon.sql \ 7908_02_mangos_creature_addon.sql \
7908_03_mangos_creature_template_addon.sql \ 7908_03_mangos_creature_template_addon.sql \
7932_01_characters_character_pet.sql \
README README

View file

@ -239,14 +239,9 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
CharacterDatabase.CommitTransaction(); CharacterDatabase.CommitTransaction();
} }
// load action bar, if data broken will fill later by default spells.
if (!is_temporary_summoned) if (!is_temporary_summoned)
{ m_charmInfo->LoadPetActionBar(fields[13].GetCppString());
if(!m_charmInfo->LoadActionBar(fields[13].GetCppString()))
{
delete result;
return false;
}
}
// since last save (in seconds) // since last save (in seconds)
uint32 timediff = (time(NULL) - fields[14].GetUInt32()); uint32 timediff = (time(NULL) - fields[14].GetUInt32());
@ -411,7 +406,8 @@ void Pet::SavePetToDB(PetSaveMode mode)
<< curmana << ", " << curmana << ", "
<< GetPower(POWER_HAPPINESS) << ", '"; << GetPower(POWER_HAPPINESS) << ", '";
for(uint32 i = 0; i < MAX_UNIT_ACTION_BAR_INDEX; ++i) // save only spell slots from action bar
for(uint32 i = ACTION_BAR_INDEX_PET_SPELL_START; i < ACTION_BAR_INDEX_PET_SPELL_END; ++i)
{ {
ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " " ss << uint32(m_charmInfo->GetActionBarEntry(i)->Type) << " "
<< uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " "; << uint32(m_charmInfo->GetActionBarEntry(i)->SpellOrAction) << " ";

View file

@ -10319,21 +10319,22 @@ CharmInfo::CharmInfo(Unit* unit)
void CharmInfo::InitPetActionBar() void CharmInfo::InitPetActionBar()
{ {
// the first 3 SpellOrActions are attack, follow and stay // the first 3 SpellOrActions are attack, follow and stay
// last 3 SpellOrActions are reactions for(uint32 i = 0; i < ACTION_BAR_INDEX_PET_SPELL_START - ACTION_BAR_INDEX_START; ++i)
for(uint32 i = 0; i < 3; ++i) SetActionBar(ACTION_BAR_INDEX_START + i,COMMAND_ATTACK - i,ACT_COMMAND);
{
SetActionBar(i,COMMAND_ATTACK - i,ACT_COMMAND);
SetActionBar(i + 7,COMMAND_ATTACK - i,ACT_REACTION);
}
// middle 4 SpellOrActions are spells/special attacks/abilities // middle 4 SpellOrActions are spells/special attacks/abilities
for(uint32 i = 0; i < 4; ++i) for(uint32 i = 0; i < ACTION_BAR_INDEX_PET_SPELL_END-ACTION_BAR_INDEX_PET_SPELL_START; ++i)
SetActionBar(i + 3,0,ACT_DISABLED); SetActionBar(ACTION_BAR_INDEX_PET_SPELL_START + i,0,ACT_DISABLED);
// last 3 SpellOrActions are reactions
for(uint32 i = 0; i < ACTION_BAR_INDEX_END - ACTION_BAR_INDEX_PET_SPELL_END; ++i)
SetActionBar(ACTION_BAR_INDEX_PET_SPELL_END + i,COMMAND_ATTACK - i,ACT_REACTION);
} }
void CharmInfo::InitEmptyActionBar() void CharmInfo::InitEmptyActionBar()
{ {
SetActionBar(0,COMMAND_ATTACK,ACT_COMMAND); SetActionBar(ACTION_BAR_INDEX_START,COMMAND_ATTACK,ACT_COMMAND);
for(uint32 x = 1; x < MAX_UNIT_ACTION_BAR_INDEX; ++x) for(uint32 x = ACTION_BAR_INDEX_START+1; x < ACTION_BAR_INDEX_END; ++x)
SetActionBar(x,0,ACT_PASSIVE); SetActionBar(x,0,ACT_PASSIVE);
} }
@ -10470,16 +10471,18 @@ void CharmInfo::SetPetNumber(uint32 petnumber, bool statwindow)
m_unit->SetUInt32Value(UNIT_FIELD_PETNUMBER, 0); m_unit->SetUInt32Value(UNIT_FIELD_PETNUMBER, 0);
} }
bool CharmInfo::LoadActionBar( std::string data ) void CharmInfo::LoadPetActionBar( std::string data )
{ {
InitPetActionBar();
Tokens tokens = StrSplit(data, " "); Tokens tokens = StrSplit(data, " ");
if (tokens.size() != MAX_UNIT_ACTION_BAR_INDEX*2) if (tokens.size() != (ACTION_BAR_INDEX_PET_SPELL_END-ACTION_BAR_INDEX_PET_SPELL_START)*2)
return false; return; // non critical, will reset to default
int index; int index;
Tokens::iterator iter; Tokens::iterator iter;
for(iter = tokens.begin(), index = 0; index < MAX_UNIT_ACTION_BAR_INDEX; ++iter, ++index ) for(iter = tokens.begin(), index = ACTION_BAR_INDEX_PET_SPELL_START; index < ACTION_BAR_INDEX_PET_SPELL_END; ++iter, ++index )
{ {
// use unsigned cast to avoid sign negative format use at long-> ActiveStates (int) conversion // use unsigned cast to avoid sign negative format use at long-> ActiveStates (int) conversion
PetActionBar[index].Type = atol((*iter).c_str()); PetActionBar[index].Type = atol((*iter).c_str());
@ -10490,7 +10493,6 @@ bool CharmInfo::LoadActionBar( std::string data )
if(PetActionBar[index].IsActionBarForSpell() && !sSpellStore.LookupEntry(PetActionBar[index].SpellOrAction)) if(PetActionBar[index].IsActionBarForSpell() && !sSpellStore.LookupEntry(PetActionBar[index].SpellOrAction))
SetActionBar(index,0,ACT_DISABLED); SetActionBar(index,0,ACT_DISABLED);
} }
return true;
} }
void CharmInfo::BuildActionBar( WorldPacket* data ) void CharmInfo::BuildActionBar( WorldPacket* data )

View file

@ -791,7 +791,15 @@ struct CharmSpellEntry
uint16 active; uint16 active;
}; };
#define MAX_UNIT_ACTION_BAR_INDEX 10 enum ActionBarIndex
{
ACTION_BAR_INDEX_START = 0,
ACTION_BAR_INDEX_PET_SPELL_START = 3,
ACTION_BAR_INDEX_PET_SPELL_END = 7,
ACTION_BAR_INDEX_END = 10,
};
#define MAX_UNIT_ACTION_BAR_INDEX (ACTION_BAR_INDEX_END-ACTION_BAR_INDEX_START)
struct CharmInfo struct CharmInfo
{ {
@ -815,7 +823,7 @@ struct CharmInfo
//return true if successful //return true if successful
bool AddSpellToActionBar(uint32 spellid, ActiveStates newstate = ACT_DECIDE); bool AddSpellToActionBar(uint32 spellid, ActiveStates newstate = ACT_DECIDE);
bool RemoveSpellFromActionBar(uint32 spell_id); bool RemoveSpellFromActionBar(uint32 spell_id);
bool LoadActionBar(std::string data); void LoadPetActionBar(std::string data);
void BuildActionBar(WorldPacket* data); void BuildActionBar(WorldPacket* data);
void SetSpellAutocast(uint32 spell_id, bool state); void SetSpellAutocast(uint32 spell_id, bool state);
void SetActionBar(uint8 index, uint32 spellOrAction,ActiveStates type) void SetActionBar(uint8 index, uint32 spellOrAction,ActiveStates type)

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "7931" #define REVISION_NR "7932"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__