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[7460] Fixed possible cheating in rated arena by ressurection after relog.
Fix: Do not allow to remove insignia from players in arena! Fixed ending arena match when last player of team logs out. Signed-off-by: Triply <triply@getmangos.com>
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e4a5a47178
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3 changed files with 10 additions and 5 deletions
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@ -1200,7 +1200,11 @@ void BattleGround::EventPlayerLoggedOut(Player* player)
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if( isBattleGround() )
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EventPlayerDroppedFlag(player);
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else
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CheckArenaWinConditions();
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{
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//1 player is logging out, if it is the last, then end arena!
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if( GetAlivePlayersCountByTeam(player->GetTeam()) <= 1 && GetPlayersCountByTeam(GetOtherTeam(player->GetTeam())) )
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EndBattleGround(GetOtherTeam(player->GetTeam()));
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}
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}
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}
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@ -1668,8 +1672,9 @@ void BattleGround::HandleKillPlayer( Player *player, Player *killer )
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}
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}
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// to be able to remove insignia
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player->SetFlag( UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE );
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// to be able to remove insignia -- ONLY IN BattleGrounds
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if( !isArena() )
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player->SetFlag( UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE );
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}
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// return the player's team based on battlegroundplayer info
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@ -4044,7 +4044,7 @@ void Player::CreateCorpse()
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flags |= CORPSE_FLAG_HIDE_HELM;
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if(HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK))
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flags |= CORPSE_FLAG_HIDE_CLOAK;
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if(InBattleGround())
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if(InBattleGround() && !InArena())
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flags |= CORPSE_FLAG_LOOTABLE; // to be able to remove insignia
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corpse->SetUInt32Value( CORPSE_FIELD_FLAGS, flags );
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7459"
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#define REVISION_NR "7460"
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#endif // __REVISION_NR_H__
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