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[7236] Prevent lost spells dependent from skills learned before non-dependent spell loading from DB.
For example spell 2764 will correctly show in spellbook after re-login.
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74ec17a273
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2 changed files with 1 additions and 5 deletions
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@ -15211,10 +15211,6 @@ void Player::_LoadReputation(QueryResult *result)
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void Player::_LoadSpells(QueryResult *result)
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{
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for (PlayerSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr)
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delete itr->second;
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m_spells.clear();
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//QueryResult *result = CharacterDatabase.PQuery("SELECT spell,active,disabled FROM character_spell WHERE guid = '%u'",GetGUIDLow());
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if(result)
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "7235"
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#define REVISION_NR "7236"
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#endif // __REVISION_NR_H__
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