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[12668] Add outcommented helper to assign zone/area to gameobject by guid
(based on commit ceb9305) Signed-off-by: Dramacydal <PulLumBerMal@gmail.com>
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parent
818687444f
commit
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2 changed files with 5 additions and 1 deletions
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@ -1557,6 +1557,10 @@ void ObjectMgr::LoadGameObjects()
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if (gameEvent == 0 && GuidPoolId == 0 && EntryPoolId == 0) // if not this is to be managed by GameEvent System or Pool system
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if (gameEvent == 0 && GuidPoolId == 0 && EntryPoolId == 0) // if not this is to be managed by GameEvent System or Pool system
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AddGameobjectToGrid(guid, &data);
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AddGameobjectToGrid(guid, &data);
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//uint32 zoneId, areaId;
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//sTerrainMgr.LoadTerrain(data.mapid)->GetZoneAndAreaId(zoneId, areaId, data.posX, data.posY, data.posZ);
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//sLog.outErrorDb("UPDATE gameobject SET zone_id=%u, area_id=%u WHERE guid=%u;", zoneId, areaId, guid);
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++count;
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++count;
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}
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}
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while (result->NextRow());
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while (result->NextRow());
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "12667"
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#define REVISION_NR "12668"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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