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Updated to latest PTR client build 9868.
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29 changed files with 172 additions and 121 deletions
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@ -123,7 +123,7 @@ m_creatureInfo(NULL), m_isActiveObject(false)
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m_CreatureSpellCooldowns.clear();
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m_CreatureCategoryCooldowns.clear();
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m_GlobalCooldown = 0;
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m_unit_movement_flags = MOVEMENTFLAG_WALK_MODE;
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m_unit_movement_flags = MONSTER_MOVE_WALK;
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}
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Creature::~Creature()
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@ -1484,7 +1484,7 @@ void Creature::setDeathState(DeathState s)
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CreatureInfo const *cinfo = GetCreatureInfo();
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SetUInt32Value(UNIT_DYNAMIC_FLAGS, 0);
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RemoveFlag (UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
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AddUnitMovementFlag(MONSTER_MOVE_FLAG_WALK);
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AddUnitMovementFlag(MONSTER_MOVE_WALK);
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SetUInt32Value(UNIT_NPC_FLAGS, cinfo->npcflag);
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clearUnitState(UNIT_STAT_ALL_STATE);
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i_motionMaster.Clear();
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