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Updated to latest PTR client build 9868.
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29 changed files with 172 additions and 121 deletions
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@ -31,7 +31,7 @@ void PointMovementGenerator<T>::Initialize(T &unit)
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i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z);
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if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->canFly())
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unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
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unit.AddUnitMovementFlag(MONSTER_MOVE_FLY);
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}
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template<class T>
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