[6862] Some additional mangosd.conf options for player startup and gameplay customizing.

Signed-off-by: dythzer <micke223@gmail.com>

Some implementations rewrited. And suggested option names changed.
Also now gm not allowed logout instant in case fight/duel to prevent unexpected death.

Signed-off-by: VladimirMangos <vladimir@getmangos.com>
This commit is contained in:
dythzer 2008-11-30 10:08:18 +03:00 committed by VladimirMangos
parent 8dfbcf7ee6
commit 7ea5f922ea
8 changed files with 166 additions and 30 deletions

View file

@ -745,6 +745,9 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
if(sWorld.IsShutdowning()) if(sWorld.IsShutdowning())
sWorld.ShutdownMsg(true,pCurrChar); sWorld.ShutdownMsg(true,pCurrChar);
if(sWorld.getConfig(CONFIG_ALL_TAXI_PATHS))
pCurrChar->SetTaxiCheater(true);
if(pCurrChar->isGameMaster()) if(pCurrChar->isGameMaster())
SendNotification(LANG_GM_ON); SendNotification(LANG_GM_ON);

View file

@ -274,13 +274,6 @@ void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ )
if (uint64 lguid = GetPlayer()->GetLootGUID()) if (uint64 lguid = GetPlayer()->GetLootGUID())
DoLootRelease(lguid); DoLootRelease(lguid);
//instant logout for admins, gm's, mod's
if( GetSecurity() > SEC_PLAYER )
{
LogoutPlayer(true);
return;
}
//Can not logout if... //Can not logout if...
if( GetPlayer()->isInCombat() || //...is in combat if( GetPlayer()->isInCombat() || //...is in combat
GetPlayer()->duel || //...is in Duel GetPlayer()->duel || //...is in Duel
@ -296,8 +289,9 @@ void WorldSession::HandleLogoutRequestOpcode( WorldPacket & /*recv_data*/ )
return; return;
} }
//instant logout in taverns/cities or on taxi //instant logout in taverns/cities or on taxi or for admins, gm's, mod's if its enabled in mangosd.conf
if(GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight()) if (GetPlayer()->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_RESTING) || GetPlayer()->isInFlight() ||
GetSecurity() >= sWorld.getConfig(CONFIG_INSTANT_LOGOUT))
{ {
LogoutPlayer(true); LogoutPlayer(true);
return; return;

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@ -580,7 +580,14 @@ bool Player::Create( uint32 guidlow, std::string name, uint8 race, uint8 class_,
SetUInt32Value( PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0 ); SetUInt32Value( PLAYER_FIELD_YESTERDAY_CONTRIBUTION, 0 );
// set starting level // set starting level
SetUInt32Value( UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_PLAYER_LEVEL) ); if (GetSession()->GetSecurity() >= SEC_MODERATOR)
SetUInt32Value (UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_GM_LEVEL));
else
SetUInt32Value (UNIT_FIELD_LEVEL, sWorld.getConfig(CONFIG_START_PLAYER_LEVEL));
SetUInt32Value (PLAYER_FIELD_COINAGE, sWorld.getConfig(CONFIG_START_PLAYER_MONEY));
SetUInt32Value (PLAYER_FIELD_HONOR_CURRENCY, sWorld.getConfig(CONFIG_START_HONOR_POINTS));
SetUInt32Value (PLAYER_FIELD_ARENA_CURRENCY, sWorld.getConfig(CONFIG_START_ARENA_POINTS));
// Played time // Played time
m_Last_tick = time(NULL); m_Last_tick = time(NULL);
@ -809,8 +816,8 @@ void Player::HandleDrowning()
if(!m_isunderwater) if(!m_isunderwater)
return; return;
//if have water breath , then remove bar //if player is GM, have waterbreath, is dead or if breathing is disabled then return
if(waterbreath || isGameMaster() || !isAlive()) if(waterbreath || isGameMaster() || !isAlive() || GetSession()->GetSecurity() >= sWorld.getConfig(CONFIG_DISABLE_BREATHING))
{ {
StopMirrorTimer(BREATH_TIMER); StopMirrorTimer(BREATH_TIMER);
m_isunderwater = 0; m_isunderwater = 0;
@ -2149,7 +2156,7 @@ void Player::GiveLevel(uint32 level)
if(getLevel()!= level) if(getLevel()!= level)
m_Played_time[1] = 0; // Level Played Time reset m_Played_time[1] = 0; // Level Played Time reset
SetLevel(level); SetLevel(level);
UpdateMaxSkills(); UpdateSkillsForLevel ();
// save base values (bonuses already included in stored stats // save base values (bonuses already included in stored stats
for(int i = STAT_STRENGTH; i < MAX_STATS; ++i) for(int i = STAT_STRENGTH; i < MAX_STATS; ++i)
@ -2222,7 +2229,7 @@ void Player::InitStatsForLevel(bool reapplyMods)
SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) ); SetUInt32Value(PLAYER_FIELD_MAX_LEVEL, sWorld.getConfig(CONFIG_MAX_PLAYER_LEVEL) );
SetUInt32Value(PLAYER_NEXT_LEVEL_XP, MaNGOS::XP::xp_to_level(getLevel())); SetUInt32Value(PLAYER_NEXT_LEVEL_XP, MaNGOS::XP::xp_to_level(getLevel()));
UpdateMaxSkills (); UpdateSkillsForLevel ();
// set default cast time multiplier // set default cast time multiplier
SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f); SetFloatValue(UNIT_MOD_CAST_SPEED, 1.0f);
@ -3729,7 +3736,7 @@ void Player::ResurrectPlayer(float restore_percent, bool applySickness)
// some items limited to specific map // some items limited to specific map
DestroyZoneLimitedItem( true, GetZoneId()); DestroyZoneLimitedItem( true, GetZoneId());
if(!applySickness || getLevel() <= 10) if(!applySickness)
return; return;
//Characters from level 1-10 are not affected by resurrection sickness. //Characters from level 1-10 are not affected by resurrection sickness.
@ -4849,9 +4856,12 @@ void Player::ModifySkillBonus(uint32 skillid,int32 val, bool talent)
} }
} }
void Player::UpdateMaxSkills() void Player::UpdateSkillsForLevel()
{ {
uint16 maxconfskill = sWorld.GetConfigMaxSkillValue(); uint16 maxconfskill = sWorld.GetConfigMaxSkillValue();
uint32 maxSkill = GetMaxSkillValueForLevel();
bool alwaysMaxSkill = sWorld.getConfig(CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL);
for (uint16 i=0; i < PLAYER_MAX_SKILLS; i++) for (uint16 i=0; i < PLAYER_MAX_SKILLS; i++)
if (GetUInt32Value(PLAYER_SKILL_INDEX(i))) if (GetUInt32Value(PLAYER_SKILL_INDEX(i)))
@ -4869,11 +4879,15 @@ void Player::UpdateMaxSkills()
uint32 max = SKILL_MAX(data); uint32 max = SKILL_MAX(data);
uint32 val = SKILL_VALUE(data); uint32 val = SKILL_VALUE(data);
// update only level dependent max skill values /// update only level dependent max skill values
if(max!=1 && max != maxconfskill) if(max!=1)
{ {
uint32 max_Skill = GetMaxSkillValueForLevel(); /// miximize skill always
SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i),MAKE_SKILL_VALUE(val,max_Skill)); if(alwaysMaxSkill)
SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i),MAKE_SKILL_VALUE(maxSkill,maxSkill));
/// update max skill value if current max skill not maximized
else if(max != maxconfskill)
SetUInt32Value(PLAYER_SKILL_VALUE_INDEX(i),MAKE_SKILL_VALUE(val,maxSkill));
} }
} }
} }

View file

@ -1713,7 +1713,7 @@ class MANGOS_DLL_SPEC Player : public Unit
void SetFactionVisible(FactionState* faction); void SetFactionVisible(FactionState* faction);
void SetFactionVisibleForFactionTemplateId(uint32 FactionTemplateId); void SetFactionVisibleForFactionTemplateId(uint32 FactionTemplateId);
void SetFactionVisibleForFactionId(uint32 FactionId); void SetFactionVisibleForFactionId(uint32 FactionId);
void UpdateMaxSkills(); void UpdateSkillsForLevel();
void UpdateSkillsToMaxSkillsForLevel(); // for .levelup void UpdateSkillsToMaxSkillsForLevel(); // for .levelup
void ModifySkillBonus(uint32 skillid,int32 val, bool talent); void ModifySkillBonus(uint32 skillid,int32 val, bool talent);

View file

@ -664,8 +664,63 @@ void World::LoadConfigSettings(bool reload)
sLog.outError("StartPlayerLevel (%i) must be in range 1..MaxPlayerLevel(%u). Set to %u.",m_configs[CONFIG_START_PLAYER_LEVEL],m_configs[CONFIG_MAX_PLAYER_LEVEL],m_configs[CONFIG_MAX_PLAYER_LEVEL]); sLog.outError("StartPlayerLevel (%i) must be in range 1..MaxPlayerLevel(%u). Set to %u.",m_configs[CONFIG_START_PLAYER_LEVEL],m_configs[CONFIG_MAX_PLAYER_LEVEL],m_configs[CONFIG_MAX_PLAYER_LEVEL]);
m_configs[CONFIG_START_PLAYER_LEVEL] = m_configs[CONFIG_MAX_PLAYER_LEVEL]; m_configs[CONFIG_START_PLAYER_LEVEL] = m_configs[CONFIG_MAX_PLAYER_LEVEL];
} }
m_configs[CONFIG_START_PLAYER_MONEY] = sConfig.GetIntDefault("StartPlayerMoney", 0);
if(m_configs[CONFIG_START_PLAYER_MONEY] < 0)
{
sLog.outError("StartPlayerMoney (%i) must be in range 0..%u. Set to %u.",m_configs[CONFIG_START_PLAYER_MONEY],MAX_MONEY_AMOUNT,0);
m_configs[CONFIG_START_PLAYER_MONEY] = 0;
}
else if(m_configs[CONFIG_START_PLAYER_MONEY] > MAX_MONEY_AMOUNT)
{
sLog.outError("StartPlayerMoney (%i) must be in range 0..%u. Set to %u.",
m_configs[CONFIG_START_PLAYER_MONEY],MAX_MONEY_AMOUNT,MAX_MONEY_AMOUNT);
m_configs[CONFIG_START_PLAYER_MONEY] = MAX_MONEY_AMOUNT;
}
m_configs[CONFIG_MAX_HONOR_POINTS] = sConfig.GetIntDefault("MaxHonorPoints", 75000); m_configs[CONFIG_MAX_HONOR_POINTS] = sConfig.GetIntDefault("MaxHonorPoints", 75000);
if(m_configs[CONFIG_MAX_HONOR_POINTS] < 0)
{
sLog.outError("MaxHonorPoints (%i) can't be negative. Set to 0.",m_configs[CONFIG_MAX_HONOR_POINTS]);
m_configs[CONFIG_MAX_HONOR_POINTS] = 0;
}
m_configs[CONFIG_START_HONOR_POINTS] = sConfig.GetIntDefault("StartHonorPoints", 0);
if(m_configs[CONFIG_START_HONOR_POINTS] < 0)
{
sLog.outError("StartHonorPoints (%i) must be in range 0..MaxHonorPoints(%u). Set to %u.",
m_configs[CONFIG_START_HONOR_POINTS],m_configs[CONFIG_MAX_HONOR_POINTS],0);
m_configs[CONFIG_MAX_HONOR_POINTS] = 0;
}
else if(m_configs[CONFIG_START_HONOR_POINTS] > m_configs[CONFIG_MAX_HONOR_POINTS])
{
sLog.outError("StartHonorPoints (%i) must be in range 0..MaxHonorPoints(%u). Set to %u.",
m_configs[CONFIG_START_HONOR_POINTS],m_configs[CONFIG_MAX_HONOR_POINTS],m_configs[CONFIG_MAX_HONOR_POINTS]);
m_configs[CONFIG_START_HONOR_POINTS] = m_configs[CONFIG_MAX_HONOR_POINTS];
}
m_configs[CONFIG_MAX_ARENA_POINTS] = sConfig.GetIntDefault("MaxArenaPoints", 5000); m_configs[CONFIG_MAX_ARENA_POINTS] = sConfig.GetIntDefault("MaxArenaPoints", 5000);
if(m_configs[CONFIG_MAX_ARENA_POINTS] < 0)
{
sLog.outError("MaxArenaPoints (%i) can't be negative. Set to 0.",m_configs[CONFIG_MAX_ARENA_POINTS]);
m_configs[CONFIG_MAX_ARENA_POINTS] = 0;
}
m_configs[CONFIG_START_ARENA_POINTS] = sConfig.GetIntDefault("StartArenaPoints", 0);
if(m_configs[CONFIG_START_ARENA_POINTS] < 0)
{
sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],0);
m_configs[CONFIG_MAX_ARENA_POINTS] = 0;
}
else if(m_configs[CONFIG_START_ARENA_POINTS] > m_configs[CONFIG_MAX_ARENA_POINTS])
{
sLog.outError("StartArenaPoints (%i) must be in range 0..MaxArenaPoints(%u). Set to %u.",
m_configs[CONFIG_START_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS],m_configs[CONFIG_MAX_ARENA_POINTS]);
m_configs[CONFIG_START_ARENA_POINTS] = m_configs[CONFIG_MAX_ARENA_POINTS];
}
m_configs[CONFIG_ALL_TAXI_PATHS] = sConfig.GetBoolDefault("AllFlightPaths", false);
m_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = sConfig.GetBoolDefault("Instance.IgnoreLevel", false); m_configs[CONFIG_INSTANCE_IGNORE_LEVEL] = sConfig.GetBoolDefault("Instance.IgnoreLevel", false);
m_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfig.GetBoolDefault("Instance.IgnoreRaid", false); m_configs[CONFIG_INSTANCE_IGNORE_RAID] = sConfig.GetBoolDefault("Instance.IgnoreRaid", false);
@ -695,6 +750,19 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_GM_IN_WHO_LIST] = sConfig.GetBoolDefault("GM.InWhoList",false); m_configs[CONFIG_GM_IN_WHO_LIST] = sConfig.GetBoolDefault("GM.InWhoList",false);
m_configs[CONFIG_GM_LOG_TRADE] = sConfig.GetBoolDefault("GM.LogTrade", false); m_configs[CONFIG_GM_LOG_TRADE] = sConfig.GetBoolDefault("GM.LogTrade", false);
m_configs[CONFIG_START_GM_LEVEL] = sConfig.GetIntDefault("GM.StartLevel", 1);
if(m_configs[CONFIG_START_GM_LEVEL] < m_configs[CONFIG_START_PLAYER_LEVEL])
{
sLog.outError("GM.StartLevel (%i) must be in range StartPlayerLevel(%u)..255. Set to %u.",
m_configs[CONFIG_START_GM_LEVEL],m_configs[CONFIG_START_PLAYER_LEVEL],m_configs[CONFIG_START_PLAYER_LEVEL]);
m_configs[CONFIG_START_GM_LEVEL] = m_configs[CONFIG_START_PLAYER_LEVEL];
}
else if(m_configs[CONFIG_START_GM_LEVEL] > 255)
{
sLog.outError("GM.StartLevel (%i) must be in range 1..255. Set to %u.",m_configs[CONFIG_START_GM_LEVEL],255);
m_configs[CONFIG_START_GM_LEVEL] = 255;
}
m_configs[CONFIG_GROUP_VISIBILITY] = sConfig.GetIntDefault("Visibility.GroupMode",0); m_configs[CONFIG_GROUP_VISIBILITY] = sConfig.GetIntDefault("Visibility.GroupMode",0);
m_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfig.GetIntDefault("MailDeliveryDelay",HOUR); m_configs[CONFIG_MAIL_DELIVERY_DELAY] = sConfig.GetIntDefault("MailDeliveryDelay",HOUR);
@ -759,6 +827,10 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY] = sConfig.GetBoolDefault("SaveRespawnTimeImmediately",true); m_configs[CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY] = sConfig.GetBoolDefault("SaveRespawnTimeImmediately",true);
m_configs[CONFIG_WEATHER] = sConfig.GetBoolDefault("ActivateWeather",true); m_configs[CONFIG_WEATHER] = sConfig.GetBoolDefault("ActivateWeather",true);
m_configs[CONFIG_DISABLE_BREATHING] = sConfig.GetIntDefault("DisableWaterBreath", SEC_CONSOLE);
m_configs[CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL] = sConfig.GetBoolDefault("AlwaysMaxSkillForLevel", false);
if(reload) if(reload)
{ {
uint32 val = sConfig.GetIntDefault("Expansion",1); uint32 val = sConfig.GetIntDefault("Expansion",1);
@ -815,6 +887,8 @@ void World::LoadConfigSettings(bool reload)
m_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfig.GetIntDefault("ListenRange.TextEmote", 25); m_configs[CONFIG_LISTEN_RANGE_TEXTEMOTE] = sConfig.GetIntDefault("ListenRange.TextEmote", 25);
m_configs[CONFIG_LISTEN_RANGE_YELL] = sConfig.GetIntDefault("ListenRange.Yell", 300); m_configs[CONFIG_LISTEN_RANGE_YELL] = sConfig.GetIntDefault("ListenRange.Yell", 300);
m_configs[CONFIG_INSTANT_LOGOUT] = sConfig.GetIntDefault("InstantLogout", SEC_MODERATOR);
m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1); m_VisibleUnitGreyDistance = sConfig.GetFloatDefault("Visibility.Distance.Grey.Unit", 1);
if(m_VisibleUnitGreyDistance > MAX_VISIBILITY_DISTANCE) if(m_VisibleUnitGreyDistance > MAX_VISIBILITY_DISTANCE)
{ {

View file

@ -103,8 +103,11 @@ enum WorldConfigs
CONFIG_SKIP_CINEMATICS, CONFIG_SKIP_CINEMATICS,
CONFIG_MAX_PLAYER_LEVEL, CONFIG_MAX_PLAYER_LEVEL,
CONFIG_START_PLAYER_LEVEL, CONFIG_START_PLAYER_LEVEL,
CONFIG_START_PLAYER_MONEY,
CONFIG_MAX_HONOR_POINTS, CONFIG_MAX_HONOR_POINTS,
CONFIG_START_HONOR_POINTS,
CONFIG_MAX_ARENA_POINTS, CONFIG_MAX_ARENA_POINTS,
CONFIG_START_ARENA_POINTS,
CONFIG_INSTANCE_IGNORE_LEVEL, CONFIG_INSTANCE_IGNORE_LEVEL,
CONFIG_INSTANCE_IGNORE_RAID, CONFIG_INSTANCE_IGNORE_RAID,
CONFIG_BATTLEGROUND_CAST_DESERTER, CONFIG_BATTLEGROUND_CAST_DESERTER,
@ -122,6 +125,7 @@ enum WorldConfigs
CONFIG_GM_IN_GM_LIST, CONFIG_GM_IN_GM_LIST,
CONFIG_GM_IN_WHO_LIST, CONFIG_GM_IN_WHO_LIST,
CONFIG_GM_LOG_TRADE, CONFIG_GM_LOG_TRADE,
CONFIG_START_GM_LEVEL,
CONFIG_GROUP_VISIBILITY, CONFIG_GROUP_VISIBILITY,
CONFIG_MAIL_DELIVERY_DELAY, CONFIG_MAIL_DELIVERY_DELAY,
CONFIG_UPTIME_UPDATE, CONFIG_UPTIME_UPDATE,
@ -138,6 +142,7 @@ enum WorldConfigs
CONFIG_SKILL_GAIN_WEAPON, CONFIG_SKILL_GAIN_WEAPON,
CONFIG_MAX_OVERSPEED_PINGS, CONFIG_MAX_OVERSPEED_PINGS,
CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY, CONFIG_SAVE_RESPAWN_TIME_IMMEDIATLY,
CONFIG_ALWAYS_MAX_SKILL_FOR_LEVEL,
CONFIG_WEATHER, CONFIG_WEATHER,
CONFIG_EXPANSION, CONFIG_EXPANSION,
CONFIG_CHATFLOOD_MESSAGE_COUNT, CONFIG_CHATFLOOD_MESSAGE_COUNT,
@ -164,6 +169,9 @@ enum WorldConfigs
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVP,
CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE, CONFIG_DEATH_CORPSE_RECLAIM_DELAY_PVE,
CONFIG_THREAT_RADIUS, CONFIG_THREAT_RADIUS,
CONFIG_INSTANT_LOGOUT,
CONFIG_DISABLE_BREATHING,
CONFIG_ALL_TAXI_PATHS,
CONFIG_DECLINED_NAMES_USED, CONFIG_DECLINED_NAMES_USED,
CONFIG_LISTEN_RANGE_SAY, CONFIG_LISTEN_RANGE_SAY,
CONFIG_LISTEN_RANGE_TEXTEMOTE, CONFIG_LISTEN_RANGE_TEXTEMOTE,

View file

@ -419,17 +419,48 @@ LogColors = ""
# Change not recommended # Change not recommended
# Default: 70 # Default: 70
# #
# StartPlayerLevel
# Staring level that have character at creating (in range 1 to MaxPlayerLevel)
# Default: 1
#
# StartPlayerMoney
# Amount of money that new players will start with.
# If you want to start with silver, use for example 100 (100 copper = 1 silver)
# Default: 0
#
# MaxHonorPoints # MaxHonorPoints
# Max honor points that player can have. # Max honor points that player can have.
# Default: 75000 # Default: 75000
# #
# StartHonorPoints
# Amount of honor that new players will start with
# Default: 0
#
# MaxArenaPoints # MaxArenaPoints
# Max arena points that player can have. # Max arena points that player can have.
# Default: 5000 # Default: 5000
# #
# StartPlayerLevel # StartArenaPoints
# Staring level that have character at creating (in range 1 to MaxPlayerLevel) # Amount of arena points that new players will start with
# Default: 1 # Default: 0
#
# InstantLogout
# Enable or disable instant logout for security level (0..4) or high (NOT in combat/while dueling/while falling)
# Default: 1 (Mods/GMs/Admins)
#
# DisableWaterBreath
# Disable/enable waterbreathing for security level (0..4) or high
# Default: 4 (None)
#
# AllFlightPaths
# Players will start with all flight paths (Note: ALL flight paths, not only player's team)
# Default: 0 (true)
# 1 (false)
#
# AlwaysMaxSkillForLevel
# Players will automatically gain max level dependent (weapon/defense) skill when logging in, leveling up etc.
# Default: 0 (true)
# 1 (false)
# #
# ActivateWeather # ActivateWeather
# Activate weather system # Activate weather system
@ -536,9 +567,16 @@ CharactersPerAccount = 50
CharactersPerRealm = 10 CharactersPerRealm = 10
SkipCinematics = 0 SkipCinematics = 0
MaxPlayerLevel = 70 MaxPlayerLevel = 70
MaxHonorPoints = 75000
MaxArenaPoints = 5000
StartPlayerLevel = 1 StartPlayerLevel = 1
StartPlayerMoney = 0
MaxHonorPoints = 75000
StartHonorPoints = 0
MaxArenaPoints = 5000
StartArenaPoints = 0
InstantLogout = 1
DisableWaterBreath = 4
AllFlightPaths = 0
AlwaysMaxSkillForLevel = 0
ActivateWeather = 1 ActivateWeather = 1
Battleground.CastDeserter = 1 Battleground.CastDeserter = 1
Battleground.QueueAnnouncer.Enable = 1 Battleground.QueueAnnouncer.Enable = 1
@ -798,6 +836,10 @@ Channel.SilentlyGMJoin = 0
# Default: 1 (include) # Default: 1 (include)
# 0 (not include) # 0 (not include)
# #
# GM.StartLevel
# GM starting level (1-255)
# Default: 1
#
################################################################################################################### ###################################################################################################################
GM.LoginState = 2 GM.LoginState = 2
@ -807,6 +849,7 @@ GM.WhisperingTo = 2
GM.InGMList = 0 GM.InGMList = 0
GM.InWhoList = 0 GM.InWhoList = 0
GM.LogTrade = 1 GM.LogTrade = 1
GM.StartLevel = 1
################################################################################################################### ###################################################################################################################
# VISIBILITY AND RADIUSES # VISIBILITY AND RADIUSES

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "6861" #define REVISION_NR "6862"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__