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[8640] Puted back commented not obsolete but disabled code what i removed in [8637] by mistake.
Signed-off-by: ApoC <apoc@nymfe.net>
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2 changed files with 26 additions and 1 deletions
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@ -2268,6 +2268,31 @@ void SpellMgr::LoadSpellScriptTarget()
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delete result;
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delete result;
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// Check all spells
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/* Disabled (lot errors at this moment)
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for(uint32 i = 1; i < sSpellStore.nCount; ++i)
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{
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SpellEntry const * spellInfo = sSpellStore.LookupEntry(i);
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if(!spellInfo)
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continue;
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bool found = false;
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for(int j=0; j<3; ++j)
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{
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if( spellInfo->EffectImplicitTargetA[j] == TARGET_SCRIPT || spellInfo->EffectImplicitTargetA[j] != TARGET_SELF && spellInfo->EffectImplicitTargetB[j] == TARGET_SCRIPT )
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{
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SpellScriptTarget::const_iterator lower = spellmgr.GetBeginSpellScriptTarget(spellInfo->Id);
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SpellScriptTarget::const_iterator upper = spellmgr.GetEndSpellScriptTarget(spellInfo->Id);
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if(lower==upper)
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{
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sLog.outErrorDb("Spell (ID: %u) has effect EffectImplicitTargetA/EffectImplicitTargetB = %u (TARGET_SCRIPT), but does not have record in `spell_script_target`",spellInfo->Id,TARGET_SCRIPT);
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break; // effects of spell
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}
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}
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}
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}
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*/
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sLog.outString();
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sLog.outString();
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sLog.outString(">> Loaded %u Spell Script Targets", count);
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sLog.outString(">> Loaded %u Spell Script Targets", count);
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}
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8639"
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#define REVISION_NR "8640"
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#endif // __REVISION_NR_H__
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#endif // __REVISION_NR_H__
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