[10791] Fixed more warnings with BattleGroundTeamIndex/BattleGroundAVTeamIndex mixed use.

This commit is contained in:
VladimirMangos 2010-11-29 00:34:07 +03:00
parent 4dd4576581
commit 7f34658dd2
2 changed files with 7 additions and 7 deletions

View file

@ -301,11 +301,11 @@ void BattleGroundAV::EndBattleGround(Team winner)
// towers all not destroyed: // towers all not destroyed:
for(BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i) for(BG_AV_Nodes i = BG_AV_NODES_DUNBALDAR_SOUTH; i <= BG_AV_NODES_STONEHEART_BUNKER; ++i)
if (m_Nodes[i].State == POINT_CONTROLLED) if (m_Nodes[i].State == POINT_CONTROLLED)
if (m_Nodes[i].TotalOwner == BG_TEAM_ALLIANCE) if (m_Nodes[i].TotalOwner == BG_AV_TEAM_ALLIANCE)
++tower_survived[BG_TEAM_ALLIANCE]; ++tower_survived[BG_TEAM_ALLIANCE];
for(BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i) for(BG_AV_Nodes i = BG_AV_NODES_ICEBLOOD_TOWER; i <= BG_AV_NODES_FROSTWOLF_WTOWER; ++i)
if (m_Nodes[i].State == POINT_CONTROLLED) if (m_Nodes[i].State == POINT_CONTROLLED)
if (m_Nodes[i].TotalOwner == BG_TEAM_HORDE) if (m_Nodes[i].TotalOwner == BG_AV_TEAM_HORDE)
++tower_survived[BG_TEAM_HORDE]; ++tower_survived[BG_TEAM_HORDE];
// graves all controlled // graves all controlled
@ -466,10 +466,10 @@ void BattleGroundAV::ChangeMineOwner(uint8 mine, BattleGroundAVTeamIndex teamIdx
if (teamIdx != BG_AV_TEAM_NEUTRAL) if (teamIdx != BG_AV_TEAM_NEUTRAL)
{ {
PlaySoundToAll((teamIdx == BG_TEAM_ALLIANCE) ? BG_AV_SOUND_ALLIANCE_GOOD : BG_AV_SOUND_HORDE_GOOD); PlaySoundToAll((teamIdx == BG_AV_TEAM_ALLIANCE) ? BG_AV_SOUND_ALLIANCE_GOOD : BG_AV_SOUND_HORDE_GOOD);
m_Mine_Reclaim_Timer[mine] = BG_AV_MINE_RECLAIM_TIMER; m_Mine_Reclaim_Timer[mine] = BG_AV_MINE_RECLAIM_TIMER;
SendYell2ToAll(LANG_BG_AV_MINE_TAKEN , LANG_UNIVERSAL, GetSingleCreatureGuid(BG_AV_HERALD, 0), SendYell2ToAll(LANG_BG_AV_MINE_TAKEN , LANG_UNIVERSAL, GetSingleCreatureGuid(BG_AV_HERALD, 0),
(teamIdx == BG_TEAM_ALLIANCE ) ? LANG_BG_ALLY : LANG_BG_HORDE, (teamIdx == BG_AV_TEAM_ALLIANCE ) ? LANG_BG_ALLY : LANG_BG_HORDE,
(mine == BG_AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH); (mine == BG_AV_NORTH_MINE) ? LANG_BG_AV_MINE_NORTH : LANG_BG_AV_MINE_SOUTH);
} }
} }
@ -618,9 +618,9 @@ void BattleGroundAV::FillInitialWorldStates(WorldPacket& data, uint32& count)
{ {
stateok = (m_Nodes[i].State == j); stateok = (m_Nodes[i].State == j);
FillInitialWorldState(data, count, BG_AV_NodeWorldStates[i][GetWorldStateType(j, BG_AV_TEAM_ALLIANCE)], FillInitialWorldState(data, count, BG_AV_NodeWorldStates[i][GetWorldStateType(j, BG_AV_TEAM_ALLIANCE)],
m_Nodes[i].Owner == BG_TEAM_ALLIANCE && stateok); m_Nodes[i].Owner == BG_AV_TEAM_ALLIANCE && stateok);
FillInitialWorldState(data, count, BG_AV_NodeWorldStates[i][GetWorldStateType(j, BG_AV_TEAM_HORDE)], FillInitialWorldState(data, count, BG_AV_NodeWorldStates[i][GetWorldStateType(j, BG_AV_TEAM_HORDE)],
m_Nodes[i].Owner == BG_TEAM_HORDE && stateok); m_Nodes[i].Owner == BG_AV_TEAM_HORDE && stateok);
} }
} }

View file

@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__ #ifndef __REVISION_NR_H__
#define __REVISION_NR_H__ #define __REVISION_NR_H__
#define REVISION_NR "10790" #define REVISION_NR "10791"
#endif // __REVISION_NR_H__ #endif // __REVISION_NR_H__