mirror of
https://github.com/mangosfour/server.git
synced 2025-12-13 04:37:00 +00:00
[8167] Use more consistence debug command handler names and move its code to debugcmds.cpp
This commit is contained in:
parent
f84a68553c
commit
7f3f21ee1a
5 changed files with 199 additions and 199 deletions
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@ -148,18 +148,18 @@ ChatCommand * ChatHandler::getCommandTable()
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{ "anim", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugAnimCommand, "", NULL },
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{ "arena", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugArenaCommand, "", NULL },
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{ "bg", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugBattlegroundCommand, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemState, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipient, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValue, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32Value, "", NULL },
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{ "getitemstate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetItemStateCommand, "", NULL },
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{ "lootrecipient", SEC_GAMEMASTER, false, &ChatHandler::HandleDebugGetLootRecipientCommand, "", NULL },
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{ "getvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugGetValueCommand, "", NULL },
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{ "Mod32Value", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugMod32ValueCommand, "", NULL },
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{ "play", SEC_MODERATOR, false, NULL, "", debugPlayCommandTable },
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{ "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
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{ "setaurastate", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetAuraStateCommand, "", NULL },
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{ "setitemflag", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetItemFlagCommand, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValue, "", NULL },
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{ "setvalue", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSetValueCommand, "", NULL },
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{ "spawnvehicle", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugSpawnVehicle, "", NULL },
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{ "uws", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateWorldStateCommand, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdate, "", NULL },
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{ "update", SEC_ADMINISTRATOR, false, &ChatHandler::HandleDebugUpdateCommand, "", NULL },
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{ NULL, 0, false, NULL, "", NULL }
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};
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@ -1643,4 +1643,4 @@ LocaleConstant CliHandler::GetSessionDbcLocale() const
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int CliHandler::GetSessionDbLocaleIndex() const
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{
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return objmgr.GetDBCLocaleIndex();
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}
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}
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@ -128,15 +128,15 @@ class ChatHandler
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bool HandleDebugAnimCommand(const char* args);
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bool HandleDebugArenaCommand(const char * args);
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bool HandleDebugBattlegroundCommand(const char * args);
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bool HandleDebugGetItemState(const char * args);
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bool HandleDebugGetLootRecipient(const char * args);
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bool HandleDebugGetValue(const char* args);
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bool HandleDebugMod32Value(const char* args);
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bool HandleDebugGetItemStateCommand(const char * args);
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bool HandleDebugGetLootRecipientCommand(const char * args);
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bool HandleDebugGetValueCommand(const char* args);
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bool HandleDebugMod32ValueCommand(const char* args);
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bool HandleDebugSetAuraStateCommand(const char * args);
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bool HandleDebugSetItemFlagCommand(const char * args);
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bool HandleDebugSetValue(const char* args);
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bool HandleDebugSetValueCommand(const char* args);
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bool HandleDebugSpawnVehicle(const char * args);
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bool HandleDebugUpdate(const char* args);
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bool HandleDebugUpdateCommand(const char* args);
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bool HandleDebugUpdateWorldStateCommand(const char* args);
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bool HandleDebugPlayCinematicCommand(const char* args);
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@ -4085,57 +4085,6 @@ bool ChatHandler::HandleHideAreaCommand(const char* args)
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return true;
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}
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bool ChatHandler::HandleDebugUpdate(const char* args)
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{
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if(!*args)
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return false;
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uint32 updateIndex;
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uint32 value;
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char* pUpdateIndex = strtok((char*)args, " ");
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Unit* chr = getSelectedUnit();
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if (chr == NULL)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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if(!pUpdateIndex)
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{
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return true;
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}
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updateIndex = atoi(pUpdateIndex);
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//check updateIndex
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if(chr->GetTypeId() == TYPEID_PLAYER)
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{
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if (updateIndex>=PLAYER_END) return true;
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}
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else
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{
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if (updateIndex>=UNIT_END) return true;
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}
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char* pvalue = strtok(NULL, " ");
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if (!pvalue)
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{
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value=chr->GetUInt32Value(updateIndex);
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PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value);
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return true;
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}
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value=atoi(pvalue);
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PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value);
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chr->SetUInt32Value(updateIndex,value);
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return true;
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}
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bool ChatHandler::HandleBankCommand(const char* /*args*/)
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{
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m_session->SendShowBank( m_session->GetPlayer()->GetGUID() );
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@ -4185,106 +4134,6 @@ bool ChatHandler::HandleChangeWeather(const char* args)
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return true;
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}
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bool ChatHandler::HandleDebugSetValue(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* py = strtok(NULL, " ");
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char* pz = strtok(NULL, " ");
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if (!px || !py)
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return false;
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Unit* target = getSelectedUnit();
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if(!target)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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uint64 guid = target->GetGUID();
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uint32 Opcode = (uint32)atoi(px);
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if(Opcode >= target->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount());
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return false;
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}
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uint32 iValue;
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float fValue;
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bool isint32 = true;
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if(pz)
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isint32 = (bool)atoi(pz);
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if(isint32)
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{
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iValue = (uint32)atoi(py);
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sLog.outDebug(GetMangosString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue);
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target->SetUInt32Value( Opcode , iValue );
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PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue);
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}
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else
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{
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fValue = (float)atof(py);
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sLog.outDebug(GetMangosString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
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target->SetFloatValue( Opcode , fValue );
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PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue);
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}
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return true;
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}
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bool ChatHandler::HandleDebugGetValue(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* pz = strtok(NULL, " ");
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if (!px)
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return false;
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Unit* target = getSelectedUnit();
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if(!target)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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uint64 guid = target->GetGUID();
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uint32 Opcode = (uint32)atoi(px);
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if(Opcode >= target->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount());
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return false;
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}
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uint32 iValue;
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float fValue;
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bool isint32 = true;
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if(pz)
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isint32 = (bool)atoi(pz);
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if(isint32)
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{
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iValue = target->GetUInt32Value( Opcode );
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sLog.outDebug(GetMangosString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue);
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PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
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}
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else
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{
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fValue = target->GetFloatValue( Opcode );
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sLog.outDebug(GetMangosString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
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PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
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}
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return true;
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}
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bool ChatHandler::HandleSet32Bit(const char* args)
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{
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if(!*args)
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@ -4309,38 +4158,6 @@ bool ChatHandler::HandleSet32Bit(const char* args)
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return true;
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}
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bool ChatHandler::HandleDebugMod32Value(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* py = strtok(NULL, " ");
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if (!px || !py)
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return false;
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uint32 Opcode = (uint32)atoi(px);
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int Value = atoi(py);
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if(Opcode >= m_session->GetPlayer()->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount());
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return false;
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}
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sLog.outDebug(GetMangosString(LANG_CHANGE_32BIT), Opcode, Value);
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int CurrentValue = (int)m_session->GetPlayer( )->GetUInt32Value( Opcode );
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CurrentValue += Value;
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m_session->GetPlayer( )->SetUInt32Value( Opcode , (uint32)CurrentValue );
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PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue);
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return true;
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}
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bool ChatHandler::HandleTeleAddCommand(const char * args)
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{
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if(!*args)
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@ -336,7 +336,7 @@ bool ChatHandler::HandleDebugSendQuestPartyMsgCommand(const char* args)
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return true;
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}
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bool ChatHandler::HandleDebugGetLootRecipient(const char* /*args*/)
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bool ChatHandler::HandleDebugGetLootRecipientCommand(const char* /*args*/)
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{
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Creature* target = getSelectedCreature();
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if (!target)
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@ -353,7 +353,7 @@ bool ChatHandler::HandleDebugSendQuestInvalidMsgCommand(const char* args)
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return true;
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}
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bool ChatHandler::HandleDebugGetItemState(const char* args)
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bool ChatHandler::HandleDebugGetItemStateCommand(const char* args)
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{
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if (!*args)
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return false;
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@ -733,3 +733,186 @@ bool ChatHandler::HandleDebugSetAuraStateCommand(const char* args)
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unit->ModifyAuraState(AuraState(abs(state)),state > 0);
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return true;
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}
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bool ChatHandler::HandleDebugSetValueCommand(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* py = strtok(NULL, " ");
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char* pz = strtok(NULL, " ");
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if (!px || !py)
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return false;
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Unit* target = getSelectedUnit();
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if(!target)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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uint64 guid = target->GetGUID();
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uint32 Opcode = (uint32)atoi(px);
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if(Opcode >= target->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount());
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return false;
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}
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uint32 iValue;
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float fValue;
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bool isint32 = true;
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if(pz)
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isint32 = (bool)atoi(pz);
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if(isint32)
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{
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iValue = (uint32)atoi(py);
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sLog.outDebug(GetMangosString(LANG_SET_UINT), GUID_LOPART(guid), Opcode, iValue);
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target->SetUInt32Value( Opcode , iValue );
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PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode,iValue);
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}
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else
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{
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fValue = (float)atof(py);
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sLog.outDebug(GetMangosString(LANG_SET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
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target->SetFloatValue( Opcode , fValue );
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PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode,fValue);
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}
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return true;
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}
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bool ChatHandler::HandleDebugGetValueCommand(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* pz = strtok(NULL, " ");
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if (!px)
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return false;
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Unit* target = getSelectedUnit();
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if(!target)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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uint64 guid = target->GetGUID();
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uint32 Opcode = (uint32)atoi(px);
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if(Opcode >= target->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, GUID_LOPART(guid), target->GetValuesCount());
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return false;
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}
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uint32 iValue;
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float fValue;
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bool isint32 = true;
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if(pz)
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isint32 = (bool)atoi(pz);
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if(isint32)
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{
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iValue = target->GetUInt32Value( Opcode );
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sLog.outDebug(GetMangosString(LANG_GET_UINT), GUID_LOPART(guid), Opcode, iValue);
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PSendSysMessage(LANG_GET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
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}
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else
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{
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fValue = target->GetFloatValue( Opcode );
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sLog.outDebug(GetMangosString(LANG_GET_FLOAT), GUID_LOPART(guid), Opcode, fValue);
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PSendSysMessage(LANG_GET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
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}
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return true;
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}
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bool ChatHandler::HandleDebugMod32ValueCommand(const char* args)
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{
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if(!*args)
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return false;
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char* px = strtok((char*)args, " ");
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char* py = strtok(NULL, " ");
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if (!px || !py)
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return false;
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uint32 Opcode = (uint32)atoi(px);
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int Value = atoi(py);
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if(Opcode >= m_session->GetPlayer()->GetValuesCount())
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{
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PSendSysMessage(LANG_TOO_BIG_INDEX, Opcode, m_session->GetPlayer()->GetGUIDLow(), m_session->GetPlayer( )->GetValuesCount());
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return false;
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}
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sLog.outDebug(GetMangosString(LANG_CHANGE_32BIT), Opcode, Value);
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int CurrentValue = (int)m_session->GetPlayer( )->GetUInt32Value( Opcode );
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CurrentValue += Value;
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m_session->GetPlayer( )->SetUInt32Value( Opcode , (uint32)CurrentValue );
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PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode,CurrentValue);
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return true;
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}
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bool ChatHandler::HandleDebugUpdateCommand(const char* args)
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{
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if(!*args)
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return false;
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uint32 updateIndex;
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uint32 value;
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char* pUpdateIndex = strtok((char*)args, " ");
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Unit* chr = getSelectedUnit();
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if (chr == NULL)
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{
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SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
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SetSentErrorMessage(true);
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return false;
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}
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if(!pUpdateIndex)
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{
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return true;
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}
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updateIndex = atoi(pUpdateIndex);
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//check updateIndex
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if(chr->GetTypeId() == TYPEID_PLAYER)
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{
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if (updateIndex>=PLAYER_END) return true;
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}
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else
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{
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if (updateIndex>=UNIT_END) return true;
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}
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char* pvalue = strtok(NULL, " ");
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if (!pvalue)
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{
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value=chr->GetUInt32Value(updateIndex);
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PSendSysMessage(LANG_UPDATE, chr->GetGUIDLow(),updateIndex,value);
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return true;
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}
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value=atoi(pvalue);
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PSendSysMessage(LANG_UPDATE_CHANGE, chr->GetGUIDLow(),updateIndex,value);
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chr->SetUInt32Value(updateIndex,value);
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return true;
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}
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@ -1,4 +1,4 @@
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#ifndef __REVISION_NR_H__
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#define __REVISION_NR_H__
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#define REVISION_NR "8166"
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#define REVISION_NR "8167"
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#endif // __REVISION_NR_H__
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|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue