diff --git a/src/game/SpellMgr.cpp b/src/game/SpellMgr.cpp index 0aa46bb2b..45a42706b 100644 --- a/src/game/SpellMgr.cpp +++ b/src/game/SpellMgr.cpp @@ -2250,6 +2250,11 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons // Divine Sacrifice and Divine Guardian if (spellInfo_1->SpellIconID == 3837 && spellInfo_2->SpellIconID == 3837) return false; + + // Blood Corruption, Holy Vengeance, Righteous Vengeance + if ((spellInfo_1->SpellIconID == 2292 && spellInfo_2->SpellIconID == 3025) || + (spellInfo_2->SpellIconID == 2292 && spellInfo_1->SpellIconID == 3025)) + return false; } // Blessing of Sanctuary (multi-family check, some from 16 spell icon spells) diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h index de22f8db1..39594cc15 100644 --- a/src/shared/revision_nr.h +++ b/src/shared/revision_nr.h @@ -1,4 +1,4 @@ #ifndef __REVISION_NR_H__ #define __REVISION_NR_H__ - #define REVISION_NR "11497" + #define REVISION_NR "11498" #endif // __REVISION_NR_H__