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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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130
dep/include/g3dlite/G3D/stringutils.h
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dep/include/g3dlite/G3D/stringutils.h
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/**
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@file stringutils.h
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@maintainer Morgan McGuire, matrix@graphics3d.com
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@author 2000-09-09
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@edited 2002-11-30
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*/
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#ifndef G3D_STRINGUTILS_H
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#define G3D_STRINGUTILS_H
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#include "G3D/platform.h"
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#include "G3D/Array.h"
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#include <string>
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namespace G3D {
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extern const char* NEWLINE;
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/**
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Returns true if the test string begins with the pattern string.
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*/
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bool beginsWith(
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const std::string& test,
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const std::string& pattern);
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/**
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Returns true if the test string ends with the pattern string.
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*/
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bool endsWith(
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const std::string& test,
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const std::string& pattern);
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/**
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Produces a new string that is the input string
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wrapped at a certain number of columns (where
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the line is broken at the latest space before the
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column limit.) Platform specific NEWLINEs
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are inserted to wrap.
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*/
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std::string wordWrap(
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const std::string& input,
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int numCols);
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/**
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A comparison function for passing to Array::sort.
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*/
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int stringCompare(
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const std::string& s1,
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const std::string& s2);
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int stringPtrCompare(
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const std::string* s1,
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const std::string* s2);
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/**
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Returns a new string that is an uppercase version of x.
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*/
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std::string toUpper(
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const std::string& x);
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std::string toLower(
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const std::string& x);
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/**
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Splits x at each occurance of splitChar.
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*/
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G3D::Array<std::string> stringSplit(
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const std::string& x,
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char splitChar);
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/**
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joinChar is not inserted at the beginning or end, just in between
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elements.
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*/
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std::string stringJoin(
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const G3D::Array<std::string>& a,
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char joinChar);
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std::string stringJoin(
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const G3D::Array<std::string>& a,
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const std::string& joinStr);
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/**
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Strips whitespace from both ends of the string.
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*/
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std::string trimWhitespace(
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const std::string& s);
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/** These standard C functions are renamed for clarity/naming
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conventions and to return bool, not int.
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*/
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inline bool isWhiteSpace(const char c) {
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return isspace(c) != 0;
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}
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/** These standard C functions are renamed for clarity/naming
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conventions and to return bool, not int.
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*/
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inline bool isNewline(const char c) {
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return (c == '\n') || (c == '\r');
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}
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/** These standard C functions are renamed for clarity/naming
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conventions and to return bool, not int.
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*/
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inline bool isDigit(const char c) {
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return isdigit(c) != 0;
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}
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/** These standard C functions are renamed for clarity/naming
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conventions and to return bool, not int.
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*/
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inline bool isLetter(const char c) {
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return isalpha(c) != 0;
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}
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inline bool isSlash(const char c) {
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return (c == '\\') || (c == '/');
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}
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inline bool isQuote(const char c) {
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return (c == '\'') || (c == '\"');
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}
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}; // namespace
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#endif
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