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TheLuda 2008-10-14 00:29:20 +02:00
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/**
@file stringutils.h
@maintainer Morgan McGuire, matrix@graphics3d.com
@author 2000-09-09
@edited 2002-11-30
*/
#ifndef G3D_STRINGUTILS_H
#define G3D_STRINGUTILS_H
#include "G3D/platform.h"
#include "G3D/Array.h"
#include <string>
namespace G3D {
extern const char* NEWLINE;
/**
Returns true if the test string begins with the pattern string.
*/
bool beginsWith(
const std::string& test,
const std::string& pattern);
/**
Returns true if the test string ends with the pattern string.
*/
bool endsWith(
const std::string& test,
const std::string& pattern);
/**
Produces a new string that is the input string
wrapped at a certain number of columns (where
the line is broken at the latest space before the
column limit.) Platform specific NEWLINEs
are inserted to wrap.
*/
std::string wordWrap(
const std::string& input,
int numCols);
/**
A comparison function for passing to Array::sort.
*/
int stringCompare(
const std::string& s1,
const std::string& s2);
int stringPtrCompare(
const std::string* s1,
const std::string* s2);
/**
Returns a new string that is an uppercase version of x.
*/
std::string toUpper(
const std::string& x);
std::string toLower(
const std::string& x);
/**
Splits x at each occurance of splitChar.
*/
G3D::Array<std::string> stringSplit(
const std::string& x,
char splitChar);
/**
joinChar is not inserted at the beginning or end, just in between
elements.
*/
std::string stringJoin(
const G3D::Array<std::string>& a,
char joinChar);
std::string stringJoin(
const G3D::Array<std::string>& a,
const std::string& joinStr);
/**
Strips whitespace from both ends of the string.
*/
std::string trimWhitespace(
const std::string& s);
/** These standard C functions are renamed for clarity/naming
conventions and to return bool, not int.
*/
inline bool isWhiteSpace(const char c) {
return isspace(c) != 0;
}
/** These standard C functions are renamed for clarity/naming
conventions and to return bool, not int.
*/
inline bool isNewline(const char c) {
return (c == '\n') || (c == '\r');
}
/** These standard C functions are renamed for clarity/naming
conventions and to return bool, not int.
*/
inline bool isDigit(const char c) {
return isdigit(c) != 0;
}
/** These standard C functions are renamed for clarity/naming
conventions and to return bool, not int.
*/
inline bool isLetter(const char c) {
return isalpha(c) != 0;
}
inline bool isSlash(const char c) {
return (c == '\\') || (c == '/');
}
inline bool isQuote(const char c) {
return (c == '\'') || (c == '\"');
}
}; // namespace
#endif