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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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dep/include/sockets/Base64.h
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dep/include/sockets/Base64.h
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/** \file Base64.h
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** \date 2004-02-13
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2004-2007 Anders Hedstrom
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This library is made available under the terms of the GNU GPL.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email license@alhem.net.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SOCKETS_Base64_H
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#define _SOCKETS_Base64_H
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#include "sockets-config.h"
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#ifdef _MSC_VER
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#pragma warning(disable:4514)
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#endif
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#include <stdio.h>
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#include <string>
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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/** \defgroup util Utilities */
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/** Base64 encode/decode.
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\ingroup util */
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class Base64
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{
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public:
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Base64();
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void encode(FILE *, std::string& , bool add_crlf = true);
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void encode(const std::string&, std::string& , bool add_crlf = true);
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void encode(const char *, size_t, std::string& , bool add_crlf = true);
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void encode(const unsigned char *, size_t, std::string& , bool add_crlf = true);
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void decode(const std::string&, std::string& );
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void decode(const std::string&, unsigned char *, size_t&);
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size_t decode_length(const std::string& );
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private:
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Base64(const Base64& ) {}
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Base64& operator=(const Base64& ) { return *this; }
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static const char *bstr;
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static const char rstr[128];
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};
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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#endif // _SOCKETS_Base64_H
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