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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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dep/include/sockets/Ipv4Address.h
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dep/include/sockets/Ipv4Address.h
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/**
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** \file Ipv4Address.h
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** \date 2006-09-21
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2007 Anders Hedstrom
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SOCKETS_Ipv4Address_H
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#define _SOCKETS_Ipv4Address_H
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#include "sockets-config.h"
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#include "SocketAddress.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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/* Ipv4 address implementation.
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\ingroup basic */
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class Ipv4Address : public SocketAddress
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{
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public:
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/** Create empty Ipv4 address structure.
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\param port Port number */
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Ipv4Address(port_t port = 0);
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/** Create Ipv4 address structure.
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\param a Socket address in network byte order (as returned by Utility::u2ip)
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\param port Port number in host byte order */
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Ipv4Address(ipaddr_t a,port_t port);
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/** Create Ipv4 address structure.
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\param a Socket address in network byte order
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\param port Port number in host byte order */
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Ipv4Address(struct in_addr& a,port_t port);
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/** Create Ipv4 address structure.
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\param host Hostname to be resolved
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\param port Port number in host byte order */
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Ipv4Address(const std::string& host,port_t port);
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Ipv4Address(struct sockaddr_in&);
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~Ipv4Address();
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// SocketAddress implementation
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operator struct sockaddr *();
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operator socklen_t();
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bool operator==(SocketAddress&);
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void SetPort(port_t port);
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port_t GetPort();
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void SetAddress(struct sockaddr *sa);
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int GetFamily();
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bool IsValid();
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std::auto_ptr<SocketAddress> GetCopy();
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/** Convert address struct to text. */
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std::string Convert(bool include_port = false);
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std::string Reverse();
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/** Resolve hostname. */
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static bool Resolve(const std::string& hostname,struct in_addr& a);
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/** Reverse resolve (IP to hostname). */
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static bool Reverse(struct in_addr& a,std::string& name);
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/** Convert address struct to text. */
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static std::string Convert(struct in_addr& a);
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private:
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Ipv4Address(const Ipv4Address& ) {} // copy constructor
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Ipv4Address& operator=(const Ipv4Address& ) { return *this; } // assignment operator
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struct sockaddr_in m_addr;
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bool m_valid;
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};
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#ifdef SOCKETS_NAMESPACE
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} // namespace SOCKETS_NAMESPACE {
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#endif
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#endif // _SOCKETS_Ipv4Address_H
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