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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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166
dep/src/sockets/Thread.cpp
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166
dep/src/sockets/Thread.cpp
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/** \file Thread.cpp
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** \date 2004-10-30
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** \author grymse@alhem.net
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**/
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/*
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Copyright (C) 2004-2007 Anders Hedstrom
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This library is made available under the terms of the GNU GPL.
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If you would like to use this library in a closed-source application,
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a separate license agreement is available. For information about
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the closed-source license agreement for the C++ sockets library,
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please visit http://www.alhem.net/Sockets/license.html and/or
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email license@alhem.net.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <stdio.h>
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#ifdef _WIN32
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#include <process.h>
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#include "socket_include.h"
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#else
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#include <unistd.h>
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#endif
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#include "Thread.h"
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#ifdef SOCKETS_NAMESPACE
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namespace SOCKETS_NAMESPACE {
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#endif
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Thread::Thread(bool release)
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:m_thread(0)
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,m_running(true)
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,m_release(false)
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,m_b_delete_on_exit(false)
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,m_b_destructor(false)
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{
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#ifdef _WIN32
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// m_thread = ::CreateThread(NULL, 0, StartThread, this, 0, &m_dwThreadId);
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m_thread = (HANDLE)_beginthreadex(NULL, 0, &StartThread, this, 0, &m_dwThreadId);
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#else
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pthread_attr_t attr;
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pthread_attr_init(&attr);
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pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
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if (pthread_create(&m_thread,&attr, StartThread,this) == -1)
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{
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perror("Thread: create failed");
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SetRunning(false);
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}
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// pthread_attr_destroy(&attr);
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#endif
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m_release = release;
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}
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Thread::~Thread()
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{
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m_b_destructor = true;
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if (m_running)
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{
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SetRelease(true);
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SetRunning(false);
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#ifdef _WIN32
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Sleep(1000);
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#else
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sleep(1);
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#endif
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}
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#ifdef _WIN32
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if (m_thread)
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::CloseHandle(m_thread);
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#endif
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}
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threadfunc_t STDPREFIX Thread::StartThread(threadparam_t zz)
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{
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Thread *p = (Thread *)zz;
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while (p -> m_running && !p -> m_release)
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{
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#ifdef _WIN32
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Sleep(1000);
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#else
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sleep(1);
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#endif
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}
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if (p -> m_running)
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{
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p -> Run();
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}
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p -> SetRunning(false); // if return
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if (p -> DeleteOnExit() && !p -> IsDestructor())
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{
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delete p;
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}
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#ifdef _WIN32
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_endthreadex(0);
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#endif
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return (threadfunc_t)NULL;
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}
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bool Thread::IsRunning()
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{
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return m_running;
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}
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void Thread::SetRunning(bool x)
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{
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m_running = x;
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}
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bool Thread::IsReleased()
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{
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return m_release;
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}
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void Thread::SetRelease(bool x)
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{
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m_release = x;
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}
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bool Thread::DeleteOnExit()
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{
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return m_b_delete_on_exit;
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}
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void Thread::SetDeleteOnExit(bool x)
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{
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m_b_delete_on_exit = x;
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}
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bool Thread::IsDestructor()
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{
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return m_b_destructor;
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}
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#ifdef SOCKETS_NAMESPACE
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}
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#endif
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