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TheLuda 2008-10-14 00:29:20 +02:00
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/** \file Thread.cpp
** \date 2004-10-30
** \author grymse@alhem.net
**/
/*
Copyright (C) 2004-2007 Anders Hedstrom
This library is made available under the terms of the GNU GPL.
If you would like to use this library in a closed-source application,
a separate license agreement is available. For information about
the closed-source license agreement for the C++ sockets library,
please visit http://www.alhem.net/Sockets/license.html and/or
email license@alhem.net.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include <stdio.h>
#ifdef _WIN32
#include <process.h>
#include "socket_include.h"
#else
#include <unistd.h>
#endif
#include "Thread.h"
#ifdef SOCKETS_NAMESPACE
namespace SOCKETS_NAMESPACE {
#endif
Thread::Thread(bool release)
:m_thread(0)
,m_running(true)
,m_release(false)
,m_b_delete_on_exit(false)
,m_b_destructor(false)
{
#ifdef _WIN32
// m_thread = ::CreateThread(NULL, 0, StartThread, this, 0, &m_dwThreadId);
m_thread = (HANDLE)_beginthreadex(NULL, 0, &StartThread, this, 0, &m_dwThreadId);
#else
pthread_attr_t attr;
pthread_attr_init(&attr);
pthread_attr_setdetachstate(&attr,PTHREAD_CREATE_DETACHED);
if (pthread_create(&m_thread,&attr, StartThread,this) == -1)
{
perror("Thread: create failed");
SetRunning(false);
}
// pthread_attr_destroy(&attr);
#endif
m_release = release;
}
Thread::~Thread()
{
m_b_destructor = true;
if (m_running)
{
SetRelease(true);
SetRunning(false);
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
#ifdef _WIN32
if (m_thread)
::CloseHandle(m_thread);
#endif
}
threadfunc_t STDPREFIX Thread::StartThread(threadparam_t zz)
{
Thread *p = (Thread *)zz;
while (p -> m_running && !p -> m_release)
{
#ifdef _WIN32
Sleep(1000);
#else
sleep(1);
#endif
}
if (p -> m_running)
{
p -> Run();
}
p -> SetRunning(false); // if return
if (p -> DeleteOnExit() && !p -> IsDestructor())
{
delete p;
}
#ifdef _WIN32
_endthreadex(0);
#endif
return (threadfunc_t)NULL;
}
bool Thread::IsRunning()
{
return m_running;
}
void Thread::SetRunning(bool x)
{
m_running = x;
}
bool Thread::IsReleased()
{
return m_release;
}
void Thread::SetRelease(bool x)
{
m_release = x;
}
bool Thread::DeleteOnExit()
{
return m_b_delete_on_exit;
}
void Thread::SetDeleteOnExit(bool x)
{
m_b_delete_on_exit = x;
}
bool Thread::IsDestructor()
{
return m_b_destructor;
}
#ifdef SOCKETS_NAMESPACE
}
#endif