mirror of
https://github.com/mangosfour/server.git
synced 2025-12-23 16:37:03 +00:00
Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
This commit is contained in:
parent
d767495d5b
commit
800ee76535
3322 changed files with 903437 additions and 0 deletions
76
src/framework/GameSystem/GridLoader.h
Normal file
76
src/framework/GameSystem/GridLoader.h
Normal file
|
|
@ -0,0 +1,76 @@
|
|||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef MANGOS_GRIDLOADER_H
|
||||
#define MANGOS_GRIDLOADER_H
|
||||
|
||||
/**
|
||||
@class GridLoader
|
||||
The GridLoader is working in conjuction with the Grid and responsible
|
||||
for loading and unloading object-types (one or more) when objects
|
||||
enters a grid. Unloading is scheduled and might be canceled if
|
||||
an interested object re-enters. GridLoader does not do the actuall
|
||||
loading and unloading but implements as a template pattern that
|
||||
delicate its loading and unloading for the actualy loader and unloader.
|
||||
GridLoader manages the grid (both local and remote).
|
||||
*/
|
||||
|
||||
#include "Platform/Define.h"
|
||||
#include "Grid.h"
|
||||
#include "TypeContainerVisitor.h"
|
||||
|
||||
template
|
||||
<
|
||||
class ACTIVE_OBJECT,
|
||||
class WORLD_OBJECT_TYPES,
|
||||
class GRID_OBJECT_TYPES
|
||||
>
|
||||
class MANGOS_DLL_DECL GridLoader
|
||||
{
|
||||
public:
|
||||
|
||||
/** Loads the grid
|
||||
*/
|
||||
template<class LOADER>
|
||||
void Load(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, LOADER &loader)
|
||||
{
|
||||
grid.LockGrid();
|
||||
loader.Load(grid);
|
||||
grid.UnlockGrid();
|
||||
}
|
||||
|
||||
/** Stop the grid
|
||||
*/
|
||||
template<class STOPER>
|
||||
void Stop(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, STOPER &stoper)
|
||||
{
|
||||
grid.LockGrid();
|
||||
stoper.Stop(grid);
|
||||
grid.UnlockGrid();
|
||||
}
|
||||
/** Unloads the grid
|
||||
*/
|
||||
template<class UNLOADER>
|
||||
void Unload(Grid<ACTIVE_OBJECT,WORLD_OBJECT_TYPES, GRID_OBJECT_TYPES> &grid, UNLOADER &unloader)
|
||||
{
|
||||
grid.LockGrid();
|
||||
unloader.Unload(grid);
|
||||
grid.UnlockGrid();
|
||||
}
|
||||
};
|
||||
#endif
|
||||
Loading…
Add table
Add a link
Reference in a new issue