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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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src/framework/GameSystem/GridReference.h
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52
src/framework/GameSystem/GridReference.h
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef _GRIDREFERENCE_H
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#define _GRIDREFERENCE_H
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#include "Utilities/LinkedReference/Reference.h"
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template<class OBJECT>
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class GridRefManager;
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template<class OBJECT>
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class MANGOS_DLL_SPEC GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
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{
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protected:
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void targetObjectBuildLink()
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{
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// called from link()
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this->getTarget()->insertFirst(this);
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this->getTarget()->incSize();
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}
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void targetObjectDestroyLink()
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{
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// called from unlink()
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if(this->isValid()) this->getTarget()->decSize();
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}
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void sourceObjectDestroyLink()
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{
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// called from invalidate()
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this->getTarget()->decSize();
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}
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public:
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GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
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~GridReference() { this->unlink(); }
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GridReference *next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
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};
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#endif
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