This commit is contained in:
TheLuda 2008-10-14 00:29:20 +02:00
parent d767495d5b
commit 800ee76535
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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_BYTECONVERTER_H
#define MANGOS_BYTECONVERTER_H
/** ByteConverter reverse your byte order. This is use
for cross platform where they have different endians.
*/
#include<Platform/Define.h>
#include<algorithm>
namespace ByteConverter
{
template<size_t T>
inline void convert(char *val)
{
std::swap(*val, *(val + T - 1));
convert<T - 2>(val + 1);
}
template<> inline void convert<0>(char *) {}
template<> inline void convert<1>(char *) {} // ignore central byte
template<typename T> inline void apply(T *val)
{
convert<sizeof(T)>((char *)(val));
}
}
#if MANGOS_ENDIAN == MANGOS_BIGENDIAN
template<typename T> inline void EndianConvert(T& val) { ByteConverter::apply<T>(&val); }
#else
template<typename T> inline void EndianConvert(T&) { }
#endif
template<typename T> inline void EndianConvert(T*) { }
inline void EndianConvert(uint8&) { }
inline void EndianConvert( int8&) { }
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_CALLBACK_H
#define MANGOS_CALLBACK_H
/// ------------ BASE CLASSES ------------
namespace MaNGOS
{
template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
class _Callback
{
protected:
typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
Class *m_object;
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
ParamType3 m_param3;
ParamType4 m_param4;
void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3, m_param4); }
public:
_Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
: m_object(object), m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
_Callback(_Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
: m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
};
template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
class _Callback < Class, ParamType1, ParamType2, ParamType3 >
{
protected:
typedef void (Class::*Method)(ParamType1, ParamType2, ParamType3);
Class *m_object;
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
ParamType3 m_param3;
void _Execute() { (m_object->*m_method)(m_param1, m_param2, m_param3); }
public:
_Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
: m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
_Callback(_Callback < Class, ParamType1, ParamType2, ParamType3 > const& cb)
: m_object(cb.object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
};
template < class Class, typename ParamType1, typename ParamType2 >
class _Callback < Class, ParamType1, ParamType2 >
{
protected:
typedef void (Class::*Method)(ParamType1, ParamType2);
Class *m_object;
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
void _Execute() { (m_object->*m_method)(m_param1, m_param2); }
public:
_Callback(Class *object, Method method, ParamType1 param1, ParamType2 param2)
: m_object(object), m_method(method), m_param1(param1), m_param2(param2) {}
_Callback(_Callback < Class, ParamType1, ParamType2 > const& cb)
: m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
};
template < class Class, typename ParamType1 >
class _Callback < Class, ParamType1 >
{
protected:
typedef void (Class::*Method)(ParamType1);
Class *m_object;
Method m_method;
ParamType1 m_param1;
void _Execute() { (m_object->*m_method)(m_param1); }
public:
_Callback(Class *object, Method method, ParamType1 param1)
: m_object(object), m_method(method), m_param1(param1) {}
_Callback(_Callback < Class, ParamType1 > const& cb)
: m_object(cb.m_object), m_method(cb.m_method), m_param1(cb.m_param1) {}
};
template < class Class >
class _Callback < Class >
{
protected:
typedef void (Class::*Method)();
Class *m_object;
Method m_method;
void _Execute() { (m_object->*m_method)(); }
public:
_Callback(Class *object, Method method)
: m_object(object), m_method(method) {}
_Callback(_Callback < Class > const& cb)
: m_object(cb.m_object), m_method(cb.m_method) {}
};
/// ---- Statics ----
template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
class _SCallback
{
protected:
typedef void (*Method)(ParamType1, ParamType2, ParamType3, ParamType4);
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
ParamType3 m_param3;
ParamType4 m_param4;
void _Execute() { (*m_method)(m_param1, m_param2, m_param3, m_param4); }
public:
_SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
: m_method(method), m_param1(param1), m_param2(param2), m_param3(param3), m_param4(param4) {}
_SCallback(_SCallback < ParamType1, ParamType2, ParamType3, ParamType4> const& cb)
: m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3), m_param4(cb.m_param4) {}
};
template < typename ParamType1, typename ParamType2, typename ParamType3 >
class _SCallback < ParamType1, ParamType2, ParamType3 >
{
protected:
typedef void (*Method)(ParamType1, ParamType2, ParamType3);
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
ParamType3 m_param3;
void _Execute() { (*m_method)(m_param1, m_param2, m_param3); }
public:
_SCallback(Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
: m_method(method), m_param1(param1), m_param2(param2) {}
_SCallback(_SCallback < ParamType1, ParamType2, ParamType3 > const& cb)
: m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2), m_param3(cb.m_param3) {}
};
template < typename ParamType1, typename ParamType2 >
class _SCallback < ParamType1, ParamType2 >
{
protected:
typedef void (*Method)(ParamType1, ParamType2);
Method m_method;
ParamType1 m_param1;
ParamType2 m_param2;
void _Execute() { (*m_method)(m_param1, m_param2); }
public:
_SCallback(Method method, ParamType1 param1, ParamType2 param2)
: m_method(method), m_param1(param1), m_param2(param2) {}
_SCallback(_SCallback < ParamType1, ParamType2 > const& cb)
: m_method(cb.m_method), m_param1(cb.m_param1), m_param2(cb.m_param2) {}
};
template < typename ParamType1 >
class _SCallback < ParamType1 >
{
protected:
typedef void (*Method)(ParamType1);
Method m_method;
ParamType1 m_param1;
void _Execute() { (*m_method)(m_param1); }
public:
_SCallback(Method method, ParamType1 param1)
: m_method(method), m_param1(param1) {}
_SCallback(_SCallback < ParamType1 > const& cb)
: m_method(cb.m_method), m_param1(cb.m_param1) {}
};
template < >
class _SCallback < >
{
protected:
typedef void (*Method)();
Method m_method;
void _Execute() { (*m_method)(); }
public:
_SCallback(Method method)
: m_method(method) {}
_SCallback(_SCallback <> const& cb)
: m_method(cb.m_method) {}
};
}
/// --------- GENERIC CALLBACKS ----------
namespace MaNGOS
{
class ICallback
{
public:
virtual void Execute() = 0;
virtual ~ICallback() {}
};
template < class CB >
class _ICallback : public CB, public ICallback
{
public:
_ICallback(CB const& cb) : CB(cb) {}
void Execute() { CB::_Execute(); }
};
template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void, typename ParamType4 = void >
class Callback :
public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > >
{
private:
typedef _Callback < Class, ParamType1, ParamType2, ParamType3, ParamType4 > C4;
public:
Callback(Class *object, typename C4::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3, ParamType4 param4)
: _ICallback< C4 >(C4(object, method, param1, param2, param3, param4)) {}
};
template < class Class, typename ParamType1, typename ParamType2, typename ParamType3 >
class Callback < Class, ParamType1, ParamType2, ParamType3 > :
public _ICallback< _Callback < Class, ParamType1, ParamType2, ParamType3 > >
{
private:
typedef _Callback < Class, ParamType1, ParamType2, ParamType3 > C3;
public:
Callback(Class *object, typename C3::Method method, ParamType1 param1, ParamType2 param2, ParamType3 param3)
: _ICallback< C3 >(C3(object, method, param1, param2, param3)) {}
};
template < class Class, typename ParamType1, typename ParamType2 >
class Callback < Class, ParamType1, ParamType2 > :
public _ICallback< _Callback < Class, ParamType1, ParamType2 > >
{
private:
typedef _Callback < Class, ParamType1, ParamType2 > C2;
public:
Callback(Class *object, typename C2::Method method, ParamType1 param1, ParamType2 param2)
: _ICallback< C2 >(C2(object, method, param1, param2)) {}
};
template < class Class, typename ParamType1 >
class Callback < Class, ParamType1 > :
public _ICallback< _Callback < Class, ParamType1 > >
{
private:
typedef _Callback < Class, ParamType1 > C1;
public:
Callback(Class *object, typename C1::Method method, ParamType1 param1)
: _ICallback< C1 >(C1(object, method, param1)) {}
};
template < class Class >
class Callback < Class > : public _ICallback< _Callback < Class > >
{
private:
typedef _Callback < Class > C0;
public:
Callback(Class *object, typename C0::Method method)
: _ICallback< C0 >(C0(object, method)) {}
};
}
/// ---------- QUERY CALLBACKS -----------
class QueryResult;
namespace MaNGOS
{
class IQueryCallback
{
public:
virtual void Execute() = 0;
virtual ~IQueryCallback() {}
virtual void SetResult(QueryResult* result) = 0;
virtual QueryResult* GetResult() = 0;
};
template < class CB >
class _IQueryCallback : public CB, public IQueryCallback
{
public:
_IQueryCallback(CB const& cb) : CB(cb) {}
void Execute() { CB::_Execute(); }
void SetResult(QueryResult* result) { CB::m_param1 = result; }
QueryResult* GetResult() { return CB::m_param1; }
};
template < class Class, typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
class QueryCallback :
public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1, ParamType2, ParamType3 > >
{
private:
typedef _Callback < Class, QueryResult*, ParamType1, ParamType2, ParamType3 > QC3;
public:
QueryCallback(Class *object, typename QC3::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
: _IQueryCallback< QC3 >(QC3(object, method, result, param1, param2, param3)) {}
};
template < class Class, typename ParamType1, typename ParamType2 >
class QueryCallback < Class, ParamType1, ParamType2 > :
public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1, ParamType2 > >
{
private:
typedef _Callback < Class, QueryResult*, ParamType1, ParamType2 > QC2;
public:
QueryCallback(Class *object, typename QC2::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2)
: _IQueryCallback< QC2 >(QC2(object, method, result, param1, param2)) {}
};
template < class Class, typename ParamType1 >
class QueryCallback < Class, ParamType1 > :
public _IQueryCallback< _Callback < Class, QueryResult*, ParamType1 > >
{
private:
typedef _Callback < Class, QueryResult*, ParamType1 > QC1;
public:
QueryCallback(Class *object, typename QC1::Method method, QueryResult* result, ParamType1 param1)
: _IQueryCallback< QC1 >(QC1(object, method, result, param1)) {}
};
template < class Class >
class QueryCallback < Class > : public _IQueryCallback< _Callback < Class, QueryResult* > >
{
private:
typedef _Callback < Class, QueryResult* > QC0;
public:
QueryCallback(Class *object, typename QC0::Method method, QueryResult* result)
: _IQueryCallback< QC0 >(QC0(object, method, result)) {}
};
/// ---- Statics ----
template < typename ParamType1 = void, typename ParamType2 = void, typename ParamType3 = void >
class SQueryCallback :
public _IQueryCallback< _SCallback < QueryResult*, ParamType1, ParamType2, ParamType3 > >
{
private:
typedef _SCallback < QueryResult*, ParamType1, ParamType2, ParamType3 > QC3;
public:
SQueryCallback(typename QC3::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2, ParamType3 param3)
: _IQueryCallback< QC3 >(QC3(method, result, param1, param2, param3)) {}
};
template < typename ParamType1, typename ParamType2 >
class SQueryCallback < ParamType1, ParamType2 > :
public _IQueryCallback< _SCallback < QueryResult*, ParamType1, ParamType2 > >
{
private:
typedef _SCallback < QueryResult*, ParamType1, ParamType2 > QC2;
public:
SQueryCallback(typename QC2::Method method, QueryResult* result, ParamType1 param1, ParamType2 param2)
: _IQueryCallback< QC2 >(QC2(method, result, param1, param2)) {}
};
template < typename ParamType1 >
class SQueryCallback < ParamType1 > :
public _IQueryCallback< _SCallback < QueryResult*, ParamType1 > >
{
private:
typedef _SCallback < QueryResult*, ParamType1 > QC1;
public:
SQueryCallback(typename QC1::Method method, QueryResult* result, ParamType1 param1)
: _IQueryCallback< QC1 >(QC1(method, result, param1)) {}
};
template < >
class SQueryCallback < > : public _IQueryCallback< _SCallback < QueryResult* > >
{
private:
typedef _SCallback < QueryResult* > QC0;
public:
SQueryCallback(QC0::Method method, QueryResult* result)
: _IQueryCallback< QC0 >(QC0(method, result)) {}
};
}
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_REFERENCE_H
#define MANGOS_REFERENCE_H
/**
* Referencer<T>
* Referencer is an object that holds a reference holder that hold a reference
* counted object. When an object's reference count drop to zero, it removes
* the object. This is a non intrusive mechanism and any object at any point
* in time can be referenced. When and object is reference counted, do not
* pass the object directly to other methods but rather, pass its
* reference around. Objects can be reference counted in both single threaded
* model and multi-threaded model
*/
#include <stdexcept>
#include "Platform/Define.h"
#include "Policies/ThreadingModel.h"
#include "ReferenceHolder.h"
template
<
typename T,
class THREADING_MODEL = MaNGOS::SingleThreaded<T>
>
class MANGOS_DLL_DECL Referencer
{
typedef typename THREADING_MODEL::Lock Lock;
typedef ReferenceHolder<T, THREADING_MODEL> ReferenceeHolder;
public:
/// Constructs a referencer.
Referencer(T *ref = NULL);
/// Copy constructor
Referencer(const Referencer &obj) : i_holder(NULL) { *this = obj; }
/// Destructor
~Referencer();
/// Referencee accessor
T* referencee(void) { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
const T* referencee(void) const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
//T& referencee(void){ return _referencee(); }
//const T& referencee(void) const { return const_cast<Referencer *>(this)->_referencee(); }
operator T&(void) { return _referencee(); }
operator const T&(void) const { return *const_cast<Referencer *>(this)->_referencee(); }
/// cast operators
T* operator*() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
T const * operator*() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
/// overload operators
T* operator->() { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
const T * operator->() const { return (i_holder == NULL ? NULL : i_holder->i_referencee); }
/// operator =
Referencer& operator=(const Referencer &obj);
Referencer& operator=(T *);
/// returns true if i_referencee is null
bool isNull(void) const { return i_holder == NULL; }
private:
T& _referencee(void)
{
if( i_holder == NULL )
throw std::runtime_error("Invalid access to null pointer");
return *i_holder->i_referencee;
}
void deReference(ReferenceeHolder *);
void addReference(ReferenceeHolder *);
// private data
ReferenceeHolder *i_holder;
};
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_REFERENCEHOLDER_H
#define MANGOS_REFERENCEHOLDER_H
/** ReferenceHolder holds the actualy referenced obejct as well the refence
count. The ReferenecHolder implements as a policy base object and
will decided by the Reference class to be consnsitent.
*/
template
<
typename T,
class THREADING_MODEL
>
struct ReferenceHolder : public THREADING_MODEL
{
explicit ReferenceHolder(T *ref) : i_referencee(ref), i_referenceCount(0) {}
T *i_referencee;
unsigned int i_referenceCount;
typedef typename THREADING_MODEL::Lock Lock;
};
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_REFERENCEIMPL_H
#define MANGOS_REFERENCEIMPL_H
#include "Reference.h"
template
<
typename T,
class THREADING_MODEL
>
Referencer<T, THREADING_MODEL>::Referencer(T *ref)
: i_holder(NULL)
{
if( ref != NULL )
{
i_holder = new ReferenceeHolder(ref);
++i_holder->i_referenceCount;
}
}
template
<
typename T,
class THREADING_MODEL
>
Referencer<T, THREADING_MODEL>::~Referencer()
{
if( i_holder != NULL )
deReference(i_holder);
i_holder = NULL;
}
template
<
typename T,
class THREADING_MODEL
>
Referencer<T, THREADING_MODEL>&
Referencer<T, THREADING_MODEL>::operator=(const Referencer<T, THREADING_MODEL> &obj)
{
if( i_holder != NULL )
deReference(i_holder);
if( obj.i_holder != NULL )
addReference(obj.i_holder);
i_holder = obj.i_holder;
return *this;
}
template
<
typename T,
class THREADING_MODEL
>
Referencer<T, THREADING_MODEL>&
Referencer<T, THREADING_MODEL>::operator=(T *ref)
{
if( i_holder != NULL )
deReference(i_holder);
i_holder = NULL;
if( ref != NULL )
{
i_holder = new ReferenceeHolder(ref);
++i_holder->i_referenceCount;
}
return *this;
}
template
<
typename T,
class THREADING_MODEL
>
void
Referencer<T, THREADING_MODEL>::deReference(ReferenceHolder<T, THREADING_MODEL> *holder)
{
assert( holder != NULL && holder->i_referenceCount > 0);
bool delete_object = false;
{
// The guard is within the scope due to the guard
// must release earlier than expected.
Lock guard(*holder);
Guard(&guard);
--holder->i_referenceCount;
if( holder->i_referenceCount == 0 )
delete_object = true;
}
if( delete_object )
{
delete holder->i_referencee;
delete holder;
}
}
template
<
typename T,
class THREADING_MODEL
>
void
Referencer<T, THREADING_MODEL>::addReference(ReferenceHolder<T, THREADING_MODEL> *holder)
{
assert( i_holder != NULL );
Lock guard(*holder);
Guard(&guard);
++holder->i_referenceCount;
}
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "EventProcessor.h"
EventProcessor::EventProcessor()
{
m_time = 0;
m_aborting = false;
}
EventProcessor::~EventProcessor()
{
KillAllEvents();
}
void EventProcessor::Update(uint32 p_time)
{
// update time
m_time += p_time;
// main event loop
EventList::iterator i;
while (((i = m_events.begin()) != m_events.end()) && i->first <= m_time)
{
// get and remove event from queue
BasicEvent* Event = i->second;
m_events.erase(i);
if (!Event->to_Abort)
{
if (Event->Execute(m_time, p_time))
{
// completely destroy event if it is not re-added
delete Event;
}
}
else
{
Event->Abort(m_time);
delete Event;
}
}
}
void EventProcessor::KillAllEvents()
{
// prevent event insertions
m_aborting = true;
// first, abort all existing events
for (EventList::iterator i = m_events.begin(); i != m_events.end(); ++i)
{
i->second->to_Abort = true;
i->second->Abort(m_time);
delete i->second;
}
// clear event list
m_events.clear();
}
void EventProcessor::AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime)
{
if (set_addtime) Event->m_addTime = m_time;
Event->m_execTime = e_time;
m_events.insert(std::pair<uint64, BasicEvent*>(e_time, Event));
}
uint64 EventProcessor::CalculateTime(uint64 t_offset)
{
return(m_time + t_offset);
}

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __EVENTPROCESSOR_H
#define __EVENTPROCESSOR_H
#include "Platform/Define.h"
#include<map>
// Note. All times are in milliseconds here.
class BasicEvent
{
public:
BasicEvent() { to_Abort = false; }
virtual ~BasicEvent() // override destructor to perform some actions on event removal
{
};
// this method executes when the event is triggered
// return false if event does not want to be deleted
// e_time is execution time, p_time is update interval
virtual bool Execute(uint64 /*e_time*/, uint32 /*p_time*/) { return true; }
virtual void Abort(uint64 /*e_time*/) {} // this method executes when the event is aborted
bool to_Abort; // set by externals when the event is aborted, aborted events don't execute
// and get Abort call when deleted
// these can be used for time offset control
uint64 m_addTime; // time when the event was added to queue, filled by event handler
uint64 m_execTime; // planned time of next execution, filled by event handler
};
typedef std::multimap<uint64, BasicEvent*> EventList;
class EventProcessor
{
public:
EventProcessor();
~EventProcessor();
void Update(uint32 p_time);
void KillAllEvents();
void AddEvent(BasicEvent* Event, uint64 e_time, bool set_addtime = true);
uint64 CalculateTime(uint64 t_offset);
protected:
uint64 m_time;
EventList m_events;
bool m_aborting;
};
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_HASHMAP_H
#define MANGOS_HASHMAP_H
#include "Platform/CompilerDefs.h"
#include "Platform/Define.h"
#if COMPILER == COMPILER_INTEL
#include <ext/hash_map>
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
#include <ext/hash_map>
#else
#include <hash_map>
#endif
#ifdef _STLPORT_VERSION
#define HM_NAMESPACE std
using std::hash_map;
#elif COMPILER == COMPILER_MICROSOFT && _MSC_VER >= 1300
#define HM_NAMESPACE stdext
using stdext::hash_map;
#elif COMPILER == COMPILER_INTEL
#define HM_NAMESPACE std
using std::hash_map;
#elif COMPILER == COMPILER_GNU && __GNUC__ >= 3
#define HM_NAMESPACE __gnu_cxx
using __gnu_cxx::hash_map;
namespace __gnu_cxx
{
template<> struct hash<unsigned long long>
{
size_t operator()(const unsigned long long &__x) const { return (size_t)__x; }
};
template<typename T> struct hash<T *>
{
size_t operator()(T * const &__x) const { return (size_t)__x; }
};
};
#else
#define HM_NAMESPACE std
using std::hash_map;
#endif
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _LINKEDLIST
#define _LINKEDLIST
#include "Common.h"
//============================================
class LinkedListHead;
class LinkedListElement
{
private:
friend class LinkedListHead;
LinkedListElement* iNext;
LinkedListElement* iPrev;
public:
LinkedListElement() { iNext = NULL; iPrev = NULL; }
~LinkedListElement() { delink(); }
bool hasNext() const { return(iNext->iNext != NULL); }
bool hasPrev() const { return(iPrev->iPrev != NULL); }
bool isInList() const { return(iNext != NULL && iPrev != NULL); }
LinkedListElement * next() { return hasNext() ? iNext : NULL; }
LinkedListElement const* next() const { return hasNext() ? iNext : NULL; }
LinkedListElement * prev() { return hasPrev() ? iPrev : NULL; }
LinkedListElement const* prev() const { return hasPrev() ? iPrev : NULL; }
void delink()
{
if(isInList())
{
iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL;
}
}
void insertBefore(LinkedListElement* pElem)
{
pElem->iNext = this;
pElem->iPrev = iPrev;
iPrev->iNext = pElem;
iPrev = pElem;
}
void insertAfter(LinkedListElement* pElem)
{
pElem->iPrev = this;
pElem->iNext = iNext;
iNext->iPrev = pElem;
iNext = pElem;
}
};
//============================================
class LinkedListHead
{
private:
LinkedListElement iFirst;
LinkedListElement iLast;
uint32 iSize;
public:
LinkedListHead()
{
// create empty list
iFirst.iNext = &iLast;
iLast.iPrev = &iFirst;
iSize = 0;
}
bool isEmpty() const { return(!iFirst.iNext->isInList()); }
LinkedListElement * getFirst() { return(isEmpty() ? NULL : iFirst.iNext); }
LinkedListElement const* getFirst() const { return(isEmpty() ? NULL : iFirst.iNext); }
LinkedListElement * getLast() { return(isEmpty() ? NULL : iLast.iPrev); }
LinkedListElement const* getLast() const { return(isEmpty() ? NULL : iLast.iPrev); }
void insertFirst(LinkedListElement* pElem)
{
iFirst.insertAfter(pElem);
}
void insertLast(LinkedListElement* pElem)
{
iLast.insertBefore(pElem);
}
uint32 getSize() const
{
if(!iSize)
{
uint32 result = 0;
LinkedListElement const* e = getFirst();
while(e)
{
++result;
e = e->next();
}
return result;
}
else
return iSize;
}
void incSize() { ++iSize; }
void decSize() { --iSize; }
template<class _Ty>
class Iterator
{
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef _Ty value_type;
typedef ptrdiff_t difference_type;
typedef ptrdiff_t distance_type;
typedef _Ty* pointer;
typedef _Ty& reference;
Iterator() : _Ptr(0)
{ // construct with null node pointer
}
Iterator(pointer _Pnode) : _Ptr(_Pnode)
{ // construct with node pointer _Pnode
}
reference operator*()
{ // return designated value
return *_Ptr;
}
pointer operator->()
{ // return pointer to class object
return _Ptr;
}
Iterator& operator++()
{ // preincrement
_Ptr = _Ptr->next();
return (*this);
}
Iterator operator++(int)
{ // postincrement
iterator _Tmp = *this;
++*this;
return (_Tmp);
}
Iterator& operator--()
{ // predecrement
_Ptr = _Ptr->prev();
return (*this);
}
Iterator operator--(int)
{ // postdecrement
iterator _Tmp = *this;
--*this;
return (_Tmp);
}
bool operator==(Iterator const &_Right) const
{ // test for iterator equality
return (_Ptr == _Right._Ptr);
}
bool operator!=(Iterator const &_Right) const
{ // test for iterator inequality
return (!(*this == _Right));
}
bool operator==(pointer const &_Right) const
{ // test for pointer equality
return (_Ptr != _Right);
}
bool operator!=(pointer const &_Right) const
{ // test for pointer equality
return (!(*this == _Right));
}
pointer _Mynode()
{ // return node pointer
return (_Ptr);
}
protected:
pointer _Ptr; // pointer to node
};
typedef Iterator<LinkedListElement> iterator;
};
//============================================
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _REFMANAGER_H
#define _REFMANAGER_H
//=====================================================
#include "Utilities/LinkedList.h"
#include "Utilities/LinkedReference/Reference.h"
template <class TO, class FROM> class RefManager : public LinkedListHead
{
public:
typedef LinkedListHead::Iterator< Reference<TO, FROM> > iterator;
RefManager() { }
virtual ~RefManager() { clearReferences(); }
Reference<TO, FROM>* getFirst() { return ((Reference<TO, FROM>*) LinkedListHead::getFirst()); }
Reference<TO, FROM>* getLast() { return ((Reference<TO, FROM>*) LinkedListHead::getLast()); }
iterator begin() { return iterator(getFirst()); }
iterator end() { return iterator(NULL); }
iterator rbegin() { return iterator(getLast()); }
iterator rend() { return iterator(NULL); }
void clearReferences()
{
LinkedListElement* ref;
while((ref = getFirst()) != NULL)
{
((Reference<TO, FROM>*) ref)->invalidate();
ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list
}
}
};
//=====================================================
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _REFERENCE_H
#define _REFERENCE_H
#include "Utilities/LinkedList.h"
//=====================================================
template <class TO, class FROM> class Reference : public LinkedListElement
{
private:
TO* iRefTo;
FROM* iRefFrom;
protected:
// Tell our refTo (target) object that we have a link
virtual void targetObjectBuildLink() = 0;
// Tell our refTo (taget) object, that the link is cut
virtual void targetObjectDestroyLink() = 0;
// Tell our refFrom (source) object, that the link is cut (Target destroyed)
virtual void sourceObjectDestroyLink() = 0;
public:
Reference() { iRefTo = NULL; iRefFrom = NULL; }
virtual ~Reference() {}
// Create new link
inline void link(TO* toObj, FROM* fromObj)
{
assert(fromObj); // fromObj MUST not be NULL
if(isValid())
unlink();
if(toObj != NULL)
{
iRefTo = toObj;
iRefFrom = fromObj;
targetObjectBuildLink();
}
}
// We don't need the reference anymore. Call comes from the refFrom object
// Tell our refTo object, that the link is cut
inline void unlink() { targetObjectDestroyLink(); delink(); iRefTo = NULL; iRefFrom = NULL; }
// Link is invalid due to destruction of referenced target object. Call comes from the refTo object
// Tell our refFrom object, that the link is cut
inline void invalidate() // the iRefFrom MUST remain!!
{
sourceObjectDestroyLink(); delink(); iRefTo = NULL;
}
inline bool isValid() const // Only check the iRefTo
{
return iRefTo != NULL;
}
Reference<TO,FROM>* next() { return((Reference<TO,FROM>*)LinkedListElement::next()); }
Reference<TO,FROM>* prev() { return((Reference<TO,FROM>*)LinkedListElement::prev()); }
inline TO* operator ->() const { return iRefTo; }
inline TO* getTarget() const { return iRefTo; }
inline FROM* getSource() const { return iRefFrom; }
};
//=====================================================
#endif

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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef MANGOS_TYPELIST_H
#define MANGOS_TYPELIST_H
/*
@struct TypeList
TypeList is the most simple but yet the most powerfull class of all. It holds
at compile time the different type of objects in a linked list.
*/
class TypeNull;
template<typename HEAD, typename TAIL>
struct TypeList
{
typedef HEAD Head;
typedef TAIL Tail;
};
// enough for now.. can be expand at any point in time as needed
#define TYPELIST_1(T1) TypeList<T1,TypeNull>
#define TYPELIST_2(T1, T2) TypeList<T1, TYPELIST_1(T2) >
#define TYPELIST_3(T1, T2, T3) TypeList<T1, TYPELIST_2(T2, T3) >
#define TYPELIST_4(T1, T2, T3, T4) TypeList<T1, TYPELIST_3(T2, T3, T4) >
#define TYPELIST_5(T1, T2, T3, T4, T5) TypeList<T1, TYPELIST_4(T2, T3, T4, T5) >
#endif