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TheLuda 2008-10-14 00:29:20 +02:00
parent d767495d5b
commit 800ee76535
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/*
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef _LINKEDLIST
#define _LINKEDLIST
#include "Common.h"
//============================================
class LinkedListHead;
class LinkedListElement
{
private:
friend class LinkedListHead;
LinkedListElement* iNext;
LinkedListElement* iPrev;
public:
LinkedListElement() { iNext = NULL; iPrev = NULL; }
~LinkedListElement() { delink(); }
bool hasNext() const { return(iNext->iNext != NULL); }
bool hasPrev() const { return(iPrev->iPrev != NULL); }
bool isInList() const { return(iNext != NULL && iPrev != NULL); }
LinkedListElement * next() { return hasNext() ? iNext : NULL; }
LinkedListElement const* next() const { return hasNext() ? iNext : NULL; }
LinkedListElement * prev() { return hasPrev() ? iPrev : NULL; }
LinkedListElement const* prev() const { return hasPrev() ? iPrev : NULL; }
void delink()
{
if(isInList())
{
iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL;
}
}
void insertBefore(LinkedListElement* pElem)
{
pElem->iNext = this;
pElem->iPrev = iPrev;
iPrev->iNext = pElem;
iPrev = pElem;
}
void insertAfter(LinkedListElement* pElem)
{
pElem->iPrev = this;
pElem->iNext = iNext;
iNext->iPrev = pElem;
iNext = pElem;
}
};
//============================================
class LinkedListHead
{
private:
LinkedListElement iFirst;
LinkedListElement iLast;
uint32 iSize;
public:
LinkedListHead()
{
// create empty list
iFirst.iNext = &iLast;
iLast.iPrev = &iFirst;
iSize = 0;
}
bool isEmpty() const { return(!iFirst.iNext->isInList()); }
LinkedListElement * getFirst() { return(isEmpty() ? NULL : iFirst.iNext); }
LinkedListElement const* getFirst() const { return(isEmpty() ? NULL : iFirst.iNext); }
LinkedListElement * getLast() { return(isEmpty() ? NULL : iLast.iPrev); }
LinkedListElement const* getLast() const { return(isEmpty() ? NULL : iLast.iPrev); }
void insertFirst(LinkedListElement* pElem)
{
iFirst.insertAfter(pElem);
}
void insertLast(LinkedListElement* pElem)
{
iLast.insertBefore(pElem);
}
uint32 getSize() const
{
if(!iSize)
{
uint32 result = 0;
LinkedListElement const* e = getFirst();
while(e)
{
++result;
e = e->next();
}
return result;
}
else
return iSize;
}
void incSize() { ++iSize; }
void decSize() { --iSize; }
template<class _Ty>
class Iterator
{
public:
typedef std::bidirectional_iterator_tag iterator_category;
typedef _Ty value_type;
typedef ptrdiff_t difference_type;
typedef ptrdiff_t distance_type;
typedef _Ty* pointer;
typedef _Ty& reference;
Iterator() : _Ptr(0)
{ // construct with null node pointer
}
Iterator(pointer _Pnode) : _Ptr(_Pnode)
{ // construct with node pointer _Pnode
}
reference operator*()
{ // return designated value
return *_Ptr;
}
pointer operator->()
{ // return pointer to class object
return _Ptr;
}
Iterator& operator++()
{ // preincrement
_Ptr = _Ptr->next();
return (*this);
}
Iterator operator++(int)
{ // postincrement
iterator _Tmp = *this;
++*this;
return (_Tmp);
}
Iterator& operator--()
{ // predecrement
_Ptr = _Ptr->prev();
return (*this);
}
Iterator operator--(int)
{ // postdecrement
iterator _Tmp = *this;
--*this;
return (_Tmp);
}
bool operator==(Iterator const &_Right) const
{ // test for iterator equality
return (_Ptr == _Right._Ptr);
}
bool operator!=(Iterator const &_Right) const
{ // test for iterator inequality
return (!(*this == _Right));
}
bool operator==(pointer const &_Right) const
{ // test for pointer equality
return (_Ptr != _Right);
}
bool operator!=(pointer const &_Right) const
{ // test for pointer equality
return (!(*this == _Right));
}
pointer _Mynode()
{ // return node pointer
return (_Ptr);
}
protected:
pointer _Ptr; // pointer to node
};
typedef Iterator<LinkedListElement> iterator;
};
//============================================
#endif