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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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src/game/QuestDef.cpp
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src/game/QuestDef.cpp
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "QuestDef.h"
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#include "Player.h"
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#include "World.h"
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Quest::Quest(Field * questRecord)
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{
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QuestId = questRecord[0].GetUInt32();
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QuestMethod = questRecord[1].GetUInt32();
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ZoneOrSort = questRecord[2].GetInt32();
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SkillOrClass = questRecord[3].GetInt32();
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MinLevel = questRecord[4].GetUInt32();
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QuestLevel = questRecord[5].GetUInt32();
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Type = questRecord[6].GetUInt32();
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RequiredRaces = questRecord[7].GetUInt32();
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RequiredSkillValue = questRecord[8].GetUInt32();
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RepObjectiveFaction = questRecord[9].GetUInt32();
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RepObjectiveValue = questRecord[10].GetInt32();
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RequiredMinRepFaction = questRecord[11].GetUInt32();
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RequiredMinRepValue = questRecord[12].GetInt32();
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RequiredMaxRepFaction = questRecord[13].GetUInt32();
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RequiredMaxRepValue = questRecord[14].GetInt32();
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SuggestedPlayers = questRecord[15].GetUInt32();
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LimitTime = questRecord[16].GetUInt32();
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QuestFlags = questRecord[17].GetUInt16();
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uint32 SpecialFlags = questRecord[18].GetUInt16();
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CharTitleId = questRecord[19].GetUInt32();
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PrevQuestId = questRecord[20].GetInt32();
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NextQuestId = questRecord[21].GetInt32();
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ExclusiveGroup = questRecord[22].GetInt32();
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NextQuestInChain = questRecord[23].GetUInt32();
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SrcItemId = questRecord[24].GetUInt32();
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SrcItemCount = questRecord[25].GetUInt32();
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SrcSpell = questRecord[26].GetUInt32();
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Title = questRecord[27].GetCppString();
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Details = questRecord[28].GetCppString();
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Objectives = questRecord[29].GetCppString();
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OfferRewardText = questRecord[30].GetCppString();
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RequestItemsText = questRecord[31].GetCppString();
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EndText = questRecord[32].GetCppString();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ObjectiveText[i] = questRecord[33+i].GetCppString();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqItemId[i] = questRecord[37+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqItemCount[i] = questRecord[41+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceId[i] = questRecord[45+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceCount[i] = questRecord[49+i].GetUInt32();
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for (int i = 0; i < QUEST_SOURCE_ITEM_IDS_COUNT; ++i)
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ReqSourceRef[i] = questRecord[53+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOId[i] = questRecord[57+i].GetInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqCreatureOrGOCount[i] = questRecord[61+i].GetUInt32();
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for (int i = 0; i < QUEST_OBJECTIVES_COUNT; ++i)
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ReqSpell[i] = questRecord[65+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemId[i] = questRecord[69+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARD_CHOICES_COUNT; ++i)
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RewChoiceItemCount[i] = questRecord[75+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemId[i] = questRecord[81+i].GetUInt32();
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for (int i = 0; i < QUEST_REWARDS_COUNT; ++i)
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RewItemCount[i] = questRecord[85+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepFaction[i] = questRecord[89+i].GetUInt32();
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for (int i = 0; i < QUEST_REPUTATIONS_COUNT; ++i)
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RewRepValue[i] = questRecord[94+i].GetInt32();
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RewOrReqMoney = questRecord[99].GetInt32();
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RewMoneyMaxLevel = questRecord[100].GetUInt32();
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RewSpell = questRecord[101].GetUInt32();
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RewSpellCast = questRecord[102].GetUInt32();
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RewMailTemplateId = questRecord[103].GetUInt32();
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RewMailDelaySecs = questRecord[104].GetUInt32();
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PointMapId = questRecord[105].GetUInt32();
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PointX = questRecord[106].GetFloat();
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PointY = questRecord[107].GetFloat();
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PointOpt = questRecord[108].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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DetailsEmote[i] = questRecord[109+i].GetUInt32();
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IncompleteEmote = questRecord[113].GetUInt32();
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CompleteEmote = questRecord[114].GetUInt32();
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for (int i = 0; i < QUEST_EMOTE_COUNT; ++i)
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OfferRewardEmote[i] = questRecord[115+i].GetInt32();
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QuestStartScript = questRecord[119].GetUInt32();
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QuestCompleteScript = questRecord[120].GetUInt32();
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QuestFlags |= SpecialFlags << 16;
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m_reqitemscount = 0;
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m_reqCreatureOrGOcount = 0;
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m_rewitemscount = 0;
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m_rewchoiceitemscount = 0;
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for (int i=0; i < QUEST_OBJECTIVES_COUNT; i++)
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{
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if ( ReqItemId[i] )
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++m_reqitemscount;
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if ( ReqCreatureOrGOId[i] )
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++m_reqCreatureOrGOcount;
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}
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for (int i=0; i < QUEST_REWARDS_COUNT; i++)
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{
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if ( RewItemId[i] )
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++m_rewitemscount;
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}
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for (int i=0; i < QUEST_REWARD_CHOICES_COUNT; i++)
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{
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if (RewChoiceItemId[i])
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++m_rewchoiceitemscount;
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}
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}
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uint32 Quest::XPValue( Player *pPlayer ) const
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{
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if( pPlayer )
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{
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if( RewMoneyMaxLevel > 0 )
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{
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uint32 pLevel = pPlayer->getLevel();
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uint32 qLevel = QuestLevel;
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float fullxp = 0;
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if (qLevel >= 65)
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fullxp = RewMoneyMaxLevel / 6.0f;
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else if (qLevel == 64)
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fullxp = RewMoneyMaxLevel / 4.8f;
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else if (qLevel == 63)
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fullxp = RewMoneyMaxLevel / 3.6f;
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else if (qLevel == 62)
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fullxp = RewMoneyMaxLevel / 2.4f;
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else if (qLevel == 61)
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fullxp = RewMoneyMaxLevel / 1.2f;
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else if (qLevel > 0 && qLevel <= 60)
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fullxp = RewMoneyMaxLevel / 0.6f;
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if( pLevel <= qLevel + 5 )
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return (uint32)fullxp;
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else if( pLevel == qLevel + 6 )
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return (uint32)(fullxp * 0.8f);
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else if( pLevel == qLevel + 7 )
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return (uint32)(fullxp * 0.6f);
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else if( pLevel == qLevel + 8 )
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return (uint32)(fullxp * 0.4f);
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else if( pLevel == qLevel + 9 )
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return (uint32)(fullxp * 0.2f);
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else
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return (uint32)(fullxp * 0.1f);
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}
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}
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return 0;
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}
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int32 Quest::GetRewOrReqMoney() const
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{
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if(RewOrReqMoney <=0)
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return RewOrReqMoney;
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return int32(RewOrReqMoney * sWorld.getRate(RATE_DROP_MONEY));
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}
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