mirror of
https://github.com/mangosfour/server.git
synced 2025-12-17 16:37:00 +00:00
Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
This commit is contained in:
parent
d767495d5b
commit
800ee76535
3322 changed files with 903437 additions and 0 deletions
95
src/game/ScriptCalls.cpp
Normal file
95
src/game/ScriptCalls.cpp
Normal file
|
|
@ -0,0 +1,95 @@
|
|||
/*
|
||||
* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
|
||||
*
|
||||
* This program is free software; you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation; either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
*/
|
||||
|
||||
#ifndef WIN32
|
||||
#include <dlfcn.h>
|
||||
#endif
|
||||
|
||||
#include "Platform/Define.h"
|
||||
#include "ScriptCalls.h"
|
||||
|
||||
ScriptsSet Script=NULL;
|
||||
|
||||
void UnloadScriptingModule()
|
||||
{
|
||||
if(Script)
|
||||
{
|
||||
//todo: some check if some func from script library is called right now
|
||||
Script->ScriptsFree();
|
||||
MANGOS_CLOSE_LIBRARY(Script->hScriptsLib);
|
||||
delete Script;
|
||||
Script = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
bool LoadScriptingModule(char const* libName)
|
||||
{
|
||||
ScriptsSet testScript=new _ScriptSet;
|
||||
|
||||
std::string name = strlen(libName) ? libName : MANGOS_SCRIPT_NAME;
|
||||
name += MANGOS_SCRIPT_EXT;
|
||||
|
||||
testScript->hScriptsLib=MANGOS_LOAD_LIBRARY(name.c_str());
|
||||
|
||||
if(!testScript->hScriptsLib )
|
||||
{
|
||||
printf("Error loading Scripts Library %s !\n",name.c_str());
|
||||
delete testScript;
|
||||
return false;
|
||||
}
|
||||
|
||||
if( !(testScript->ScriptsInit =(scriptCallScriptsInit )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsInit" ))
|
||||
||!(testScript->ScriptsFree =(scriptCallScriptsFree )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ScriptsFree" ))
|
||||
||!(testScript->GossipHello =(scriptCallGossipHello )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GossipHello" ))
|
||||
||!(testScript->GOChooseReward =(scriptCallGOChooseReward )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GOChooseReward" ))
|
||||
||!(testScript->QuestAccept =(scriptCallQuestAccept )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"QuestAccept" ))
|
||||
||!(testScript->GossipSelect =(scriptCallGossipSelect )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GossipSelect" ))
|
||||
||!(testScript->GossipSelectWithCode=(scriptCallGossipSelectWithCode)MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GossipSelectWithCode"))
|
||||
||!(testScript->QuestSelect =(scriptCallQuestSelect )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"QuestSelect" ))
|
||||
||!(testScript->QuestComplete =(scriptCallQuestComplete )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"QuestComplete" ))
|
||||
||!(testScript->NPCDialogStatus =(scriptCallNPCDialogStatus )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"NPCDialogStatus" ))
|
||||
||!(testScript->GODialogStatus =(scriptCallGODialogStatus )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GODialogStatus" ))
|
||||
||!(testScript->ChooseReward =(scriptCallChooseReward )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ChooseReward" ))
|
||||
||!(testScript->ItemHello =(scriptCallItemHello )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ItemHello" ))
|
||||
||!(testScript->GOHello =(scriptCallGOHello )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GOHello" ))
|
||||
||!(testScript->scriptAreaTrigger =(scriptCallAreaTrigger )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"AreaTrigger" ))
|
||||
||!(testScript->ItemQuestAccept =(scriptCallItemQuestAccept )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ItemQuestAccept" ))
|
||||
||!(testScript->GOQuestAccept =(scriptCallGOQuestAccept )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GOQuestAccept" ))
|
||||
||!(testScript->ReceiveEmote =(scriptCallReceiveEmote )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ReceiveEmote" ))
|
||||
||!(testScript->ItemUse =(scriptCallItemUse )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"ItemUse" ))
|
||||
||!(testScript->GetAI =(scriptCallGetAI )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"GetAI" ))
|
||||
||!(testScript->CreateInstanceData =(scriptCallCreateInstanceData )MANGOS_GET_PROC_ADDR(testScript->hScriptsLib,"CreateInstanceData" ))
|
||||
)
|
||||
{
|
||||
printf("Error loading Scripts Library %s !\n Library missing required functions.",name.c_str());
|
||||
MANGOS_CLOSE_LIBRARY(testScript->hScriptsLib);
|
||||
delete testScript;
|
||||
return false;
|
||||
}
|
||||
|
||||
printf("Scripts Library %s was successfully loaded.\n",name.c_str());
|
||||
|
||||
//heh we are still there :P we have a valid library
|
||||
//we reload script
|
||||
UnloadScriptingModule();
|
||||
|
||||
Script=testScript;
|
||||
Script->ScriptsInit();
|
||||
|
||||
return true;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue