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Imported MaNGOS revision 6767 from http://mangos.svn.sourceforge.net/svnroot/mangos/trunk/
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src/mangosd/Main.cpp
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146
src/mangosd/Main.cpp
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/*
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* Copyright (C) 2005-2008 MaNGOS <http://getmangos.com/>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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/// \addtogroup mangosd Mangos Daemon
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/// @{
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/// \file
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#include "Common.h"
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#include "Database/DatabaseEnv.h"
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#include "Config/ConfigEnv.h"
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#include "Log.h"
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#include "Master.h"
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#include "SystemConfig.h"
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#ifdef WIN32
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#include "ServiceWin32.h"
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char serviceName[] = "mangosd";
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char serviceLongName[] = "MaNGOS world service";
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char serviceDescription[] = "Massive Network Game Object Server";
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/*
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* -1 - not in service mode
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* 0 - stopped
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* 1 - running
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* 2 - paused
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*/
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int m_ServiceStatus = -1;
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#endif
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DatabaseType WorldDatabase; ///< Accessor to the world database
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DatabaseType CharacterDatabase; ///< Accessor to the character database
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DatabaseType loginDatabase; ///< Accessor to the realm/login database
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uint32 realmID; ///< Id of the realm
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/// Print out the usage string for this program on the console.
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void usage(const char *prog)
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{
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sLog.outString("Usage: \n %s [<options>]\n"
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" -c config_file use config_file as configuration file\n\r"
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#ifdef WIN32
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" Running as service functions:\n\r"
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" --service run as service\n\r"
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" -s install install service\n\r"
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" -s uninstall uninstall service\n\r"
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#endif
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,prog);
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}
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/// Launch the mangos server
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extern int main(int argc, char **argv)
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{
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// - Construct Memory Manager Instance
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MaNGOS::Singleton<MemoryManager>::Instance();
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//char *leak = new char[1000]; // test leak detection
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///- Command line parsing to get the configuration file name
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char const* cfg_file = _MANGOSD_CONFIG;
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int c=1;
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while( c < argc )
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{
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if( strcmp(argv[c],"-c") == 0)
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{
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if( ++c >= argc )
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{
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sLog.outError("Runtime-Error: -c option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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else
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cfg_file = argv[c];
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}
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#ifdef WIN32
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////////////
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//Services//
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////////////
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if( strcmp(argv[c],"-s") == 0)
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{
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if( ++c >= argc )
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{
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sLog.outError("Runtime-Error: -s option requires an input argument");
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usage(argv[0]);
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return 1;
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}
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if( strcmp(argv[c],"install") == 0)
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{
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if (WinServiceInstall())
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sLog.outString("Installing service");
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return 1;
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}
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else if( strcmp(argv[c],"uninstall") == 0)
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{
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if(WinServiceUninstall())
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sLog.outString("Uninstalling service");
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return 1;
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}
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else
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{
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sLog.outError("Runtime-Error: unsupported option %s",argv[c]);
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usage(argv[0]);
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return 1;
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}
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}
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if( strcmp(argv[c],"--service") == 0)
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{
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WinServiceRun();
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}
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////
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#endif
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++c;
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}
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if (!sConfig.SetSource(cfg_file))
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{
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sLog.outError("Could not find configuration file %s.", cfg_file);
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return 1;
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}
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sLog.outString("Using configuration file %s.", cfg_file);
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///- and run the 'Master'
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/// \todo Why do we need this 'Master'? Can't all of this be in the Main as for Realmd?
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return sMaster.Run();
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// at sMaster return function exist with codes
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// 0 - normal shutdown
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// 1 - shutdown at error
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// 2 - restart command used, this code can be used by restarter for restart mangosd
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}
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/// @}
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