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TheLuda 2008-10-14 00:29:20 +02:00
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/*
Base class interface
Copyright (C) 1998,1999 by Andrew Zabolotny
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "Base.h"
Base::~Base ()
{
}
/**
* Decrement object's reference count; as soon as the last reference
* to the object is removed, it is destroyed.
*/
void Base::DecRef ()
{
if (!--RefCount)
delete this;
}
/**
* Object initialization. The initial reference count is set to one;
* this means if you call DecRef() immediately after creating the object,
* it will be destroyed.
*/
Base::Base ()
{
RefCount = 1;
}
/**
* Increment reference count.
* Every time when you copy a pointer to a object and store it for
* later use you MUST call IncRef() on it; this will allow to keep
* objects as long as they are referenced by some entity.
*/
void Base::IncRef ()
{
++RefCount;
}
/**
* Query number of references to this object.
* I would rather prefer to have the reference counter strictly private,
* but sometimes, mostly for debugging, such a function can help.
*/
int Base::GetRefCount ()
{
return RefCount;
}