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https://github.com/mangosfour/server.git
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Merge remote branch 'origin/master' into 330
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commit
811f0e7ebf
24 changed files with 142 additions and 136 deletions
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@ -50,7 +50,7 @@
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#include "MovementGenerator.h"
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#include <math.h>
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#include <varargs.h>
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#include <stdarg.h>
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float baseMoveSpeed[MAX_MOVE_TYPE] =
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{
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@ -594,7 +594,7 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
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// some critters required for quests (need normal entry instead possible heroic in any cases)
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if(GetTypeId() == TYPEID_PLAYER)
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if(CreatureInfo const* normalInfo = ObjectMgr::GetCreatureTemplate(pVictim->GetEntry()))
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((Player*)this)->KilledMonster(normalInfo,pVictim->GetGUID());
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((Player*)this)->KilledMonster(normalInfo,pVictim->GetObjectGuid());
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return damage;
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}
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@ -820,8 +820,8 @@ uint32 Unit::DealDamage(Unit *pVictim, uint32 damage, CleanDamage const* cleanDa
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if (cVictim->isTemporarySummon())
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{
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TemporarySummon* pSummon = (TemporarySummon*)cVictim;
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if (IS_CREATURE_GUID(pSummon->GetSummonerGUID()))
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if(Creature* pSummoner = cVictim->GetMap()->GetCreature(pSummon->GetSummonerGUID()))
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if (pSummon->GetSummonerGuid().IsCreature())
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if(Creature* pSummoner = cVictim->GetMap()->GetCreature(pSummon->GetSummonerGuid()))
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if (pSummoner->AI())
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pSummoner->AI()->SummonedCreatureJustDied(cVictim);
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}
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@ -1064,34 +1064,34 @@ void Unit::CastStop(uint32 except_spellid)
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InterruptSpell(CurrentSpellTypes(i),false);
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}
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void Unit::CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastSpell(Unit* Victim, uint32 spellId, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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if(!spellInfo)
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{
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sLog.outError("CastSpell: unknown spell id %i by caster: %s %u)", spellId,(GetTypeId()==TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"),(GetTypeId()==TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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sLog.outError("CastSpell: unknown spell id %i by caster: %s", spellId, GetObjectGuid().GetString().c_str());
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return;
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}
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CastSpell(Victim,spellInfo,triggered,castItem,triggeredByAura, originalCaster);
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CastSpell(Victim, sSpellStore.LookupEntry(spellId), triggered, castItem, triggeredByAura, originalCaster);
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}
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void Unit::CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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if(!spellInfo)
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{
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sLog.outError("CastSpell: unknown spell by caster: %s %u)", (GetTypeId()==TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"),(GetTypeId()==TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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sLog.outError("CastSpell: unknown spell by caster: %s", GetObjectGuid().GetString().c_str());
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return;
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}
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if (castItem)
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DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id);
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if(!originalCaster && triggeredByAura)
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if(originalCaster.IsEmpty() && triggeredByAura)
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originalCaster = triggeredByAura->GetCasterGUID();
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster );
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster);
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SpellCastTargets targets;
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targets.setUnitTarget( Victim );
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@ -1099,31 +1099,31 @@ void Unit::CastSpell(Unit* Victim,SpellEntry const *spellInfo, bool triggered, I
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spell->prepare(&targets, triggeredByAura);
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}
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void Unit::CastCustomSpell(Unit* Victim,uint32 spellId, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastCustomSpell(Unit* Victim,uint32 spellId, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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if(!spellInfo)
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{
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sLog.outError("CastCustomSpell: unknown spell id %i", spellId);
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sLog.outError("CastCustomSpell: unknown spell id %i by caster: %s", spellId, GetObjectGuid().GetString().c_str());
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return;
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}
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CastCustomSpell(Victim,spellInfo,bp0,bp1,bp2,triggered,castItem,triggeredByAura, originalCaster);
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CastCustomSpell(Victim, spellInfo, bp0, bp1, bp2, triggered, castItem, triggeredByAura, originalCaster);
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}
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void Unit::CastCustomSpell(Unit* Victim,SpellEntry const *spellInfo, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastCustomSpell(Unit* Victim, SpellEntry const *spellInfo, int32 const* bp0, int32 const* bp1, int32 const* bp2, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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if(!spellInfo)
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{
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sLog.outError("CastCustomSpell: unknown spell");
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sLog.outError("CastCustomSpell: unknown spell by caster: %s", GetObjectGuid().GetString().c_str());
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return;
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}
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if (castItem)
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DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id);
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if(!originalCaster && triggeredByAura)
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if(originalCaster.IsEmpty() && triggeredByAura)
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originalCaster = triggeredByAura->GetCasterGUID();
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster);
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@ -1144,35 +1144,35 @@ void Unit::CastCustomSpell(Unit* Victim,SpellEntry const *spellInfo, int32 const
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}
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// used for scripting
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void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastSpell(float x, float y, float z, uint32 spellId, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId );
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SpellEntry const *spellInfo = sSpellStore.LookupEntry(spellId);
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if(!spellInfo)
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{
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sLog.outError("CastSpell(x,y,z): unknown spell id %i by caster: %s %u)", spellId,(GetTypeId()==TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"),(GetTypeId()==TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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sLog.outError("CastSpell(x,y,z): unknown spell id %i by caster: %s", spellId, GetObjectGuid().GetString().c_str());
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return;
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}
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CastSpell(x, y, z,spellInfo,triggered,castItem,triggeredByAura, originalCaster);
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CastSpell(x, y, z, spellInfo, triggered, castItem, triggeredByAura, originalCaster);
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}
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// used for scripting
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void Unit::CastSpell(float x, float y, float z, SpellEntry const *spellInfo, bool triggered, Item *castItem, Aura* triggeredByAura, uint64 originalCaster)
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void Unit::CastSpell(float x, float y, float z, SpellEntry const *spellInfo, bool triggered, Item *castItem, Aura* triggeredByAura, ObjectGuid originalCaster)
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{
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if(!spellInfo)
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{
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sLog.outError("CastSpell(x,y,z): unknown spell by caster: %s %u)", (GetTypeId()==TYPEID_PLAYER ? "player (GUID:" : "creature (Entry:"),(GetTypeId()==TYPEID_PLAYER ? GetGUIDLow() : GetEntry()));
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sLog.outError("CastSpell(x,y,z): unknown spell by caster: %s", GetObjectGuid().GetString().c_str());
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return;
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}
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if (castItem)
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DEBUG_LOG("WORLD: cast Item spellId - %i", spellInfo->Id);
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if(!originalCaster && triggeredByAura)
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if(originalCaster.IsEmpty() && triggeredByAura)
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originalCaster = triggeredByAura->GetCasterGUID();
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster );
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Spell *spell = new Spell(this, spellInfo, triggered, originalCaster);
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SpellCastTargets targets;
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targets.setDestination(x, y, z);
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