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[7730] Some optimizantion and code style.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
parent
a4373c887d
commit
8144f30199
69 changed files with 536 additions and 536 deletions
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@ -44,7 +44,7 @@ Group::Group()
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m_lootThreshold = ITEM_QUALITY_UNCOMMON;
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m_subGroupsCounts = NULL;
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for(int i=0; i<TARGETICONCOUNT; i++)
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for (int i=0; i<TARGETICONCOUNT; ++i)
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m_targetIcons[i] = 0;
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}
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@ -69,7 +69,7 @@ Group::~Group()
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// it is undefined whether objectmgr (which stores the groups) or instancesavemgr
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// will be unloaded first so we must be prepared for both cases
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// this may unload some instance saves
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for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++)
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for(uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i)
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for(BoundInstancesMap::iterator itr2 = m_boundInstances[i].begin(); itr2 != m_boundInstances[i].end(); ++itr2)
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itr2->second.save->RemoveGroup(this);
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@ -154,7 +154,7 @@ bool Group::LoadGroupFromDB(const uint64 &leaderGuid, QueryResult *result, bool
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m_looterGuid = MAKE_NEW_GUID((*result)[3].GetUInt32(), 0, HIGHGUID_PLAYER);
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m_lootThreshold = (ItemQualities)(*result)[4].GetUInt16();
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for(int i=0; i<TARGETICONCOUNT; i++)
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for(int i=0; i<TARGETICONCOUNT; ++i)
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m_targetIcons[i] = (*result)[5+i].GetUInt64();
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if(!external) delete result;
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@ -860,7 +860,7 @@ void Group::SetTargetIcon(uint8 id, uint64 guid)
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// clean other icons
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if( guid != 0 )
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for(int i=0; i<TARGETICONCOUNT; i++)
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for(int i=0; i<TARGETICONCOUNT; ++i)
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if( m_targetIcons[i] == guid )
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SetTargetIcon(i, 0);
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@ -904,7 +904,7 @@ void Group::SendTargetIconList(WorldSession *session)
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WorldPacket data(MSG_RAID_TARGET_UPDATE, (1+TARGETICONCOUNT*9));
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data << (uint8)1;
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for(int i=0; i<TARGETICONCOUNT; i++)
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for(int i=0; i<TARGETICONCOUNT; ++i)
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{
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if(m_targetIcons[i] == 0)
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continue;
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@ -1079,7 +1079,7 @@ bool Group::_addMember(const uint64 &guid, const char* name, bool isAssistant, u
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if(!isRaidGroup()) // reset targetIcons for non-raid-groups
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{
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for(int i=0; i<TARGETICONCOUNT; i++)
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for(int i=0; i<TARGETICONCOUNT; ++i)
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m_targetIcons[i] = 0;
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}
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@ -1158,7 +1158,7 @@ void Group::_setLeader(const uint64 &guid)
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Player *player = objmgr.GetPlayer(slot->guid);
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if(player)
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{
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for(uint8 i = 0; i < TOTAL_DIFFICULTIES; i++)
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for(uint8 i = 0; i < TOTAL_DIFFICULTIES; ++i)
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{
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for(BoundInstancesMap::iterator itr = m_boundInstances[i].begin(); itr != m_boundInstances[i].end();)
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{
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