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[7730] Some optimizantion and code style.
Signed-off-by: AlexDereka <dereka.alex@gmail.com>
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69 changed files with 536 additions and 536 deletions
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@ -217,7 +217,7 @@ void WorldSession::HandleLootMoneyOpcode( WorldPacket & /*recv_data*/ )
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uint32 money_per_player = uint32((pLoot->gold)/(playersNear.size()));
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for (std::vector<Player*>::iterator i = playersNear.begin(); i != playersNear.end(); ++i)
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for (std::vector<Player*>::const_iterator i = playersNear.begin(); i != playersNear.end(); ++i)
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{
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(*i)->ModifyMoney( money_per_player );
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(*i)->GetAchievementMgr().UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_LOOT_MONEY, money_per_player);
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