[7730] Some optimizantion and code style.

Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
zhenya 2009-04-28 21:03:25 +04:00 committed by AlexDereka
parent a4373c887d
commit 8144f30199
69 changed files with 536 additions and 536 deletions

View file

@ -1923,7 +1923,7 @@ void Map::SendInitTransports( Player * player )
bool hasTransport = false;
for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i)
for (MapManager::TransportSet::const_iterator i = tset.begin(); i != tset.end(); ++i)
{
// send data for current transport in other place
if((*i) != player->GetTransport() && (*i)->GetMapId()==i_id)
@ -1952,7 +1952,7 @@ void Map::SendRemoveTransports( Player * player )
MapManager::TransportSet& tset = tmap[player->GetMapId()];
// except used transport
for (MapManager::TransportSet::iterator i = tset.begin(); i != tset.end(); ++i)
for (MapManager::TransportSet::const_iterator i = tset.begin(); i != tset.end(); ++i)
if((*i) != player->GetTransport() && (*i)->GetMapId()!=i_id)
(*i)->BuildOutOfRangeUpdateBlock(&transData);