[7730] Some optimizantion and code style.

Signed-off-by: AlexDereka <dereka.alex@gmail.com>
This commit is contained in:
zhenya 2009-04-28 21:03:25 +04:00 committed by AlexDereka
parent a4373c887d
commit 8144f30199
69 changed files with 536 additions and 536 deletions

View file

@ -102,7 +102,7 @@ void Player::ApplySpellHealingBonus(int32 amount, bool apply)
{
m_baseSpellHealing+=apply?amount:-amount;
// For speed just update for client
for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++)
for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, amount, apply);;
}
@ -113,13 +113,13 @@ void Player::UpdateSpellDamageAndHealingBonus()
// Get healing bonus for all schools
SetStatInt32Value(PLAYER_FIELD_MOD_HEALING_DONE_POS, SpellBaseHealingBonus(SPELL_SCHOOL_MASK_ALL));
// Get damage bonus for all schools
for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; i++)
for(int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
SetStatInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+i, SpellBaseDamageBonus(SpellSchoolMask(1 << i)));
}
bool Player::UpdateAllStats()
{
for (int i = STAT_STRENGTH; i < MAX_STATS; i++)
for (int i = STAT_STRENGTH; i < MAX_STATS; ++i)
{
float value = GetTotalStatValue(Stats(i));
SetStat(Stats(i), (int32)value);
@ -130,7 +130,7 @@ bool Player::UpdateAllStats()
UpdateArmor();
UpdateMaxHealth();
for(int i = POWER_MANA; i < MAX_POWERS; i++)
for(int i = POWER_MANA; i < MAX_POWERS; ++i)
UpdateMaxPower(Powers(i));
UpdateAllCritPercentages();
@ -141,7 +141,7 @@ bool Player::UpdateAllStats()
UpdateManaRegen();
UpdateExpertise(BASE_ATTACK);
UpdateExpertise(OFF_ATTACK);
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++)
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i)
UpdateResistances(i);
return true;
@ -611,7 +611,7 @@ void Player::UpdateSpellHitChances()
void Player::UpdateAllSpellCritChances()
{
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++)
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i)
UpdateSpellCritChance(i);
}
@ -868,13 +868,13 @@ bool Pet::UpdateStats(Stats stat)
bool Pet::UpdateAllStats()
{
for (int i = STAT_STRENGTH; i < MAX_STATS; i++)
for (int i = STAT_STRENGTH; i < MAX_STATS; ++i)
UpdateStats(Stats(i));
for(int i = POWER_MANA; i < MAX_POWERS; i++)
for(int i = POWER_MANA; i < MAX_POWERS; ++i)
UpdateMaxPower(Powers(i));
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; i++)
for (int i = SPELL_SCHOOL_NORMAL; i < MAX_SPELL_SCHOOL; ++i)
UpdateResistances(i);
return true;